Hi all, increase the test coverage of GL_ARB_gpu_shader_int64 by testing various conversions. To avoid reinventing the wheel or duplicating code, I've extended the existing fp64 conversion test generation. The first couple of patches simply move code around and rename things. The last patch adds all the actual int64 tests.
I verified using diff that the existing generated test files remain unmodified. The only change is that more test files are generated in spec/arb_gpu_shader_int64. Tested against radeonsi with the remaining patches that I'm about to send to mesa-dev. Please review! Thanks, Nicolai _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
