On Wed, Apr 23, 2008 at 1:52 PM, <[EMAIL PROTECTED]> wrote: > I've found out about Pingus a few days ago, and I was wondering if > there were people working on getting more levels into the game.
Nobody is working right now on getting more levels into the game, except me doing a few bonus levels every few month, like the halloween stuff in the latest version and maybe doing a new island sooner or later, however those will all be completly new levels and not use any of the user contributed ones. > Basically, is there anything I could do to help building content for > Pingus? Yes, the by far easiest way to help is if you just have a look through all the levels in the data/levels/playable/ directory and find levels that are fully playable (i.e. number of actions is properly set, goal is reachable, no major other issues) and then just group those levels to a levelset. I consider it really important that the levels are properly tested and fixed when necessary before they can go into a levelset, so just randomly picking stuff from that directory is a no-no, since half of them might likely not work properly, which is the reason why they are stuck in that directory and not available in the GUI. And btw. if any of those levels contains weird systematic glitches it might not be due to the levels fault, but due to bugs in the converter script that converted them from the old syntax to the new, so just let me no if you find anything suspitios in that direction (probably hard to see for anybody not familiar with the code). -- WWW: http://pingus.seul.org/~grumbel/ Blog: http://grumbel.blogspot.com/ JabberID: [EMAIL PROTECTED] ICQ: 59461927 _______________________________________________ Pingus-Devel mailing list Pingus-Devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/pingus-devel