The test requires GLSL >= 1.40, but then in the code it uses 4.20. So any backend that supports 1.40 (but not 4.20) and implements the required extensions will fail. --- .../execution/component-layout/vs-fs-doubles.shader_test | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test b/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test index de33459..2507668 100644 --- a/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test +++ b/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test @@ -7,7 +7,7 @@ GL_ARB_separate_shader_objects GL_ARB_gpu_shader_fp64 [vertex shader] -#version 420 +#version 140 #extension GL_ARB_enhanced_layouts: require #extension GL_ARB_separate_shader_objects: require #extension GL_ARB_gpu_shader_fp64: require @@ -30,7 +30,7 @@ void main() } [fragment shader] -#version 420 +#version 140 #extension GL_ARB_enhanced_layouts: require #extension GL_ARB_separate_shader_objects: require #extension GL_ARB_gpu_shader_fp64: require -- 2.7.4 _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
