On Thu, Mar 2, 2017 at 9:24 PM, Constantine Charlamov <[email protected]>
wrote:

> So far this is the only options I found to build 32-on-64. It supersedes
> the prev. patch to README — turns out, replacing i386→x86 isn't enough.
> The inconsistent resuls were because cmake retains options used for old
> runs. This patch was tested by completely removing piglit, and git
> cloning it againg.
>

"results" and "again"



>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100017
> Signed-off-by: Constantine Charlamov <[email protected]>
> Supersedes: https://patchwork.freedesktop.org/patch/141700/
> ---
>  README | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/README b/README
> index 23ae46352..e6667abda 100644
> --- a/README
> +++ b/README
> @@ -89,7 +89,8 @@ Now build everything:
>  -------------------
>
>  On Linux, if cross-compiling a 32-bit build on a 64-bit host, then you
> must
> -invoke cmake with option "-DCMAKE_SYSTEM_PROCESSOR=i386".
> +invoke cmake with options "-DCMAKE_SYSTEM_PROCESSOR=x86
> -DCMAKE_C_FLAGS=-m32
> +-DCMAKE_CXX_FLAGS=-m32".
>
>
Perhaps we should also document that it's necessary to do this in a clean
tree, otherwise the build will likely fail if a 64-bit build was previously
made.  That might save someone the effort that you went through.

BTW, did you try 'make clean' and 'rm CMakeCache.txt' before doing the
32-bit build?

-Brian
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