button-animation.patch:
We need to loop animation on a button (affects animations, that are not
normally looped via xml resource description).
tinygettext.patch:
Without this patch, compilation fails on linux.
--
Tomáš Bláha
e-mail: tomas.blaha at kapsa.cz
JabberID: tomiiik at jabber.cz
ICQ: 76239430
diff -Nur trunk/src/tinygettext.cxx trunk.new/src/tinygettext.cxx
--- trunk/src/tinygettext.cxx 2005-09-29 22:39:23.000000000 +0200
+++ trunk.new/src/tinygettext.cxx 2005-10-04 00:35:25.000000000 +0200
@@ -86,7 +86,7 @@
size_t in_size = text.size();
size_t out_size = 4*in_size; // Worst case scenario: ASCII ->
UTF-32?
std::string result(out_size, ' ');
- const char* in_str = &text[0];
+ char* in_str = &text[0];
char* out_str = &result[0];
// Try to convert the text.
diff -Nur trunk/src/action_button.cxx trunk.new/src/action_button.cxx
--- trunk/src/action_button.cxx 2005-09-27 11:17:39.000000000 +0200
+++ trunk.new/src/action_button.cxx 2005-10-04 01:27:52.000000000 +0200
@@ -50,6 +50,7 @@
font_b = Fonts::pingus_large;
sprite = Resource::load_sprite("pingus/" + action_to_string(name) +
"/right");
+ sprite.set_play_loop(true);
}
bool
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