Author: grumbel
Date: 2007-08-07 00:39:23 +0200 (Tue, 07 Aug 2007)
New Revision: 2822

Modified:
   branches/pingus_sdl/TODO
   branches/pingus_sdl/src/sprite_description.hpp
Log:
- fixed speed to match that of Pingus 0.6

Modified: branches/pingus_sdl/TODO
===================================================================
--- branches/pingus_sdl/TODO    2007-08-06 22:25:54 UTC (rev 2821)
+++ branches/pingus_sdl/TODO    2007-08-06 22:39:23 UTC (rev 2822)
@@ -49,8 +49,6 @@
 
 - scaling images for different resolutions
 
-- animation speed of sprites is wrong
-
 - the game is much slower then the Clanlib version
 
 - there is also a missing float->int cast somewhere, exits and maybe

Modified: branches/pingus_sdl/src/sprite_description.hpp
===================================================================
--- branches/pingus_sdl/src/sprite_description.hpp      2007-08-06 22:25:54 UTC 
(rev 2821)
+++ branches/pingus_sdl/src/sprite_description.hpp      2007-08-06 22:39:23 UTC 
(rev 2822)
@@ -48,7 +48,7 @@
   SpriteDescription() 
     : origin(origin_top_left),
       loop(true),
-      speed(30),
+      speed(100),
       array(1, 1),
       frame_size(-1, -1)
   {}
@@ -56,7 +56,7 @@
   SpriteDescription(const FileReader& reader)
     : origin(origin_top_left),
       loop(true),
-      speed(50),
+      speed(100),
       array(1, 1),
       frame_size(-1, -1)
   {



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