Author: grumbel
Date: 2007-08-12 21:04:09 +0200 (Sun, 12 Aug 2007)
New Revision: 2867

Modified:
   branches/pingus_sdl/TODO
Log:
- more issues

Modified: branches/pingus_sdl/TODO
===================================================================
--- branches/pingus_sdl/TODO    2007-08-12 17:09:26 UTC (rev 2866)
+++ branches/pingus_sdl/TODO    2007-08-12 19:04:09 UTC (rev 2867)
@@ -9,8 +9,6 @@
 
 - make option menu accessible from in-game (top/left corner)
 
-- add drag&drop scrolling
-
 - proper waiter animation
 
 - repaint pause and fast-forward button
@@ -40,6 +38,17 @@
 Roadmap for Pingus 0.7.0
 ~~~~~~~~~~~~~~~~~~~~~~~~
 
+- add drag&drop scrolling
+
+- exit wrong at data/levels/tutorial/snow12-grumbel.scm (colmap removal buggy?)
+
+- Spelling: data/levels/tutorial/snow20-grumbel.scm:
+  "more practice. This level(s) presents you with at least three"
+
+- add [Ctrl]+g to grab the mouse (according to Darklock that is common for SDL 
apps)
+
+- add Alt-Enter for fullscreen toggling
+
 - Font::draw() origin only works properly for left, right and center break 
with multiline text
 
 - nuke button is unclean, other buttons not so great either -> repaint



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