On Tue, Apr 11, 2017 at 12:17 PM, Marek Olšák <[email protected]> wrote: > On Mon, Apr 10, 2017 at 11:12 PM, Ilia Mirkin <[email protected]> wrote: >> This appears to be nop.shader_test almost verbatim... > > But the difference is clear: nop.shader_test ends up using a constant > buffer for vertex data, while this tests uses a vertex buffer.
Ah OK. Well, I don't care that much about the naming, but it just seems sad to end up with a bunch of nop/nop2/nop75/etc shaders which are all the same but subtly different. I'd recommend trying for a more descriptive name. Either way, this seems like a legal test, so Reviewed-by: Ilia Mirkin <[email protected]> _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
