Author: grumbel Date: 2007-08-21 20:50:53 +0200 (Tue, 21 Aug 2007) New Revision: 3009
Modified: branches/pingus_sdl/TODO Log: - new bugs Modified: branches/pingus_sdl/TODO =================================================================== --- branches/pingus_sdl/TODO 2007-08-19 22:08:25 UTC (rev 3008) +++ branches/pingus_sdl/TODO 2007-08-21 18:50:53 UTC (rev 3009) @@ -44,6 +44,14 @@ - implement xschema-like language to check for syntax errors in the level files +- keep highscores for levels (number saved and stuff like that) + +- digger follows down slopes + +- trap in one tutorial level with two exits is in background, should be foreground + +- worldmap pingu walks right over locked levels + Roadmap for Pingus 0.7.0 ~~~~~~~~~~~~~~~~~~~~~~~~ @@ -57,6 +65,22 @@ - remove all the remaining unneeded debuging std::cout's +- minser's heaven doesn't stretch the background + +- story doesn't scale to resolution + +- disable demo-writing per default + +- level name placement on worldmap is completly wrong in higher resolutions + +- credits are cut of at higher resolutions + +- bridging gets more complicated has graphical error (background?!) + +- there seems to be a bug in the sprite class causing a double-free, + stuff broke in revision 2938 only got that as bug report, couldn't + reproduce it myself + Nice to Have: ============= _______________________________________________ pingus-cvs mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/pingus-cvs
