Patch:
Reviewed-by: Alejandro Piñeiro <[email protected]>

On 10/02/17 21:38, Anuj Phogat wrote:
> Signed-off-by: Anuj Phogat <[email protected]>
> ---
>  tests/all.py                                   |   5 ++
>  tests/spec/CMakeLists.txt                      |   1 +
>  tests/spec/ext_frag_depth/CMakeLists.gles2.txt |   7 ++
>  tests/spec/ext_frag_depth/CMakeLists.txt       |   1 +
>  tests/spec/ext_frag_depth/fragdepth.c          | 106 
> +++++++++++++++++++++++++
>  5 files changed, 120 insertions(+)
>  create mode 100644 tests/spec/ext_frag_depth/CMakeLists.gles2.txt
>  create mode 100644 tests/spec/ext_frag_depth/CMakeLists.txt
>  create mode 100644 tests/spec/ext_frag_depth/fragdepth.c
>
> diff --git a/tests/all.py b/tests/all.py
> index a08c0c2..0fb7751 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -3170,6 +3170,11 @@ with profile.test_list.group_manager(
>  
>  with profile.test_list.group_manager(
>          PiglitGLTest,
> +        grouptools.join('spec', 'ext_frag_depth')) as g:
> +    g(['fragdepth_gles2'])
> +
> +with profile.test_list.group_manager(
> +        PiglitGLTest,
>          grouptools.join('spec', 'ext_texture_array')) as g:
>      g(['fbo-generatemipmap-array'])
>      g(['fbo-generatemipmap-array', 'RGB9_E5'])
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 548515d..5d550fc 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -77,6 +77,7 @@ add_subdirectory (arb_transform_feedback3)
>  add_subdirectory (arb_viewport_array)
>  add_subdirectory (ati_envmap_bumpmap)
>  add_subdirectory (ext_depth_bounds_test)
> +add_subdirectory (ext_frag_depth)
>  add_subdirectory (ext_fog_coord)
>  add_subdirectory (ext_framebuffer_multisample)
>  add_subdirectory (ext_framebuffer_multisample_blit_scaled)
> diff --git a/tests/spec/ext_frag_depth/CMakeLists.gles2.txt 
> b/tests/spec/ext_frag_depth/CMakeLists.gles2.txt
> new file mode 100644
> index 0000000..f7684f3
> --- /dev/null
> +++ b/tests/spec/ext_frag_depth/CMakeLists.gles2.txt
> @@ -0,0 +1,7 @@
> +link_libraries(
> +     piglitutil_${piglit_target_api}
> +     )
> +
> +piglit_add_executable(fragdepth_gles2 fragdepth.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/ext_frag_depth/CMakeLists.txt 
> b/tests/spec/ext_frag_depth/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/ext_frag_depth/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/ext_frag_depth/fragdepth.c 
> b/tests/spec/ext_frag_depth/fragdepth.c
> new file mode 100644
> index 0000000..e9448c0
> --- /dev/null
> +++ b/tests/spec/ext_frag_depth/fragdepth.c
> @@ -0,0 +1,106 @@
> +/*
> + * Copyright 2017 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
> DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * Test GL_EXT_frag_depth support in GLSL ES 1.0
> + * We draw overlapping red and green quads.  The red quad is at Z=0
> + * while the green quad's fragment depths vary from left to right.
> + * Should see intersecting quads.
> + */
> +
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +     config.supports_gl_es_version = 20;
> +     config.window_visual = (PIGLIT_GL_VISUAL_RGBA |
> +                             PIGLIT_GL_VISUAL_DEPTH |
> +                             PIGLIT_GL_VISUAL_DOUBLE);
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +static const char *vs_source =
> +     "#version 100 \n"
> +     "attribute vec4 piglit_vertex;\n"
> +     "varying float z; \n"
> +     "void main() { \n"
> +     "   gl_Position = piglit_vertex; \n"
> +     "   // Convert z from [-1, 1] to [0, 1] \n"
> +     "   z = piglit_vertex.x * 0.5 + 0.5; \n"
> +     "}\n";
> +static const char *fs_source =
> +     "#version 100 \n"
> +     "#extension GL_EXT_frag_depth : enable \n"
> +     "precision mediump float; \n"
> +     "varying float z; \n"
> +     "uniform vec4 color;\n"
> +     "void main() { \n"
> +     "   if (color.g == 1.0) \n"
> +     "         gl_FragDepthEXT = z; \n"
> +     "   else \n"
> +     "         gl_FragDepthEXT = 0.5; \n"
> +     "   gl_FragColor = color; \n"
> +     "}\n";
> +
> +static GLuint program;
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +     static const float red[4] = {1.0, 0.0, 0.0, 1.0};
> +     static const float green[4] = {0.0, 1.0, 0.0, 1.0};
> +     int x = piglit_width / 2;
> +     int y = piglit_height / 2;
> +     bool pass = true;
> +     int color_loc;
> +
> +     glViewport(0, 0, piglit_width, piglit_height);
> +     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
> +     glUseProgram(program);
> +     color_loc = glGetUniformLocation(program, "color");
> +
> +     glUniform4fv(color_loc, 1, red);
> +     /* Draw a red rect at z = 0 (will be 0.5 in depth range [0,1]) */
> +     piglit_draw_rect(-0.5, -0.5, 1.0, 1.0);
> +
> +     /* Draw green rect with variable z = piglit_vertex.x * 0.5 + 0.5 */
> +     glUniform4fv(color_loc, 1, green);
> +     piglit_draw_rect(-0.75, -0.25, 1.5, 0.5);
> +
> +     pass = piglit_probe_pixel_rgba(x-10, y, green) && pass;
> +     pass = piglit_probe_pixel_rgba(x+10, y, red) && pass;
> +
> +     piglit_present_results();
> +     return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +     piglit_require_extension("GL_EXT_frag_depth");
> +     program = piglit_build_simple_program(vs_source, fs_source);
> +     glClearColor(0.25f, 0.25f, 0.25f, 1.0f);
> +     glEnable(GL_DEPTH_TEST);
> +}

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