Author: jseidel-guest Date: 2007-09-05 21:18:06 +0000 (Wed, 05 Sep 2007) New Revision: 4085
Modified: packages/trunk/hex-a-hop/debian/i18n/ru.po Log: Changed the plural forms to fix a validation error Modified: packages/trunk/hex-a-hop/debian/i18n/ru.po =================================================================== --- packages/trunk/hex-a-hop/debian/i18n/ru.po 2007-09-05 17:52:29 UTC (rev 4084) +++ packages/trunk/hex-a-hop/debian/i18n/ru.po 2007-09-05 21:18:06 UTC (rev 4085) @@ -39,7 +39,7 @@ msgstr "" "Project-Id-Version: 0.0.20070315\n" "Report-Msgid-Bugs-To: [EMAIL PROTECTED]" -"POT-Creation-Date: 2007-08-26 23:50+0200\n" +"POT-Creation-Date: 2007-09-05 21:01+0400\n" "PO-Revision-Date: 2007-08-29 21:00+0400\n" "Last-Translator: Yuri Kozlov <[EMAIL PROTECTED]>\n" "Language-Team: Russian <[EMAIL PROTECTED]>\n" @@ -47,15 +47,16 @@ "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.4\n" -"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" +"Plural-Forms: nplurals=2; plural=n != 1;\n" +# Using only two plural forms simplifies translation a little bit +# and works here ... #: hex_puzzzle.cpp:1567 #, c-format msgid "Complete 1 more level to unlock!" msgid_plural "Complete %d more levels to unlock!" msgstr[0] "Осталось пройти ещё один!" msgstr[1] "Нужно пройти ещё %d!" -msgstr[2] "Нужно пройти ещё %d!" #: hex_puzzzle.cpp:1574 msgid "<<NO NAME>>" @@ -63,118 +64,118 @@ #. TRANSLATORS: Anti-Ice are pickups, which turn ice plates into solid #. plates once you step on them. Each pickup changes one ice plate -#: hex_puzzzle.cpp:2614 +#: hex_puzzzle.cpp:2651 #, c-format msgid "Anti-Ice: %d" msgstr "Анти-лёд: %d" -#: hex_puzzzle.cpp:2615 +#: hex_puzzzle.cpp:2652 #, c-format msgid "Jumps: %d" msgstr "Прыжки: %d" -#: hex_puzzzle.cpp:2616 +#: hex_puzzzle.cpp:2653 #, c-format msgid "Score: %d (%d)" msgstr "Счёт: %d (%d)" #. TRANSLATORS: Par is similar to golf, a pre defined score which you #. can attempt to beat -#: hex_puzzzle.cpp:2619 +#: hex_puzzzle.cpp:2656 #, c-format msgid "Par: %d" msgstr "Номинал: %d" -#: hex_puzzzle.cpp:2620 +#: hex_puzzzle.cpp:2657 #, c-format msgid "Diff: %d" msgstr "Разность: %d" -#: hex_puzzzle.cpp:2623 +#: hex_puzzzle.cpp:2660 #, c-format msgid " Par: %d Current: %d" msgstr " Номинал: %d Текущий: %d" -#: hex_puzzzle.cpp:2626 +#: hex_puzzzle.cpp:2663 #, c-format msgid " Anti-Ice: %d" msgstr " Анти-лёд: %d" -#: hex_puzzzle.cpp:2628 +#: hex_puzzzle.cpp:2665 #, c-format msgid " Jumps: %d" msgstr " Прыжки: %d" -#: hex_puzzzle.cpp:2634 +#: hex_puzzzle.cpp:2671 #, c-format msgid "Points: %d" msgstr "Очки: %d" -#: hex_puzzzle.cpp:2635 +#: hex_puzzzle.cpp:2672 #, c-format msgid "Discovered: %d%% (%d/%d)" msgstr "Открыто: %d%% (%d/%d)" -#: hex_puzzzle.cpp:2636 +#: hex_puzzzle.cpp:2673 #, c-format msgid "Complete: %d%% (%d)" msgstr "Выполнено: %d%% (%d)" -#: hex_puzzzle.cpp:2637 +#: hex_puzzzle.cpp:2674 #, c-format msgid "Mastered: %d%% (%d)" msgstr "Мастерски: %d%% (%d)" -#: hex_puzzzle.cpp:2640 +#: hex_puzzzle.cpp:2677 #, c-format msgid " %d%% Mastered" msgstr " мастерски %d%%" -#: hex_puzzzle.cpp:2642 +#: hex_puzzzle.cpp:2679 #, c-format msgid " %d%% Complete" msgstr " %d%% выполнено" -#: hex_puzzzle.cpp:2694 +#: hex_puzzzle.cpp:2731 #, c-format msgid "Best:% 3d" msgstr "Лучший:% 3d" -#: hex_puzzzle.cpp:2695 +#: hex_puzzzle.cpp:2732 #, c-format msgid "Par:% 3d" msgstr "Номинал:% 3d" -#: hex_puzzzle.cpp:2698 +#: hex_puzzzle.cpp:2735 msgid "Completed" msgstr "Пройден" -#: hex_puzzzle.cpp:2701 +#: hex_puzzzle.cpp:2738 msgid "Incomplete" msgstr "Не пройден" -#: hex_puzzzle.cpp:2742 menus.h:563 +#: hex_puzzzle.cpp:2779 menus.h:563 msgid "Level Complete!" msgstr "Уровень пройден!" -#: hex_puzzzle.cpp:2858 +#: hex_puzzzle.cpp:2895 #, c-format msgid "Special(%d,%d): %s (%d)" msgstr "Специально(%d,%d): %s (%d)" -#: hex_puzzzle.cpp:2858 +#: hex_puzzzle.cpp:2895 msgid "<None>" msgstr "<Нет>" -#: hex_puzzzle.cpp:3003 +#: hex_puzzzle.cpp:3040 msgid "Select level" msgstr "Выбрать уровень" -#: hex_puzzzle.cpp:4056 +#: hex_puzzzle.cpp:4093 msgid "Save level" msgstr "Сохранить уровень" -#: hex_puzzzle.cpp:4062 +#: hex_puzzzle.cpp:4099 msgid "Open level" msgstr "Открыть уровень" @@ -221,7 +222,8 @@ "'U', backspace или правую кнопку мыши!" #: menus.h:100 -msgid "A red spinner tile will rotate the pieces around it when you step on it." +msgid "" +"A red spinner tile will rotate the pieces around it when you step on it." msgstr "" "Если наступить на красную плитку со стрелкой, то все плитки вокруг неё " "повернутся." @@ -994,8 +996,8 @@ "Hex\\(hya\\(hyhop is a puzzle game based on hexagonal tiles. There is no " "time limit and no real\\(hytime element." msgstr "" -"Hex\\(hya\\(hyhop \\(em это игра\\(hyголоволомка с шестиугольными плитками. Здесь " -"нет ограничений по времени и элементов аркады." +"Hex\\(hya\\(hyhop \\(em это игра\\(hyголоволомка с шестиугольными плитками. " +"Здесь нет ограничений по времени и элементов аркады." # type: Plain text #: debian/hex-a-hop.6:25 _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits

