I'm not qualified to say, so I'll let Greg review it, but I'm curious as to why you need a TextArea as a renderer (I'd think Label would suffice). Keep in mind that renderers don't receive input, so you won't be able to select the text that is rendered.
-T On Wed, Nov 18, 2009 at 7:23 AM, Noel Grandin <noelgran...@gmail.com> wrote: > Hi > > I can reasonably easily fix this (patch attached) and I don't seem to be > breaking anything else (tested with KitchenSink). > > Is this patch acceptable? > > Thanks, Noel. > > > Todd Volkert wrote: > > It has something to do with needing to know its break width so it knows > where to wrap and thus how tall it should be. Greg's the TextArea expert, > so he can elaborate. > > On Wed, Nov 18, 2009 at 7:06 AM, Noel Grandin <noelgran...@gmail.com> > <noelgran...@gmail.com> wrote: > > > > Hi > > I note that TextAreaSkin returns [0,0] in getPreferredSize(). > > Is there a reason for this behaviour? > I was trying to use TextArea as a renderer for my variableRowHeight > TableView, but without a real preferredSize it doesn't work too well. > > Thanks, Noel. > > > > >