Reviewed-by: Alejandro Piñeiro <[email protected]>

On 06/02/17 22:40, Brian Paul wrote:
> Simple sanity test to check that having vertex data and index data in
> one VBO actually works.
> ---
>  tests/all.py                                       |   2 +
>  .../arb_vertex_buffer_object/CMakeLists.gl.txt     |   1 +
>  .../combined-vertex-index.c                        | 105 
> +++++++++++++++++++++
>  3 files changed, 108 insertions(+)
>  create mode 100644 
> tests/spec/arb_vertex_buffer_object/combined-vertex-index.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 504b0e9..41cb9fa 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -2805,6 +2805,8 @@ with profile.test_list.group_manager(
>  with profile.test_list.group_manager(
>          PiglitGLTest,
>          grouptools.join('spec', 'arb_vertex_buffer_object')) as g:
> +    g(['arb_vertex_buffer_object-combined-vertex-index'],
> +      'combined-vertex-index')
>      g(['arb_vertex_buffer_object-elements-negative-offset'],
>        'elements-negative-offset', run_concurrent=False)
>      g(['arb_vertex_buffer_object-mixed-immediate-and-vbo'],
> diff --git a/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt 
> b/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt
> index e1d91f1..fb58666 100644
> --- a/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt
> +++ b/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt
> @@ -8,6 +8,7 @@ link_libraries (
>       ${OPENGL_gl_LIBRARY}
>  )
>  
> +piglit_add_executable (arb_vertex_buffer_object-combined-vertex-index 
> combined-vertex-index.c)
>  piglit_add_executable (arb_vertex_buffer_object-elements-negative-offset 
> elements-negative-offset.c)
>  piglit_add_executable (arb_vertex_buffer_object-mixed-immediate-and-vbo 
> mixed-immediate-and-vbo.c)
>  piglit_add_executable (arb_vertex_buffer_object-ib-data-sync ib-data-sync.c)
> diff --git a/tests/spec/arb_vertex_buffer_object/combined-vertex-index.c 
> b/tests/spec/arb_vertex_buffer_object/combined-vertex-index.c
> new file mode 100644
> index 0000000..9d0710a
> --- /dev/null
> +++ b/tests/spec/arb_vertex_buffer_object/combined-vertex-index.c
> @@ -0,0 +1,105 @@
> +/*
> + * Copyright 2017 VMware, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
> DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * Test rendering with vertex data and index data in the same VBO.
> + * Brian Paul
> + * Feb 6, 2017
> + */
> +
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +     config.supports_gl_compat_version = 13;
> +     config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +// four verts of (vertex3f, color3f), all colors green
> +static const float vertex_data[4][2][3] = {
> +     { { -1, -1, 0 }, { 0, 1, 0 } },  // v0
> +     { {  1,  1, 0 }, { 0, 1, 0 } },  // v2
> +     { {  1, -1, 0 }, { 0, 1, 0 } },  // v1
> +     { { -1,  1, 0 }, { 0, 1, 0 } }   // v3
> +};
> +
> +static const GLushort index_data[4] = { 3, 1, 2, 0 };
> +
> +static const int buffer_size = sizeof(vertex_data) + sizeof(index_data);
> +static const int vstride = sizeof(vertex_data[0]);
> +static const void *vpos_offset = (void *) 0;
> +static const void *color_offset = (void *) (sizeof(vertex_data[0][0]));
> +static const size_t index_offset = sizeof(vertex_data);
> +
> +static GLuint vbo;
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +     bool pass;
> +
> +     glViewport(0, 0, piglit_width, piglit_height);
> +
> +     glClear(GL_COLOR_BUFFER_BIT);
> +
> +     glDrawElements(GL_TRIANGLE_FAN, 4, GL_UNSIGNED_SHORT,
> +                    (void *) index_offset);
> +
> +     pass = piglit_probe_rect_rgb(0, 0, piglit_width, piglit_height,
> +                                  vertex_data[0][1]);
> +
> +     piglit_present_results();
> +
> +     return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +
> +void
> +piglit_init(int argc, char *argv[])
> +{
> +     piglit_require_extension("GL_ARB_vertex_buffer_object");
> +
> +     // create the VBO
> +     glGenBuffersARB(1, &vbo);
> +     glBindBufferARB(GL_ARRAY_BUFFER, vbo);
> +     glBufferDataARB(GL_ARRAY_BUFFER, buffer_size, NULL, GL_STATIC_DRAW);
> +
> +     // upload vertex data at offset=0
> +     glBufferSubData(GL_ARRAY_BUFFER, 0,
> +                     sizeof(vertex_data), vertex_data);
> +
> +     // upload index data at index_offset
> +     glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, vbo);
> +     glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, index_offset,
> +                     sizeof(index_data), index_data);
> +
> +     // setup vertex array pointers
> +     glEnableClientState(GL_VERTEX_ARRAY);
> +     glVertexPointer(3, GL_FLOAT, vstride, vpos_offset);
> +     glEnableClientState(GL_COLOR_ARRAY);
> +     glColorPointer(3, GL_FLOAT, vstride, color_offset);
> +
> +     piglit_check_gl_error(GL_NO_ERROR);
> +}

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