Quoting Lionel Landwerlin (2016-11-09 03:39:33) > This tests that the compiler accepts the new layout formats introduced by > NV_image_formats and also it's correct interaction with the > EXT_texture_norm16 specification. > > Signed-off-by: Lionel Landwerlin <[email protected]> > --- > generated_tests/CMakeLists.txt | 4 + > .../gen_shader_image_nv_image_formats_tests.py | 230 > +++++++++++++++++++++ > 2 files changed, 234 insertions(+) > create mode 100644 generated_tests/gen_shader_image_nv_image_formats_tests.py > > diff --git a/generated_tests/CMakeLists.txt b/generated_tests/CMakeLists.txt > index ff43af5..fd38afe 100644 > --- a/generated_tests/CMakeLists.txt > +++ b/generated_tests/CMakeLists.txt > @@ -163,6 +163,9 @@ piglit_make_generated_tests( > shader_image_load_store_tests.list > gen_shader_image_load_store_tests.py) > piglit_make_generated_tests( > + shader_image_nv_image_formats_tests.list > + gen_shader_image_nv_image_formats_tests.py) > +piglit_make_generated_tests( > variable_index_read_tests.list > gen_variable_index_read_tests.py > templates/gen_variable_index_read_tests/vs.shader_test.mako > @@ -242,6 +245,7 @@ add_custom_target(gen-gl-tests > conversion_fp64.list > shader_precision_tests.list > shader_image_load_store_tests.list > + shader_image_nv_image_formats_tests.list > variable_index_read_tests.list > gen_extensions_defined.list > vp-tex.list > diff --git a/generated_tests/gen_shader_image_nv_image_formats_tests.py > b/generated_tests/gen_shader_image_nv_image_formats_tests.py > new file mode 100644 > index 0000000..9b1861d > --- /dev/null > +++ b/generated_tests/gen_shader_image_nv_image_formats_tests.py > @@ -0,0 +1,230 @@ > +# coding=utf-8 > +# > +# Copyright (C) 2016 Intel Corporation > +# > +# Permission is hereby granted, free of charge, to any person obtaining a > +# copy of this software and associated documentation files (the "Software"), > +# to deal in the Software without restriction, including without limitation > +# the rights to use, copy, modify, merge, publish, distribute, sublicense, > +# and/or sell copies of the Software, and to permit persons to whom the > +# Software is furnished to do so, subject to the following conditions: > +# > +# The above copyright notice and this permission notice (including the next > +# paragraph) shall be included in all copies or substantial portions of the > +# Software. > +# > +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > +# IN THE SOFTWARE.
A Short docstring here explaining what the generator does wouldn't be amiss.
You could probably just copy your commit message.
> +
> +from __future__ import print_function, division, absolute_import
> +import os.path
> +from mako.template import Template
> +from textwrap import dedent
please sort these as:
__future__
python builtins
3rd party modules
local modules
(in this case mako is the only 3rd party module, everything else is correct.)
> +
> +from modules import utils
> +
> +
> +def gen_header(status, norm16):
> + """
> + Generate a GLSL program header.
Most of piglit puts the """ and the first lone of the docstring on the same line
> +
> + Generate header code for ARB_shader_image_load_store GLSL parser
> + tests that are expected to give status as result.
> + """
> + return dedent("""
> + /*
> + * [config]
> + * expect_result: {0}
> + * glsl_version: 3.10 es
> + * require_extensions: GL_NV_image_formats {1}
> + * [end config]
> + */
> + #version 310 es
> + #extension GL_NV_image_formats : enable
> + """.format(status, "GL_EXT_texture_norm16" if norm16 else
> "!GL_EXT_texture_norm16"))
This line is really long
> +
> +
> +def gen(name, src, tests):
> + """
> + Expand a source template for the provided list of test definitions.
> +
> + Generate a GLSL parser test for each of the elements of the
> + 'tests' iterable, each of them should be a dictionary of
> + definitions that will be used as environment to render the source
> + template.
> +
> + The file name of each test will be the concatenation of the 'name'
> + argument with the 'name' item from the respective test dictionary.
> + """
> + template = Template(dedent(src))
> +
> + for t in product([{'name': name}], tests):
> + filename = os.path.join('spec',
> + 'nv_image_formats',
> + 'compiler',
> + '{0}.{1}'.format(t['name'],
> + t['shader_stage']))
> + print(filename)
> +
> + dirname = os.path.dirname(filename)
> + utils.safe_makedirs(dirname)
> +
> + with open(filename, 'w') as f:
> + f.write(template.render(header = gen_header, **t))
no spaces between "=" in function calls or signatures, please
> +
> +
> +shader_stages = [
> + {'shader_stage': 'frag'},
> + {'shader_stage': 'vert'}
> +]
> +
> +
> +image_types = [
> + {
> + 'name': '2d',
> + 'image_type': 'image2D',
> + },
> + {
> + 'name': '3d',
> + 'image_type': 'image3D',
> + },
> + {
> + 'name': '2d-array',
> + 'image_type': 'image2DArray',
> + },
> + {
> + 'name': 'cube',
> + 'image_type': 'imageCube',
> + }
> +]
> +
> +
> +def product(ps, *qss):
> + """
> + Generate the cartesian product of a number of lists of dictionaries.
> +
> + Each generated element will be the union of some combination of
> + elements from the iterable arguments. The resulting value of each
> + 'name' item will be the concatenation of names of the respective
> + element combination separated with dashes.
> + """
> + for q in (product(*qss) if qss else [{}]):
> + for p in ps:
> + r = dict(p, **q)
> + r['name'] = '-'.join(s['name'] for s in (p, q) if s.get('name'))
> + yield r
> +
> +
> +def main():
> + """Main function."""
> + #
> + # Test image declarations.
> + #
> + gen('declaration-allow-floating-point', """\
> + ${header('pass', True)}
> +
> + layout(rg32f) readonly uniform highp ${image_type} img_rg32f;
> + layout(rg16f) readonly uniform highp ${image_type} img_rg16f;
> + layout(r16f) readonly uniform highp ${image_type} img_r16f;
> + layout(r11f_g11f_b10f) readonly uniform highp ${image_type}
> img_r11g11b10f;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-unorm', """\
> + ${header('pass', True)}
> +
> + layout(rgba16) readonly uniform highp ${image_type} img_rgba16;
> + layout(rgb10_a2) readonly uniform highp ${image_type} img_rgb10_a2;
> + layout(rg16) readonly uniform highp ${image_type} img_rg16;
> + layout(rg8) readonly uniform highp ${image_type} img_rg8;
> + layout(r16) readonly uniform highp ${image_type} img_r16;
> + layout(r8) readonly uniform highp ${image_type} img_r8;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-snorm', """\
> + ${header('pass', True)}
> +
> + layout(rgba16_snorm) readonly uniform highp ${image_type} img_rgba16;
> + layout(rg16_snorm) readonly uniform highp ${image_type} img_rgb10_a2;
> + layout(rg8_snorm) readonly uniform highp ${image_type} img_rg16;
> + layout(r16_snorm) readonly uniform highp ${image_type} img_rg8;
> + layout(r8_snorm) readonly uniform highp ${image_type} img_r16;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-uint', """\
> + ${header('pass', True)}
> +
> + layout(rgb10_a2ui) readonly uniform highp u${image_type}
> img_rgb10_a2ui;
> + layout(rg32ui) readonly uniform highp u${image_type} img_rg32ui;
> + layout(rg16ui) readonly uniform highp u${image_type} img_rg16ui;
> + layout(rg8ui) readonly uniform highp u${image_type} img_rg8ui;
> + layout(r16ui) readonly uniform highp u${image_type} img_r16ui;
> + layout(r8ui) readonly uniform highp u${image_type} img_r8ui;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-int', """\
> + ${header('pass', True)}
> +
> + layout(rg32i) readonly uniform highp i${image_type} img_rg32i;
> + layout(rg16i) readonly uniform highp i${image_type} img_rg16i;
> + layout(rg8i) readonly uniform highp i${image_type} img_rg8i;
> + layout(r16i) readonly uniform highp i${image_type} img_r16i;
> + layout(r8i) readonly uniform highp i${image_type} img_r8i;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-disallow-16bit', """\
> + ${header('fail', False)}
> +
> + layout(rg16i) readonly uniform highp i${image_type} img_rg16i;
> + layout(r16i) readonly uniform highp i${image_type} img_r16i;
> +
> + layout(rg16ui) readonly uniform highp u${image_type} img_rg16ui;
> + layout(r16ui) readonly uniform highp u${image_type} img_r16ui;
> +
> + layout(r16f) readonly uniform highp ${image_type} img_r16f;
> +
> + layout(rgba16) readonly uniform highp ${image_type} img_rgba16;
> + layout(rg16) readonly uniform highp ${image_type} img_rg16;
> + layout(r16) readonly uniform highp ${image_type} img_r16;
> +
> + layout(rgba16_snorm) readonly uniform highp ${image_type}
> img_rgba16_snorm;
> + layout(rg16_snorm) readonly uniform highp ${image_type}
> img_rgb10_a2_snorm;
> + layout(r16_snorm) readonly uniform highp ${image_type} img_rg8_snorm;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> +if __name__ == '__main__':
> + main()
> --
> 2.10.2
Since all my comments are just style nits, I don't need to see a v2.
With the above addressed:
Reviewed-by: Dylan Baker <[email protected]>
>
> _______________________________________________
> Piglit mailing list
> [email protected]
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