Thanks Greg, If the buttons don't all fit with their preferred height in a vertically oriented box pane I would resigned to it just sqaushing them until they fit and ignore the aspect ratio.
Cheers, Scott. On Fri, 7 Aug 2009 12:36:43 pm Greg Brown wrote: > OK, TerraPushButtonSkin now properly respects the > "preferredAspectRatio" style. If you set it to 1 (and the parent > container respects the button's preferred size), you'll get a square > button. > > However, you won't be able to simply rely on the box pane for > calculating the correct preferred height for all of the buttons. The > (unconstrained) preferred height of the box pane is still going to be > determined as the sum of the unconstrained preferred heights of the > buttons. Only when the width of the box pane is constrained can we > determine the actual button heights (since they depend on the max. > button width, which isn't known until layout - it is not, and cannot > be, known at preferred size calculation time). > > So, you identified a valid issue - thank you! But in order to meet > your use case, you'll need to ensure that the box pane is given enough > vertical height to accommodate all the buttons - that height can't be > determined automatically. Even a scroll pane or panorama can't help > here - your box pane must simply be given enough vertical screen real > estate to display all of the buttons. > > Hope this helps. > > G > > On Aug 6, 2009, at 9:47 PM, Greg Brown wrote: > > I understand your use case. I think that a vertical box pane with > > fill set to true would meet your needs, if we can get PushButton to > > behave correctly with respect to preferred aspect ratio. :-) I'm > > looking into it right now. > > > > On Aug 6, 2009, at 9:42 PM, Scott Lanham wrote: > >> Thanks Greg, > >> > >> What I originally expected aspect ratio to do is to increase the > >> smallest of > >> either height or width to keep the ratio constant. But my focus is > >> only on my > >> own needs so it is hard to see the big picture. It turns out a > >> square button > >> looks terrible when I did get it working and I ended up using an > >> aspect ratio > >> of 1.2. To get that ratio to work I had to set preferred height but > >> I don't > >> like setting explicit dimensions if it can be avoided though. > >> > >> What I am ultimately trying to do at the moment is create a > >> vertical "toolbar" > >> that keeps all buttons the same size. The size of the buttons are > >> dictated by > >> the button with the largest content and the aspect ratio is to keep > >> all the > >> buttons at a nice shape. One of the apps I work on is touch screen > >> based so > >> keeping the buttons large and a nice shape is important. > >> > >> On Fri, 7 Aug 2009 11:21:22 am Greg Brown wrote: > >>> Preferred aspect ratio currently affects the height if it is less > >>> than > >>> 1, and the width if it is greater than or equal to 1. However, I can > >>> see why you might expect that setting it to a value of 1 would > >>> produce > >>> a square button. I'll look into that. > >>> > >>> In the meantime, your best bet is to either a) use square content > >>> (such as an icon whose width and height are equal) or b) manually > >>> set > >>> the preferred width and height to the same value. > >>> > >>> G > >>> > >>> On Aug 6, 2009, at 8:44 PM, Scott Lanham wrote: > >>>> Hi, > >>>> > >>>> I would like to create a PushButton that stays square no matter > >>>> what > >>>> its > >>>> button data contains. I have tried to set preferredAspectRatio to 1 > >>>> but it > >>>> only appears to affect the button width. Is there any way I can > >>>> keep > >>>> a button > >>>> square besides setting the preferred height and width to be the > >>>> same? > >>>> > >>>> Thanks, > >>>> > >>>> Scott.
