David Philippi wrote:
Did you check what output the editor does produce right now? Wouldn't be
optimal to fix the levels and have the editor generate something
different...
There doesn't really seem to be a level editor at the moment, so I don't
know that it matters... Unless we can fully automate the conversion
between 0.6.0 levels and the 0.7.0 format. Flexlay isn't "pingus-ready"
yet, and I'm having some issues with the XSL file that grumbel provided
in /contrib. I've modified it to get most objects, but not everything
is coming through yet. It'll have to run in conjunction with a quick
shell script to modify everything correctly, I don't think the XSL will
be able to do it all for us (unless we have an XSL genius in the group).
Let me know if anyone wants to see the changes I've made so far to have
a shot at it.
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