glGetTextureSubImage() and glGetCompressedTextureSubImage() return
GL_INVALID_VALUE instead of GL_INVALID_OPERATION when the 'texture'
argument does not correspond to an existing texture object.

From OpenGL 4.5 spec PDF, section '8.11. Texture Queries', page 236:

    "An INVALID_VALUE error is generated if texture is not the name of
     an existing texture object."
---
 tests/spec/arb_get_texture_sub_image/errors.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tests/spec/arb_get_texture_sub_image/errors.c 
b/tests/spec/arb_get_texture_sub_image/errors.c
index 8eb005e61..0a662ee23 100644
--- a/tests/spec/arb_get_texture_sub_image/errors.c
+++ b/tests/spec/arb_get_texture_sub_image/errors.c
@@ -46,7 +46,7 @@ test_texture_id(void)
                             8, 8, 1, /* size */
                             GL_RGBA, GL_UNSIGNED_BYTE,
                             sizeof(buffer), buffer);
-       if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+       if (!piglit_check_gl_error(GL_INVALID_VALUE))
                pass = false;
 
        /* Test compressed get with bad texture ID */
@@ -54,7 +54,7 @@ test_texture_id(void)
                                       0, 0, 0, /* offset */
                                       8, 8, 1, /* size */
                                       sizeof(buffer), buffer);
-       if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+       if (!piglit_check_gl_error(GL_INVALID_VALUE))
                pass = false;
 
        /* Test get with undefined texture */
-- 
2.11.0

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