Ok, the results are in:

7.8       7481 / 873478   0.9%  15.9%
7.6       7965 / 690785   1.2%  16.9%
7.4       8761 / 652559   1.3%  18.6%
7.2      11612 / 466609   2.5%  24.7%
7.0      12801 / 341128   3.8%  27.2%
0.6      15764 / 210659   7.5%  33.5%
0.5      20061 / 132486  15.1%  42.6%
ulpc     42087 /  91730  45.9%  89.4%
ulpc.old 43881 /  52093  84.2%  93.2%
ulpc.0   47101 /  47101 100.0% 100.0%

"ulpc.0" is the original checkin of ulpc into the Infovav repository,
so it's 100% original by definition.  :-)  The numbers for each
repository are:

* Number of lines which are "original"
* Total number of lines
* Percentage of lines which are "original"
* Percentage of the "original" lines which remain

Binary files are not taken into account, but the only binary file
which exists in "ulpc.0" is doc/manual/ulpc-inside3.gif, and this file
obviously did not survive the transition to Pike.
          • ... Stephen R. van den Berg
          • ... Martin Stjernholm, Roxen IS @ Pike developers forum
          • ... Martin Bähr
          • ... Martin Stjernholm, Roxen IS @ Pike developers forum
          • ... Stephen R. van den Berg
  • Re:... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
    • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
      • ... Martin Bähr
        • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
          • ... Martin Baehr
          • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
          • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
          • ... Martin Bähr
          • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
          • ... Martin Baehr
          • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
          • ... Stephen R. van den Berg
          • ... Marcus Comstedt (ACROSS) (Hail Ilpalazzo!) @ Pike (-) developers forum
          • ... Martin Baehr
          • ... Johan Sundström (Achtung Liebe!) @ Pike (-) developers forum
          • ... Martin Baehr

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