Author: grumbel
Date: 2007-08-21 20:50:53 +0200 (Tue, 21 Aug 2007)
New Revision: 3009

Modified:
   branches/pingus_sdl/TODO
Log:
- new bugs

Modified: branches/pingus_sdl/TODO
===================================================================
--- branches/pingus_sdl/TODO    2007-08-19 22:08:25 UTC (rev 3008)
+++ branches/pingus_sdl/TODO    2007-08-21 18:50:53 UTC (rev 3009)
@@ -44,6 +44,14 @@
 
 - implement xschema-like language to check for syntax errors in the level files
 
+- keep highscores for levels (number saved and stuff like that)
+
+- digger follows down slopes
+
+- trap in one tutorial level with two exits is in background, should be 
foreground
+
+- worldmap pingu walks right over locked levels
+
 Roadmap for Pingus 0.7.0
 ~~~~~~~~~~~~~~~~~~~~~~~~
 
@@ -57,6 +65,22 @@
 
 - remove all the remaining unneeded debuging std::cout's
 
+- minser's heaven doesn't stretch the background
+
+- story doesn't scale to resolution
+
+- disable demo-writing per default
+
+- level name placement on worldmap is completly wrong in higher resolutions
+
+- credits are cut of at higher resolutions
+
+- bridging gets more complicated has graphical error (background?!)
+
+- there seems to be a bug in the sprite class causing a double-free,
+ stuff broke in revision 2938 only got that as bug report, couldn't
+ reproduce it myself
+
 Nice to Have:
 =============
 



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