Author: fuddl-guest
Date: 2007-08-10 19:34:21 +0000 (Fri, 10 Aug 2007)
New Revision: 3600

Added:
   packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch
Removed:
   packages/trunk/openarena/debian/openarena-server.docs
   packages/trunk/openarena/debian/openarena.docs
Modified:
   packages/trunk/openarena/debian/changelog
   packages/trunk/openarena/debian/patches/00list
   packages/trunk/openarena/debian/rules
Log:
fix a bunch of compilation errors by a patch

Modified: packages/trunk/openarena/debian/changelog
===================================================================
--- packages/trunk/openarena/debian/changelog   2007-08-10 18:03:44 UTC (rev 
3599)
+++ packages/trunk/openarena/debian/changelog   2007-08-10 19:34:21 UTC (rev 
3600)
@@ -9,7 +9,10 @@
   * 10_fix_buffer_overflow_and_format_string_bug_in_auth_server_response.dpatch
     merged with upstream
   * 10_fix-gcc4.2-compilation.dpatch fixed by upstream
+  * Add 10-fix_menudef.h_includes.dpatch to add forgotten header and fix wrong
+    #include-paths of that file
   * Add build dependency libvorbis-dev
+  * Documentation and Changelog files were removed by upstream
 
   [ Cyril Brulebois ]
   * Added XS-Vcs-Svn and XS-Vcs-Browser fields in the control file.

Deleted: packages/trunk/openarena/debian/openarena-server.docs
===================================================================
--- packages/trunk/openarena/debian/openarena-server.docs       2007-08-10 
18:03:44 UTC (rev 3599)
+++ packages/trunk/openarena/debian/openarena-server.docs       2007-08-10 
19:34:21 UTC (rev 3600)
@@ -1,6 +0,0 @@
-BUGS
-id-readme.txt
-md4-readme.txt
-NOTTODO
-README
-TODO

Deleted: packages/trunk/openarena/debian/openarena.docs
===================================================================
--- packages/trunk/openarena/debian/openarena.docs      2007-08-10 18:03:44 UTC 
(rev 3599)
+++ packages/trunk/openarena/debian/openarena.docs      2007-08-10 19:34:21 UTC 
(rev 3600)
@@ -1,6 +0,0 @@
-BUGS
-id-readme.txt
-md4-readme.txt
-NOTTODO
-README
-TODO

Modified: packages/trunk/openarena/debian/patches/00list
===================================================================
--- packages/trunk/openarena/debian/patches/00list      2007-08-10 18:03:44 UTC 
(rev 3599)
+++ packages/trunk/openarena/debian/patches/00list      2007-08-10 19:34:21 UTC 
(rev 3600)
@@ -1 +1,2 @@
 10_fix_build_and_binary_on_alpha.dpatch
+10-fix_menudef.h_includes.dpatch

Added: packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch
===================================================================
--- packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch    
                        (rev 0)
+++ packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch    
2007-08-10 19:34:21 UTC (rev 3600)
@@ -0,0 +1,446 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 10-fix_menudef.h_includes.dpatch by  <[EMAIL PROTECTED]>
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
[EMAIL PROTECTED]@
+diff -urNad openarena-0.7.0~/code/cgame/cg_event.c 
openarena-0.7.0/code/cgame/cg_event.c
+--- openarena-0.7.0~/code/cgame/cg_event.c     2006-05-12 12:23:34.000000000 
+0200
++++ openarena-0.7.0/code/cgame/cg_event.c      2007-08-10 21:22:24.900683552 
+0200
+@@ -1,5 +1,5 @@
+ /*
+-===========================================================================
++==========================================================================
+ Copyright (C) 1999-2005 Id Software, Inc.
+ 
+ This file is part of Quake III Arena source code.
+@@ -26,7 +26,7 @@
+ 
+ // for the voice chats
+ #ifdef MISSIONPACK // bk001205
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ #endif
+ //==========================================================================
+ 
+diff -urNad openarena-0.7.0~/code/cgame/cg_servercmds.c 
openarena-0.7.0/code/cgame/cg_servercmds.c
+--- openarena-0.7.0~/code/cgame/cg_servercmds.c        2006-05-12 
12:23:34.000000000 +0200
++++ openarena-0.7.0/code/cgame/cg_servercmds.c 2007-08-10 21:22:16.224189107 
+0200
+@@ -25,7 +25,7 @@
+ // be a valid snapshot this frame
+ 
+ #include "cg_local.h"
+-#include "../../ui/menudef.h" // bk001205 - for Q3_ui as well
++#include "../ui/menudef.h" // bk001205 - for Q3_ui as well
+ 
+ typedef struct {
+       const char *order;
+diff -urNad openarena-0.7.0~/code/game/ai_chat.c 
openarena-0.7.0/code/game/ai_chat.c
+--- openarena-0.7.0~/code/game/ai_chat.c       2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/ai_chat.c        2007-08-10 21:22:48.250014154 
+0200
+@@ -54,7 +54,7 @@
+ 
+ // for the voice chats
+ #ifdef MISSIONPACK // bk001205
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ #endif
+ 
+ #define TIME_BETWEENCHATTING  25
+diff -urNad openarena-0.7.0~/code/game/ai_cmd.c 
openarena-0.7.0/code/game/ai_cmd.c
+--- openarena-0.7.0~/code/game/ai_cmd.c        2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/ai_cmd.c 2007-08-10 21:22:35.453284910 +0200
+@@ -54,7 +54,7 @@
+ #include "match.h"                            //string matching types and vars
+ 
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ 
+ int notleader[MAX_CLIENTS];
+ 
+diff -urNad openarena-0.7.0~/code/game/ai_dmnet.c 
openarena-0.7.0/code/game/ai_dmnet.c
+--- openarena-0.7.0~/code/game/ai_dmnet.c      2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/ai_dmnet.c       2007-08-10 21:23:02.754840737 
+0200
+@@ -54,7 +54,7 @@
+ #include "match.h"                    //string matching types and vars
+ 
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ 
+ //goal flag, see ../botlib/be_ai_goal.h for the other GFL_*
+ #define GFL_AIR                       128
+diff -urNad openarena-0.7.0~/code/game/ai_dmq3.c 
openarena-0.7.0/code/game/ai_dmq3.c
+--- openarena-0.7.0~/code/game/ai_dmq3.c       2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/ai_dmq3.c        2007-08-10 21:23:17.003652731 
+0200
+@@ -55,7 +55,7 @@
+ #include "match.h"                            //string matching types and vars
+ 
+ // for the voice chats
+-#include "../../ui/menudef.h" // sos001205 - for q3_ui also
++#include "../ui/menudef.h" // sos001205 - for q3_ui also
+ 
+ // from aasfile.h
+ #define AREACONTENTS_MOVER                            1024
+diff -urNad openarena-0.7.0~/code/game/ai_team.c 
openarena-0.7.0/code/game/ai_team.c
+--- openarena-0.7.0~/code/game/ai_team.c       2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/ai_team.c        2007-08-10 21:22:56.570488311 
+0200
+@@ -52,7 +52,7 @@
+ #include "match.h"
+ 
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ 
+ //ctf task preferences for a client
+ typedef struct bot_ctftaskpreference_s
+diff -urNad openarena-0.7.0~/code/game/ai_vcmd.c 
openarena-0.7.0/code/game/ai_vcmd.c
+--- openarena-0.7.0~/code/game/ai_vcmd.c       2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/ai_vcmd.c        2007-08-10 21:23:10.579286627 
+0200
+@@ -55,7 +55,7 @@
+ #include "match.h"                            //string matching types and vars
+ 
+ // for the voice chats
+-#include "../../ui/menudef.h"
++#include "../ui/menudef.h"
+ 
+ 
+ typedef struct voiceCommand_s
+diff -urNad openarena-0.7.0~/code/game/g_cmds.c 
openarena-0.7.0/code/game/g_cmds.c
+--- openarena-0.7.0~/code/game/g_cmds.c        2006-05-12 12:21:22.000000000 
+0200
++++ openarena-0.7.0/code/game/g_cmds.c 2007-08-10 21:23:23.832041859 +0200
+@@ -22,7 +22,7 @@
+ //
+ #include "g_local.h"
+ 
+-#include "../../ui/menudef.h"                 // for the voice chats
++#include "../ui/menudef.h"                    // for the voice chats
+ 
+ /*
+ ==================
+diff -urNad openarena-0.7.0~/code/ui/menudef.h 
openarena-0.7.0/code/ui/menudef.h
+--- openarena-0.7.0~/code/ui/menudef.h 1970-01-01 01:00:00.000000000 +0100
++++ openarena-0.7.0/code/ui/menudef.h  2005-08-28 19:54:51.772100000 +0200
+@@ -0,0 +1,308 @@
++/*
++===========================================================================
++Copyright (C) 1999-2005 Id Software, Inc.
++
++This file is part of Quake III Arena source code.
++
++Quake III Arena source code is free software; you can redistribute it
++and/or modify it under the terms of the GNU General Public License as
++published by the Free Software Foundation; either version 2 of the License,
++or (at your option) any later version.
++
++Quake III Arena source code is distributed in the hope that it will be
++useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
++MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
++GNU General Public License for more details.
++
++You should have received a copy of the GNU General Public License
++along with Foobar; if not, write to the Free Software
++Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
++===========================================================================
++*/
++
++#define ITEM_TYPE_TEXT 0                  // simple text
++#define ITEM_TYPE_BUTTON 1                // button, basically text with a 
border 
++#define ITEM_TYPE_RADIOBUTTON 2           // toggle button, may be grouped 
++#define ITEM_TYPE_CHECKBOX 3              // check box
++#define ITEM_TYPE_EDITFIELD 4             // editable text, associated with a 
cvar
++#define ITEM_TYPE_COMBO 5                 // drop down list
++#define ITEM_TYPE_LISTBOX 6               // scrollable list  
++#define ITEM_TYPE_MODEL 7                 // model
++#define ITEM_TYPE_OWNERDRAW 8             // owner draw, name specs what it is
++#define ITEM_TYPE_NUMERICFIELD 9          // editable text, associated with a 
cvar
++#define ITEM_TYPE_SLIDER 10               // mouse speed, volume, etc.
++#define ITEM_TYPE_YESNO 11                // yes no cvar setting
++#define ITEM_TYPE_MULTI 12                // multiple list setting, enumerated
++#define ITEM_TYPE_BIND 13                           // multiple list setting, 
enumerated
++    
++#define ITEM_ALIGN_LEFT 0                 // left alignment
++#define ITEM_ALIGN_CENTER 1               // center alignment
++#define ITEM_ALIGN_RIGHT 2                // right alignment
++
++#define ITEM_TEXTSTYLE_NORMAL 0           // normal text
++#define ITEM_TEXTSTYLE_BLINK 1            // fast blinking
++#define ITEM_TEXTSTYLE_PULSE 2            // slow pulsing
++#define ITEM_TEXTSTYLE_SHADOWED 3         // drop shadow ( need a color for 
this )
++#define ITEM_TEXTSTYLE_OUTLINED 4         // drop shadow ( need a color for 
this )
++#define ITEM_TEXTSTYLE_OUTLINESHADOWED 5  // drop shadow ( need a color for 
this )
++#define ITEM_TEXTSTYLE_SHADOWEDMORE 6         // drop shadow ( need a color 
for this )
++                          
++#define WINDOW_BORDER_NONE 0              // no border
++#define WINDOW_BORDER_FULL 1              // full border based on border 
color ( single pixel )
++#define WINDOW_BORDER_HORZ 2              // horizontal borders only
++#define WINDOW_BORDER_VERT 3              // vertical borders only 
++#define WINDOW_BORDER_KCGRADIENT 4        // horizontal border using the 
gradient bars
++  
++#define WINDOW_STYLE_EMPTY 0              // no background
++#define WINDOW_STYLE_FILLED 1             // filled with background color
++#define WINDOW_STYLE_GRADIENT 2           // gradient bar based on background 
color 
++#define WINDOW_STYLE_SHADER   3           // gradient bar based on background 
color 
++#define WINDOW_STYLE_TEAMCOLOR 4          // team color
++#define WINDOW_STYLE_CINEMATIC 5          // cinematic
++
++#define MENU_TRUE 1                       // uh.. true
++#define MENU_FALSE 0                      // and false
++
++#define HUD_VERTICAL                          0x00
++#define HUD_HORIZONTAL                                0x01
++
++// list box element types
++#define LISTBOX_TEXT  0x00
++#define LISTBOX_IMAGE 0x01
++
++// list feeders
++#define FEEDER_HEADS                                          0x00            
        // model heads
++#define FEEDER_MAPS                                                   0x01    
                // text maps based on game type
++#define FEEDER_SERVERS                                                0x02    
                // servers
++#define FEEDER_CLANS                                          0x03            
        // clan names
++#define FEEDER_ALLMAPS                                                0x04    
                // all maps available, in graphic format
++#define FEEDER_REDTEAM_LIST                                   0x05            
        // red team members
++#define FEEDER_BLUETEAM_LIST                          0x06                    
// blue team members
++#define FEEDER_PLAYER_LIST                                    0x07            
        // players
++#define FEEDER_TEAM_LIST                                      0x08            
        // team members for team voting
++#define FEEDER_MODS                                                   0x09    
                // team members for team voting
++#define FEEDER_DEMOS                                          0x0a            
        // team members for team voting
++#define FEEDER_SCOREBOARD                                     0x0b            
        // team members for team voting
++#define FEEDER_Q3HEADS                                                0x0c    
                // model heads
++#define FEEDER_SERVERSTATUS                                   0x0d            
        // server status
++#define FEEDER_FINDPLAYER                                     0x0e            
        // find player
++#define FEEDER_CINEMATICS                                     0x0f            
        // cinematics
++
++// display flags
++#define CG_SHOW_BLUE_TEAM_HAS_REDFLAG     0x00000001
++#define CG_SHOW_RED_TEAM_HAS_BLUEFLAG     0x00000002
++#define CG_SHOW_ANYTEAMGAME               0x00000004
++#define CG_SHOW_HARVESTER                 0x00000008
++#define CG_SHOW_ONEFLAG                   0x00000010
++#define CG_SHOW_CTF                       0x00000020
++#define CG_SHOW_OBELISK                   0x00000040
++#define CG_SHOW_HEALTHCRITICAL            0x00000080
++#define CG_SHOW_SINGLEPLAYER              0x00000100
++#define CG_SHOW_TOURNAMENT                0x00000200
++#define CG_SHOW_DURINGINCOMINGVOICE       0x00000400
++#define CG_SHOW_IF_PLAYER_HAS_FLAG                            0x00000800
++#define CG_SHOW_LANPLAYONLY                                                   
        0x00001000
++#define CG_SHOW_MINED                                                         
                        0x00002000
++#define CG_SHOW_HEALTHOK                                  0x00004000
++#define CG_SHOW_TEAMINFO                                  0x00008000
++#define CG_SHOW_NOTEAMINFO                        0x00010000
++#define CG_SHOW_OTHERTEAMHASFLAG          0x00020000
++#define CG_SHOW_YOURTEAMHASENEMYFLAG      0x00040000
++#define CG_SHOW_ANYNONTEAMGAME            0x00080000
++#define CG_SHOW_2DONLY                                                        
                        0x10000000
++
++
++#define UI_SHOW_LEADER                                            0x00000001
++#define UI_SHOW_NOTLEADER                                 0x00000002
++#define UI_SHOW_FAVORITESERVERS                                               
0x00000004
++#define UI_SHOW_ANYNONTEAMGAME                                                
0x00000008
++#define UI_SHOW_ANYTEAMGAME                                                   
        0x00000010
++#define UI_SHOW_NEWHIGHSCORE                                                  
0x00000020
++#define UI_SHOW_DEMOAVAILABLE                                                 
0x00000040
++#define UI_SHOW_NEWBESTTIME                                                   
        0x00000080
++#define UI_SHOW_FFA                                                           
                                0x00000100
++#define UI_SHOW_NOTFFA                                                        
                        0x00000200
++#define UI_SHOW_NETANYNONTEAMGAME                                     
0x00000400
++#define UI_SHOW_NETANYTEAMGAME                                                
0x00000800
++#define UI_SHOW_NOTFAVORITESERVERS                            0x00001000
++
++
++
++
++// owner draw types
++// ideally these should be done outside of this file but
++// this makes it much easier for the macro expansion to 
++// convert them for the designers ( from the .menu files )
++#define CG_OWNERDRAW_BASE 1
++#define CG_PLAYER_ARMOR_ICON 1              
++#define CG_PLAYER_ARMOR_VALUE 2
++#define CG_PLAYER_HEAD 3
++#define CG_PLAYER_HEALTH 4
++#define CG_PLAYER_AMMO_ICON 5
++#define CG_PLAYER_AMMO_VALUE 6
++#define CG_SELECTEDPLAYER_HEAD 7
++#define CG_SELECTEDPLAYER_NAME 8
++#define CG_SELECTEDPLAYER_LOCATION 9
++#define CG_SELECTEDPLAYER_STATUS 10
++#define CG_SELECTEDPLAYER_WEAPON 11
++#define CG_SELECTEDPLAYER_POWERUP 12
++
++#define CG_FLAGCARRIER_HEAD 13
++#define CG_FLAGCARRIER_NAME 14
++#define CG_FLAGCARRIER_LOCATION 15
++#define CG_FLAGCARRIER_STATUS 16
++#define CG_FLAGCARRIER_WEAPON 17
++#define CG_FLAGCARRIER_POWERUP 18
++
++#define CG_PLAYER_ITEM 19
++#define CG_PLAYER_SCORE 20
++
++#define CG_BLUE_FLAGHEAD 21
++#define CG_BLUE_FLAGSTATUS 22
++#define CG_BLUE_FLAGNAME 23
++#define CG_RED_FLAGHEAD 24
++#define CG_RED_FLAGSTATUS 25
++#define CG_RED_FLAGNAME 26
++
++#define CG_BLUE_SCORE 27
++#define CG_RED_SCORE 28
++#define CG_RED_NAME 29
++#define CG_BLUE_NAME 30
++#define CG_HARVESTER_SKULLS 31                                        // only 
shows in harvester
++#define CG_ONEFLAG_STATUS 32                                          // only 
shows in one flag
++#define CG_PLAYER_LOCATION 33
++#define CG_TEAM_COLOR 34
++#define CG_CTF_POWERUP 35
++                                        
++#define CG_AREA_POWERUP       36
++#define CG_AREA_LAGOMETER     37            // painted with old system
++#define CG_PLAYER_HASFLAG 38            
++#define CG_GAME_TYPE 39                 // not done
++
++#define CG_SELECTEDPLAYER_ARMOR 40      
++#define CG_SELECTEDPLAYER_HEALTH 41
++#define CG_PLAYER_STATUS 42
++#define CG_FRAGGED_MSG 43               // painted with old system
++#define CG_PROXMINED_MSG 44             // painted with old system
++#define CG_AREA_FPSINFO 45              // painted with old system
++#define CG_AREA_SYSTEMCHAT 46           // painted with old system
++#define CG_AREA_TEAMCHAT 47             // painted with old system
++#define CG_AREA_CHAT 48                 // painted with old system
++#define CG_GAME_STATUS 49
++#define CG_KILLER 50
++#define CG_PLAYER_ARMOR_ICON2D 51              
++#define CG_PLAYER_AMMO_ICON2D 52
++#define CG_ACCURACY 53
++#define CG_ASSISTS 54
++#define CG_DEFEND 55
++#define CG_EXCELLENT 56
++#define CG_IMPRESSIVE 57
++#define CG_PERFECT 58
++#define CG_GAUNTLET 59
++#define CG_SPECTATORS 60
++#define CG_TEAMINFO 61
++#define CG_VOICE_HEAD 62
++#define CG_VOICE_NAME 63
++#define CG_PLAYER_HASFLAG2D 64            
++#define CG_HARVESTER_SKULLS2D 65                                      // only 
shows in harvester
++#define CG_CAPFRAGLIMIT 66     
++#define CG_1STPLACE 67
++#define CG_2NDPLACE 68
++#define CG_CAPTURES 69
++
++
++
++
++#define UI_OWNERDRAW_BASE 200
++#define UI_HANDICAP 200
++#define UI_EFFECTS 201
++#define UI_PLAYERMODEL 202
++#define UI_CLANNAME 203
++#define UI_CLANLOGO 204
++#define UI_GAMETYPE 205
++#define UI_MAPPREVIEW 206
++#define UI_SKILL 207
++#define UI_BLUETEAMNAME 208
++#define UI_REDTEAMNAME 209
++#define UI_BLUETEAM1 210
++#define UI_BLUETEAM2 211
++#define UI_BLUETEAM3 212
++#define UI_BLUETEAM4 213
++#define UI_BLUETEAM5 214
++#define UI_REDTEAM1 215
++#define UI_REDTEAM2 216
++#define UI_REDTEAM3 217
++#define UI_REDTEAM4 218
++#define UI_REDTEAM5 219
++#define UI_NETSOURCE 220
++#define UI_NETMAPPREVIEW 221
++#define UI_NETFILTER 222
++#define UI_TIER 223
++#define UI_OPPONENTMODEL 224
++#define UI_TIERMAP1 225
++#define UI_TIERMAP2 226
++#define UI_TIERMAP3 227
++#define UI_PLAYERLOGO 228
++#define UI_OPPONENTLOGO 229
++#define UI_PLAYERLOGO_METAL 230
++#define UI_OPPONENTLOGO_METAL 231
++#define UI_PLAYERLOGO_NAME 232
++#define UI_OPPONENTLOGO_NAME 233
++#define UI_TIER_MAPNAME 234
++#define UI_TIER_GAMETYPE 235
++#define UI_ALLMAPS_SELECTION 236
++#define UI_OPPONENT_NAME 237
++#define UI_VOTE_KICK 238
++#define UI_BOTNAME 239
++#define UI_BOTSKILL 240
++#define UI_REDBLUE 241
++#define UI_CROSSHAIR 242
++#define UI_SELECTEDPLAYER 243
++#define UI_MAPCINEMATIC 244
++#define UI_NETGAMETYPE 245
++#define UI_NETMAPCINEMATIC 246
++#define UI_SERVERREFRESHDATE 247
++#define UI_SERVERMOTD 248
++#define UI_GLINFO  249
++#define UI_KEYBINDSTATUS 250
++#define UI_CLANCINEMATIC 251
++#define UI_MAP_TIMETOBEAT 252
++#define UI_JOINGAMETYPE 253
++#define UI_PREVIEWCINEMATIC 254
++#define UI_STARTMAPCINEMATIC 255
++#define UI_MAPS_SELECTION 256
++
++#define VOICECHAT_GETFLAG                     "getflag"                       
        // command someone to get the flag
++#define VOICECHAT_OFFENSE                     "offense"                       
        // command someone to go on offense
++#define VOICECHAT_DEFEND                      "defend"                        
        // command someone to go on defense
++#define VOICECHAT_DEFENDFLAG          "defendflag"                    // 
command someone to defend the flag
++#define VOICECHAT_PATROL                      "patrol"                        
        // command someone to go on patrol (roam)
++#define VOICECHAT_CAMP                                "camp"                  
                // command someone to camp (we don't have sounds for this one)
++#define VOICECHAT_FOLLOWME                    "followme"                      
        // command someone to follow you
++#define VOICECHAT_RETURNFLAG          "returnflag"                    // 
command someone to return our flag
++#define VOICECHAT_FOLLOWFLAGCARRIER   "followflagcarrier"             // 
command someone to follow the flag carrier
++#define VOICECHAT_YES                         "yes"                           
        // yes, affirmative, etc.
++#define VOICECHAT_NO                          "no"                            
        // no, negative, etc.
++#define VOICECHAT_ONGETFLAG                   "ongetflag"                     
        // I'm getting the flag
++#define VOICECHAT_ONOFFENSE                   "onoffense"                     
        // I'm on offense
++#define VOICECHAT_ONDEFENSE                   "ondefense"                     
        // I'm on defense
++#define VOICECHAT_ONPATROL                    "onpatrol"                      
        // I'm on patrol (roaming)
++#define VOICECHAT_ONCAMPING                   "oncamp"                        
        // I'm camping somewhere
++#define VOICECHAT_ONFOLLOW                    "onfollow"                      
        // I'm following
++#define VOICECHAT_ONFOLLOWCARRIER     "onfollowcarrier"               // I'm 
following the flag carrier
++#define VOICECHAT_ONRETURNFLAG                "onreturnflag"                  
// I'm returning our flag
++#define VOICECHAT_INPOSITION          "inposition"                    // I'm 
in position
++#define VOICECHAT_IHAVEFLAG                   "ihaveflag"                     
        // I have the flag
++#define VOICECHAT_BASEATTACK          "baseattack"                    // the 
base is under attack
++#define VOICECHAT_ENEMYHASFLAG                "enemyhasflag"                  
// the enemy has our flag (CTF)
++#define VOICECHAT_STARTLEADER         "startleader"                   // I'm 
the leader
++#define VOICECHAT_STOPLEADER          "stopleader"                    // I 
resign leadership
++#define VOICECHAT_TRASH                               "trash"                 
                // lots of trash talk
++#define VOICECHAT_WHOISLEADER         "whoisleader"                   // who 
is the team leader
++#define VOICECHAT_WANTONDEFENSE               "wantondefense"                 
// I want to be on defense
++#define VOICECHAT_WANTONOFFENSE               "wantonoffense"                 
// I want to be on offense
++#define VOICECHAT_KILLINSULT          "kill_insult"                   // I 
just killed you
++#define VOICECHAT_TAUNT                               "taunt"                 
                // I want to taunt you
++#define VOICECHAT_DEATHINSULT         "death_insult"                  // you 
just killed me
++#define VOICECHAT_KILLGAUNTLET                "kill_gauntlet"                 
// I just killed you with the gauntlet
++#define VOICECHAT_PRAISE                      "praise"                        
        // you did something good
+diff -urNad openarena-0.7.0~/code/ui/ui_shared.h 
openarena-0.7.0/code/ui/ui_shared.h
+--- openarena-0.7.0~/code/ui/ui_shared.h       2006-05-12 12:24:11.000000000 
+0200
++++ openarena-0.7.0/code/ui/ui_shared.h        2007-08-10 21:21:56.311054322 
+0200
+@@ -27,7 +27,7 @@
+ #include "../renderer/tr_types.h"
+ #include "../client/keycodes.h"
+ 
+-#include "../../ui/menudef.h"
++#include "menudef.h"
+ 
+ #define MAX_MENUNAME 32
+ #define MAX_ITEMTEXT 64


Property changes on: 
packages/trunk/openarena/debian/patches/10-fix_menudef.h_includes.dpatch
___________________________________________________________________
Name: svn:executable
   + *

Modified: packages/trunk/openarena/debian/rules
===================================================================
--- packages/trunk/openarena/debian/rules       2007-08-10 18:03:44 UTC (rev 
3599)
+++ packages/trunk/openarena/debian/rules       2007-08-10 19:34:21 UTC (rev 
3600)
@@ -45,8 +45,6 @@
 binary-arch: build install
        dh_testdir
        dh_testroot
-       dh_installchangelogs -popenarena ChangeLog
-       dh_installchangelogs -popenarena-server ChangeLog
        dh_installdocs
        dh_installmenu
        dh_installman -popenarena debian/openarena.6


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