Author: grumbel Date: 2007-08-12 21:04:09 +0200 (Sun, 12 Aug 2007) New Revision: 2867
Modified: branches/pingus_sdl/TODO Log: - more issues Modified: branches/pingus_sdl/TODO =================================================================== --- branches/pingus_sdl/TODO 2007-08-12 17:09:26 UTC (rev 2866) +++ branches/pingus_sdl/TODO 2007-08-12 19:04:09 UTC (rev 2867) @@ -9,8 +9,6 @@ - make option menu accessible from in-game (top/left corner) -- add drag&drop scrolling - - proper waiter animation - repaint pause and fast-forward button @@ -40,6 +38,17 @@ Roadmap for Pingus 0.7.0 ~~~~~~~~~~~~~~~~~~~~~~~~ +- add drag&drop scrolling + +- exit wrong at data/levels/tutorial/snow12-grumbel.scm (colmap removal buggy?) + +- Spelling: data/levels/tutorial/snow20-grumbel.scm: + "more practice. This level(s) presents you with at least three" + +- add [Ctrl]+g to grab the mouse (according to Darklock that is common for SDL apps) + +- add Alt-Enter for fullscreen toggling + - Font::draw() origin only works properly for left, right and center break with multiline text - nuke button is unclean, other buttons not so great either -> repaint _______________________________________________ pingus-cvs mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/pingus-cvs
