Author: grumbel Date: 2007-08-13 17:11:04 +0200 (Mon, 13 Aug 2007) New Revision: 2883
Modified: branches/pingus_sdl/TODO branches/pingus_sdl/data/images/particles/ground_snow.png Log: - reordered TODO into important and less important issues - fixed blueish snow Modified: branches/pingus_sdl/TODO =================================================================== --- branches/pingus_sdl/TODO 2007-08-13 03:05:38 UTC (rev 2882) +++ branches/pingus_sdl/TODO 2007-08-13 15:11:04 UTC (rev 2883) @@ -35,37 +35,48 @@ - rework the UI, either go glas-like or use the blackbord style +- Font::draw() origin only works properly for left, right and center break with multiline text + +- file parsing easily crashes or asserts on incorrect files + Roadmap for Pingus 0.7.0 ~~~~~~~~~~~~~~~~~~~~~~~~ -- add drag&drop scrolling - +Important: +========== - exit wrong at data/levels/tutorial/snow12-grumbel.scm (colmap removal buggy?) -- Font::draw() origin only works properly for left, right and center break with multiline text +- in old levels the exits float high up in the air (conversion likely wrong) -- nuke button is unclean, other buttons not so great either -> repaint +- update INSTALL.* file -- walker speed looks wrong, other actions might need fine tuning as well +- add all those who contributed to SDL version to AUTHORS and credits -- in old levels the exits float high up in the air (conversion likely wrong) +- remove all the remaining unneeded debuging std::cout's -- climber align in the actionbutton looks wrong +- separate gfx/colmap surfaces aren't used -- fix all those Windstille file headers and replace them with Pingus +- Latin1 clean (also Latin-2 and Latin-9, see: + http://kapsa.cz/~tomasb/pingus/intl-patch.tgz) -- add all those who contributed to SDL version to AUTHORS and credits +- src/components/pingus_counter.hpp font should be fixed-width/monospace -- update INSTALL.* file +Nice to Have: +============= +- convert all levels and check all classic levels for issues: -- fallen snow looks to blueish +- add drag&drop scrolling -- remove all the remaining unneeded debuging std::cout's +- nuke button is unclean, other buttons not so great either -> repaint +- walker speed looks wrong, other actions might need fine tuning as well + +- climber align in the actionbutton looks wrong + +- fix all those Windstille file headers and replace them with Pingus + - hurry-up should be removed and replaced by something less heavy -- convert all levels and check all classic levels for issues: - Convert script (issues: space in description is wrong, some levels fail): see: http://pingus.seul.org/~grumbel/tmp/pingusconversion.log @@ -77,15 +88,8 @@ - liquid's old-width-handling isn't handled by sexpr, but might be needed for some levels -- separate gfx/colmap surfaces aren't used - - remove unneeded/outdated fonts -- Latin1 clean (also Latin-2 and Latin-9, see: - http://kapsa.cz/~tomasb/pingus/intl-patch.tgz) - -- src/components/pingus_counter.hpp font should be fixed-width/monospace - - screenshot does pnm not png - "core/misc/404sprite" isn't returned for missing graphics Modified: branches/pingus_sdl/data/images/particles/ground_snow.png =================================================================== --- branches/pingus_sdl/data/images/particles/ground_snow.png 2007-08-13 03:05:38 UTC (rev 2882) +++ branches/pingus_sdl/data/images/particles/ground_snow.png 2007-08-13 15:11:04 UTC (rev 2883) @@ -1,3 +1,3 @@ �PNG - \ No newline at end of file + \ No newline at end of file _______________________________________________ pingus-cvs mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/pingus-cvs
