On Jan 9, 2008 2:10 PM, Simon Bachmann <[EMAIL PROTECTED]> wrote: > From what I observed, this happens when actually playing a level, while > when displaying the start screen, level selection screen, etc. memory > usage does not increase (but does not decrease either).
Can you also tell me which level(s) you experienced this with? -- Libre Software: http://www.gnu.org/philosophy/free-sw.html _______________________________________________ Pingus-Devel mailing list Pingus-Devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/pingus-devel