[email protected] writes: > From: Arthur Huillet <[email protected]> > > The test was passing a NULL indices pointer without an element buffer bound. > Nothing in the GL spec requires a NULL check, so drivers were free to crash > before checking the error condition that the test attempts to check. Fix this > by passing an index buffer. > > Also swap vertex counts and instance counts, which I suspect were mixed up in > the test author's head. That part is strictly cosmetic and has no functional > impact.
Pushed. Thanks!
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