Hi Ian,

This test fails on g33.  Was that expected?

-Mark

Ian Romanick <[email protected]> writes:

> From: Ian Romanick <[email protected]>
>
> This allows fbo-blit-stretch to run on platforms that support
> ARB_framebuffer_object but not ARB_texture_non_power_of_two.
>
> Coneptually similar to 7b3f6d5.
>
> Signed-off-by: Ian Romanick <[email protected]>
> ---
>  tests/fbo/fbo-blit-stretch.cpp | 26 ++++++++++++++++----------
>  1 file changed, 16 insertions(+), 10 deletions(-)
>
> diff --git a/tests/fbo/fbo-blit-stretch.cpp b/tests/fbo/fbo-blit-stretch.cpp
> index 935d0d4..da85335 100644
> --- a/tests/fbo/fbo-blit-stretch.cpp
> +++ b/tests/fbo/fbo-blit-stretch.cpp
> @@ -321,22 +321,22 @@ run_test(const TestCase &test)
>  
>       GLboolean pass;
>  
> -     GLuint tex;
> +     GLuint rbo;
>       GLuint fbo;
>       GLenum status;
>  
>       glGenFramebuffers(1, &fbo);
>       glBindFramebuffer(GL_FRAMEBUFFER, fbo);
>  
> -     tex = piglit_rgbw_texture(GL_RGBA, test.srcW, test.srcH, GL_FALSE, 
> GL_TRUE, GL_UNSIGNED_NORMALIZED);
> +     glGenRenderbuffers(1, &rbo);
> +     glBindRenderbuffer(GL_RENDERBUFFER, rbo);
> +     glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, test.srcW, test.srcH);
> +     glBindRenderbuffer(GL_RENDERBUFFER, 0);
>  
> -     glBindTexture(GL_TEXTURE_2D, tex);
> -
> -     glFramebufferTexture2D(GL_FRAMEBUFFER,
> -                            GL_COLOR_ATTACHMENT0,
> -                            GL_TEXTURE_2D,
> -                            tex,
> -                            0);
> +     glFramebufferRenderbuffer(GL_FRAMEBUFFER,
> +                               GL_COLOR_ATTACHMENT0,
> +                               GL_RENDERBUFFER,
> +                               rbo);
>       if (!piglit_check_gl_error(GL_NO_ERROR))
>               piglit_report_result(PIGLIT_FAIL);
>  
> @@ -344,6 +344,12 @@ run_test(const TestCase &test)
>       if (status != GL_FRAMEBUFFER_COMPLETE) {
>               pass = GL_TRUE;
>       } else {
> +             GLubyte *image = piglit_rgbw_image_ubyte(test.srcW, test.srcH,
> +                                                      GL_TRUE);
> +             glDrawPixels(test.srcW, test.srcH, GL_RGBA, GL_UNSIGNED_BYTE,
> +                          image);
> +             free(image);
> +
>               glViewport(0, 0, piglit_width, piglit_height);
>               piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
>  
> @@ -364,7 +370,7 @@ run_test(const TestCase &test)
>  
>       glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo);
>       glDeleteFramebuffers(1, &fbo);
> -     glDeleteTextures(1, &tex);
> +     glDeleteRenderbuffers(1, &rbo);
>  
>       return pass;
>  }
> -- 
> 2.9.4
>
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