Hi, this is the second version of the ubo/ssbo tests for ARB_gl_spirv. Differences compared with v1:
* Rebased against today master. * Updated the pass checks on several tests. Instead of a silly addition/substraction of the ubo/ssbo content, and check a specific value, the value of the individual ubo/ssbo members are checked. * array-complex became even more complex. Specifically thinking on testing some cases mentioned by Timothy feedback on the mesa-dev series. v1 announcement: https://lists.freedesktop.org/archives/piglit/2018-September/025065.html The series can be found on this branch: https://github.com/Igalia/piglit/tree/arb_gl_spirv-series5-ubo-ssbo-v2 Alejandro Piñeiro (15): shader_runner/spirv: log skip reason on ARB_gl_spirv extension check shader_runner/spirv: check if test really includes spirv shader_runner: add force_no_names mode shader_runner: add support for glGetProgram queries arb_gl_spirv: add GL_ACTIVE_UNIFORMS checks arb_gl_spirv: add some simple ubo tests arb_gl_spirv: add simple ubo tests with matrices arb_gl_spirv: add complex ubo test with matrices arb_gl_spirv: add a array of ubo test, with complex ubo content arb_gl_spirv: add ubo matrix test with different matrix_stride arb_gl_spirv: add ubo array test with different array_stride arb_gl_spirv: add some simple ssbo tests arb_gl_spirv: add simple ssbo tests with matrices arb_gl_spirv: adding complex ssbo matrix test arb_gl_spirv: add ssbo test using std140 and std430 Neil Roberts (2): arb_gl_spirv: Add tests for UBOs with explicit offsets arb_gl_spirv: Add a test for SSBOs with an unsized array tests/shaders/shader_runner.c | 485 +++++++++++--- .../execution/ssbo/array-indirect.shader_test | 121 ++++ .../execution/ssbo/array-inside-ssbo.shader_test | 189 ++++++ .../ssbo/array-of-arrays-inside-ssbo.shader_test | 203 ++++++ .../arb_gl_spirv/execution/ssbo/array.shader_test | 173 +++++ .../execution/ssbo/matrix/column-major.shader_test | 188 ++++++ .../ssbo/matrix/column-vs-row.shader_test | 291 +++++++++ .../execution/ssbo/matrix/complex.shader_test | 702 +++++++++++++++++++++ .../ssbo/matrix/indirect-column-major.shader_test | 132 ++++ .../ssbo/matrix/indirect-row-major.shader_test | 132 ++++ .../execution/ssbo/matrix/row-major.shader_test | 194 ++++++ .../arb_gl_spirv/execution/ssbo/simple.shader_test | 138 ++++ .../ssbo/two-ssbo-different-layouts.shader_test | 372 +++++++++++ .../execution/ssbo/two-ssbo.shader_test | 151 +++++ .../execution/ssbo/two-stages.shader_test | 279 ++++++++ .../execution/ssbo/unsized-array.shader_test | 119 ++++ .../execution/ubo/array-complex.shader_test | 360 +++++++++++ .../array-different-array-stride-ubo.shader_test | 271 ++++++++ .../execution/ubo/array-indirect.shader_test | 108 ++++ .../execution/ubo/array-inside-ubo.shader_test | 154 +++++ .../ubo/array-of-arrays-inside-ubo.shader_test | 184 ++++++ .../arb_gl_spirv/execution/ubo/array.shader_test | 140 ++++ .../ubo/explicit-offset-nested-struct.shader_test | 81 +++ .../execution/ubo/explicit-offset.shader_test | 80 +++ .../execution/ubo/location-0-crash.shader_test | 93 +++ .../execution/ubo/matrix/column-major.shader_test | 176 ++++++ .../execution/ubo/matrix/column-vs-row.shader_test | 303 +++++++++ .../execution/ubo/matrix/complex.shader_test | 624 ++++++++++++++++++ .../ubo/matrix/different-matrix-stride.shader_test | 260 ++++++++ .../ubo/matrix/indirect-column-major.shader_test | 120 ++++ .../ubo/matrix/indirect-row-major.shader_test | 120 ++++ .../execution/ubo/matrix/row-major.shader_test | 175 +++++ .../arb_gl_spirv/execution/ubo/simple.shader_test | 131 ++++ .../execution/ubo/two-stages.shader_test | 276 ++++++++ .../execution/ubo/two-ubos.shader_test | 141 +++++ .../execution/uniform/array.shader_test | 2 + .../execution/uniform/arrays-of-arrays.shader_test | 2 + .../uniform/atomic-uint-aoa-cs.shader_test | 2 + .../uniform/atomic-uint-aoa-fs.shader_test | 2 + .../uniform/atomic-uint-array-cs.shader_test | 2 + .../uniform/atomic-uint-array-fs.shader_test | 2 + .../execution/uniform/atomic-uint-cs.shader_test | 2 + .../execution/uniform/atomic-uint-fs.shader_runner | 1 + ...ic-uint-mixing-with-normal-uniforms.shader_test | 2 + .../uniform/atomic-uint-several-slots.shader_test | 2 + .../execution/uniform/embedded-structs.shader_test | 2 + .../uniform/index-matches-location.shader_test | 2 + .../uniform/initializer-complex.shader_test | 2 + .../uniform/initializer-dvec4.shader_test | 3 + .../uniform/initializer-mat4x3.shader_test | 4 + .../execution/uniform/initializer.shader_test | 2 + .../uniform/nonsequential-locations.shader_test | 2 + .../uniform/sampler2d-binding-array.shader_test | 2 + .../uniform/sampler2d-binding.shader_test | 2 + .../sampler2d-nonconst-nested-array.shader_test | 2 + .../execution/uniform/sampler2d-struct.shader_test | 2 + .../execution/uniform/sampler2d.shader_test | 2 + .../uniform/simple-without-names.shader_test | 2 + .../execution/uniform/simple.shader_test | 2 + .../execution/uniform/struct-array.shader_test | 2 + .../execution/uniform/struct.shader_test | 2 + .../execution/uniform/two-uniforms.shader_test | 2 + .../linker/ubo/two-stages-wrong1.shader_test | 190 ++++++ .../linker/ubo/two-stages-wrong2.shader_test | 185 ++++++ 64 files changed, 8005 insertions(+), 92 deletions(-) create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array-indirect.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array-inside-ssbo.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array-of-arrays-inside-ssbo.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/array.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/column-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/column-vs-row.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/complex.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/indirect-column-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/indirect-row-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/matrix/row-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/simple.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/two-ssbo-different-layouts.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/two-ssbo.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/two-stages.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ssbo/unsized-array.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-complex.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-different-array-stride-ubo.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-indirect.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-inside-ubo.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array-of-arrays-inside-ubo.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/array.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/explicit-offset-nested-struct.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/explicit-offset.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/location-0-crash.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/column-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/column-vs-row.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/complex.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/different-matrix-stride.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/indirect-column-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/indirect-row-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/matrix/row-major.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/simple.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/two-stages.shader_test create mode 100644 tests/spec/arb_gl_spirv/execution/ubo/two-ubos.shader_test create mode 100644 tests/spec/arb_gl_spirv/linker/ubo/two-stages-wrong1.shader_test create mode 100644 tests/spec/arb_gl_spirv/linker/ubo/two-stages-wrong2.shader_test -- 2.14.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit