On 03/29/2017 12:34 AM, Timothy Arceri wrote:
On 28/03/17 09:05, Samuel Pitoiset wrote:
Hi,

This series introduces some tests for ARB_bindless_texture. The series
has been splitted into 4 different parts to try to help reviewers because
it's a bunch of new code.

Although this seems huge at first look, I don't cover 100% of the spec
but I think it's time to have some feedbacks. What I have in mind is to
add few more tests like one for seamless cubemap and at least one which
uses both bindless/bound samplers/images.

I tested the series with the NVIDIA blob (378-13-4 on ArchLinux), here's
the list of fails:

$ ./piglit-run.py -v -1 tests/all.py -t arb_bindless_texture
nvidia-bindless

fail:
spec/arb_bindless_texture/linker/global_bindless_sampler_and_implicit_bound_sampler

fail:
spec/arb_bindless_texture/linker/global_bindless_image_and_implicit_bound_image

fail:
spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image
fail:
spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler


Those fail with the NVIDIA blob, I think they are valid though. Any
ideas?

It is possible the Nvidia blob ignores them because there are no
uniforms in either shader.

Yeah, the linker tests need a bit more work.
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