On Tue, Feb 21, 2012 at 12:24 PM, Søren Sandmann <[email protected]> wrote:
> Matt Turner <[email protected]> writes:
>
>> v4: use inline assembly since the intrinsic needs SSE or 3DNowA
>>       - we can't use -msse, since it'll cause more SSE instructions to be
>>         generated that we don't want
>>       - there is no -m3dnowa flag (anymore?)
>
> Both patches look good to me. Just one nitpick: with the use of pshufw,
> the data fields used in invert_colors() can be removed.
>
>
> Soren

Ah, yes. Thanks for pointing that out. I'll fix that up and commit.

Thanks :)
Matt
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