Author: baby-guest
Date: 2007-09-08 15:00:48 +0000 (Sat, 08 Sep 2007)
New Revision: 4128

Removed:
   packages/trunk/val-and-rick/debian/patches/powerpc.patch
Log:
Removed unnecessary patch



Deleted: packages/trunk/val-and-rick/debian/patches/powerpc.patch
===================================================================
--- packages/trunk/val-and-rick/debian/patches/powerpc.patch    2007-09-08 
14:53:28 UTC (rev 4127)
+++ packages/trunk/val-and-rick/debian/patches/powerpc.patch    2007-09-08 
15:00:48 UTC (rev 4128)
@@ -1,746 +0,0 @@
-# Copyright (C) 2007  Marcel Unbehaun <[EMAIL PROTECTED]>
-# Distributed under the same license as the game. See debian/copyright.
-
-diff -Naur vr/import/opengl.d vr-gentoo/import/opengl.d
---- vr/import/opengl.d 2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/import/opengl.d  2006-11-02 09:48:29.000000000 +0100
-@@ -59,6 +59,7 @@
- const uint GL_VIEWPORT_BIT               = 0x00000800;
- const uint GL_TRANSFORM_BIT              = 0x00001000;
- const uint GL_ENABLE_BIT                 = 0x00002000;
-+const uint GL_UNSIGNED_INT_8_8_8_8_REV         = 0x8367;
- const uint GL_COLOR_BUFFER_BIT           = 0x00004000;
- const uint GL_HINT_BIT                   = 0x00008000;
- const uint GL_EVAL_BIT                   = 0x00010000;
-diff -Naur vr/import/SDL.d vr-gentoo/import/SDL.d
---- vr/import/SDL.d    2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/import/SDL.d     2006-11-19 08:54:54.000000000 +0100
-@@ -20,18 +20,28 @@
-     [EMAIL PROTECTED]
- */
- 
--import SDL_types;
--import SDL_getenv;
--import SDL_error;
--import SDL_rwops;
--import SDL_timer;
--import SDL_audio;
--import SDL_cdrom;
--import SDL_joystick;
--import SDL_events;
--import SDL_video;
--import SDL_byteorder;
--import SDL_Version;
-+public import SDL_keysym_;
-+public import SDL_version_;
-+public import SDL_active;
-+public import SDL_audio;
-+public import SDL_byteorder;
-+public import SDL_cdrom;
-+public import SDL_copying;
-+public import SDL_endian;
-+public import SDL_error;
-+public import SDL_events;
-+public import SDL_getenv;
-+public import SDL_joystick;
-+public import SDL_keyboard;
-+public import SDL_mouse;
-+public import SDL_mutex;
-+public import SDL_quit;
-+public import SDL_rwops;
-+public import SDL_syswm;
-+public import SDL_thread;
-+public import SDL_timer;
-+public import SDL_types;
-+public import SDL_video;
- 
- extern(C):
- 
-@@ -73,20 +83,3 @@
-  */
- void SDL_Quit();
- 
--/+
--void SDL_SetModuleHandle(void *hInst);
--extern(Windows) void* GetModuleHandle(char*);
--
--static this()
--{
--      /* Load SDL dynamic link library */
--      if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
--              throw new Error("Error loading SDL");
--      SDL_SetModuleHandle(GetModuleHandle(null));
--}
--
--static ~this()
--{
--      SDL_Quit();
--}
--+/
-diff -Naur vr/import/SDL_events.d vr-gentoo/import/SDL_events.d
---- vr/import/SDL_events.d     2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/import/SDL_events.d      2006-11-19 08:54:54.000000000 +0100
-@@ -304,8 +304,8 @@
-   If 'state' is set to SDL_QUERY, SDL_EventState() will return the 
-   current processing state of the specified event.
- */
--const uint SDL_QUERY  = cast(uint) -1;
--const uint SDL_IGNORE = 0;
--const uint SDL_DISABLE        = 0;
--const uint SDL_ENABLE = 1;
-+const int SDL_QUERY   = -1;
-+const int SDL_IGNORE  = 0;
-+const int SDL_DISABLE = 0;
-+const int SDL_ENABLE  = 1;
- Uint8 SDL_EventState(Uint8 type, int state);
-diff -Naur vr/import/SDL_keyboard.d vr-gentoo/import/SDL_keyboard.d
---- vr/import/SDL_keyboard.d   2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/import/SDL_keyboard.d    2006-11-19 08:54:54.000000000 +0100
-@@ -26,7 +26,7 @@
- // !!! A hack! struct SDL_keysym is defined in this module,
- // !!! so we need to resolve the nameclash...
- // !!! Definitely won't work on *NIX but for now will do.
--import SDL_Keysym;
-+import SDL_keysym_;
- 
- extern(C):
- 
-diff -Naur vr/import/SDL_keysym_.d vr-gentoo/import/SDL_keysym_.d
---- vr/import/SDL_keysym_.d    1970-01-01 01:00:00.000000000 +0100
-+++ vr-gentoo/import/SDL_keysym_.d     2006-11-19 08:54:54.000000000 +0100
-@@ -0,0 +1,308 @@
-+/*
-+    SDL - Simple DirectMedia Layer
-+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
-+
-+    This library is free software; you can redistribute it and/or
-+    modify it under the terms of the GNU Library General Public
-+    License as published by the Free Software Foundation; either
-+    version 2 of the License, or (at your option) any later version.
-+
-+    This library is distributed in the hope that it will be useful,
-+    but WITHOUT ANY WARRANTY; without even the implied warranty of
-+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-+    Library General Public License for more details.
-+
-+    You should have received a copy of the GNU Library General Public
-+    License along with this library; if not, write to the Free
-+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-+
-+    Sam Lantinga
-+    [EMAIL PROTECTED]
-+*/
-+
-+/* What we really want is a mapping of every raw key on the keyboard.
-+   To support international keyboards, we use the range 0xA1 - 0xFF
-+   as international virtual keycodes.  We'll follow in the footsteps of X11...
-+   The names of the keys
-+ */
-+ 
-+alias int SDLKey;
-+enum {
-+      /* The keyboard syms have been cleverly chosen to map to ASCII */
-+      SDLK_UNKNOWN            = 0,
-+      SDLK_FIRST              = 0,
-+      SDLK_BACKSPACE          = 8,
-+      SDLK_TAB                = 9,
-+      SDLK_CLEAR              = 12,
-+      SDLK_RETURN             = 13,
-+      SDLK_PAUSE              = 19,
-+      SDLK_ESCAPE             = 27,
-+      SDLK_SPACE              = 32,
-+      SDLK_EXCLAIM            = 33,
-+      SDLK_QUOTEDBL           = 34,
-+      SDLK_HASH               = 35,
-+      SDLK_DOLLAR             = 36,
-+      SDLK_AMPERSAND          = 38,
-+      SDLK_QUOTE              = 39,
-+      SDLK_LEFTPAREN          = 40,
-+      SDLK_RIGHTPAREN         = 41,
-+      SDLK_ASTERISK           = 42,
-+      SDLK_PLUS               = 43,
-+      SDLK_COMMA              = 44,
-+      SDLK_MINUS              = 45,
-+      SDLK_PERIOD             = 46,
-+      SDLK_SLASH              = 47,
-+      SDLK_0                  = 48,
-+      SDLK_1                  = 49,
-+      SDLK_2                  = 50,
-+      SDLK_3                  = 51,
-+      SDLK_4                  = 52,
-+      SDLK_5                  = 53,
-+      SDLK_6                  = 54,
-+      SDLK_7                  = 55,
-+      SDLK_8                  = 56,
-+      SDLK_9                  = 57,
-+      SDLK_COLON              = 58,
-+      SDLK_SEMICOLON          = 59,
-+      SDLK_LESS               = 60,
-+      SDLK_EQUALS             = 61,
-+      SDLK_GREATER            = 62,
-+      SDLK_QUESTION           = 63,
-+      SDLK_AT                 = 64,
-+      /* 
-+         Skip uppercase letters
-+       */
-+      SDLK_LEFTBRACKET        = 91,
-+      SDLK_BACKSLASH          = 92,
-+      SDLK_RIGHTBRACKET       = 93,
-+      SDLK_CARET              = 94,
-+      SDLK_UNDERSCORE         = 95,
-+      SDLK_BACKQUOTE          = 96,
-+      SDLK_a                  = 97,
-+      SDLK_b                  = 98,
-+      SDLK_c                  = 99,
-+      SDLK_d                  = 100,
-+      SDLK_e                  = 101,
-+      SDLK_f                  = 102,
-+      SDLK_g                  = 103,
-+      SDLK_h                  = 104,
-+      SDLK_i                  = 105,
-+      SDLK_j                  = 106,
-+      SDLK_k                  = 107,
-+      SDLK_l                  = 108,
-+      SDLK_m                  = 109,
-+      SDLK_n                  = 110,
-+      SDLK_o                  = 111,
-+      SDLK_p                  = 112,
-+      SDLK_q                  = 113,
-+      SDLK_r                  = 114,
-+      SDLK_s                  = 115,
-+      SDLK_t                  = 116,
-+      SDLK_u                  = 117,
-+      SDLK_v                  = 118,
-+      SDLK_w                  = 119,
-+      SDLK_x                  = 120,
-+      SDLK_y                  = 121,
-+      SDLK_z                  = 122,
-+      SDLK_DELETE             = 127,
-+      /* End of ASCII mapped keysyms */
-+
-+      /* International keyboard syms */
-+      SDLK_WORLD_0            = 160,          /* 0xA0 */
-+      SDLK_WORLD_1            = 161,
-+      SDLK_WORLD_2            = 162,
-+      SDLK_WORLD_3            = 163,
-+      SDLK_WORLD_4            = 164,
-+      SDLK_WORLD_5            = 165,
-+      SDLK_WORLD_6            = 166,
-+      SDLK_WORLD_7            = 167,
-+      SDLK_WORLD_8            = 168,
-+      SDLK_WORLD_9            = 169,
-+      SDLK_WORLD_10           = 170,
-+      SDLK_WORLD_11           = 171,
-+      SDLK_WORLD_12           = 172,
-+      SDLK_WORLD_13           = 173,
-+      SDLK_WORLD_14           = 174,
-+      SDLK_WORLD_15           = 175,
-+      SDLK_WORLD_16           = 176,
-+      SDLK_WORLD_17           = 177,
-+      SDLK_WORLD_18           = 178,
-+      SDLK_WORLD_19           = 179,
-+      SDLK_WORLD_20           = 180,
-+      SDLK_WORLD_21           = 181,
-+      SDLK_WORLD_22           = 182,
-+      SDLK_WORLD_23           = 183,
-+      SDLK_WORLD_24           = 184,
-+      SDLK_WORLD_25           = 185,
-+      SDLK_WORLD_26           = 186,
-+      SDLK_WORLD_27           = 187,
-+      SDLK_WORLD_28           = 188,
-+      SDLK_WORLD_29           = 189,
-+      SDLK_WORLD_30           = 190,
-+      SDLK_WORLD_31           = 191,
-+      SDLK_WORLD_32           = 192,
-+      SDLK_WORLD_33           = 193,
-+      SDLK_WORLD_34           = 194,
-+      SDLK_WORLD_35           = 195,
-+      SDLK_WORLD_36           = 196,
-+      SDLK_WORLD_37           = 197,
-+      SDLK_WORLD_38           = 198,
-+      SDLK_WORLD_39           = 199,
-+      SDLK_WORLD_40           = 200,
-+      SDLK_WORLD_41           = 201,
-+      SDLK_WORLD_42           = 202,
-+      SDLK_WORLD_43           = 203,
-+      SDLK_WORLD_44           = 204,
-+      SDLK_WORLD_45           = 205,
-+      SDLK_WORLD_46           = 206,
-+      SDLK_WORLD_47           = 207,
-+      SDLK_WORLD_48           = 208,
-+      SDLK_WORLD_49           = 209,
-+      SDLK_WORLD_50           = 210,
-+      SDLK_WORLD_51           = 211,
-+      SDLK_WORLD_52           = 212,
-+      SDLK_WORLD_53           = 213,
-+      SDLK_WORLD_54           = 214,
-+      SDLK_WORLD_55           = 215,
-+      SDLK_WORLD_56           = 216,
-+      SDLK_WORLD_57           = 217,
-+      SDLK_WORLD_58           = 218,
-+      SDLK_WORLD_59           = 219,
-+      SDLK_WORLD_60           = 220,
-+      SDLK_WORLD_61           = 221,
-+      SDLK_WORLD_62           = 222,
-+      SDLK_WORLD_63           = 223,
-+      SDLK_WORLD_64           = 224,
-+      SDLK_WORLD_65           = 225,
-+      SDLK_WORLD_66           = 226,
-+      SDLK_WORLD_67           = 227,
-+      SDLK_WORLD_68           = 228,
-+      SDLK_WORLD_69           = 229,
-+      SDLK_WORLD_70           = 230,
-+      SDLK_WORLD_71           = 231,
-+      SDLK_WORLD_72           = 232,
-+      SDLK_WORLD_73           = 233,
-+      SDLK_WORLD_74           = 234,
-+      SDLK_WORLD_75           = 235,
-+      SDLK_WORLD_76           = 236,
-+      SDLK_WORLD_77           = 237,
-+      SDLK_WORLD_78           = 238,
-+      SDLK_WORLD_79           = 239,
-+      SDLK_WORLD_80           = 240,
-+      SDLK_WORLD_81           = 241,
-+      SDLK_WORLD_82           = 242,
-+      SDLK_WORLD_83           = 243,
-+      SDLK_WORLD_84           = 244,
-+      SDLK_WORLD_85           = 245,
-+      SDLK_WORLD_86           = 246,
-+      SDLK_WORLD_87           = 247,
-+      SDLK_WORLD_88           = 248,
-+      SDLK_WORLD_89           = 249,
-+      SDLK_WORLD_90           = 250,
-+      SDLK_WORLD_91           = 251,
-+      SDLK_WORLD_92           = 252,
-+      SDLK_WORLD_93           = 253,
-+      SDLK_WORLD_94           = 254,
-+      SDLK_WORLD_95           = 255,          /* 0xFF */
-+
-+      /* Numeric keypad */
-+      SDLK_KP0                = 256,
-+      SDLK_KP1                = 257,
-+      SDLK_KP2                = 258,
-+      SDLK_KP3                = 259,
-+      SDLK_KP4                = 260,
-+      SDLK_KP5                = 261,
-+      SDLK_KP6                = 262,
-+      SDLK_KP7                = 263,
-+      SDLK_KP8                = 264,
-+      SDLK_KP9                = 265,
-+      SDLK_KP_PERIOD          = 266,
-+      SDLK_KP_DIVIDE          = 267,
-+      SDLK_KP_MULTIPLY        = 268,
-+      SDLK_KP_MINUS           = 269,
-+      SDLK_KP_PLUS            = 270,
-+      SDLK_KP_ENTER           = 271,
-+      SDLK_KP_EQUALS          = 272,
-+
-+      /* Arrows + Home/End pad */
-+      SDLK_UP                 = 273,
-+      SDLK_DOWN               = 274,
-+      SDLK_RIGHT              = 275,
-+      SDLK_LEFT               = 276,
-+      SDLK_INSERT             = 277,
-+      SDLK_HOME               = 278,
-+      SDLK_END                = 279,
-+      SDLK_PAGEUP             = 280,
-+      SDLK_PAGEDOWN           = 281,
-+
-+      /* Function keys */
-+      SDLK_F1                 = 282,
-+      SDLK_F2                 = 283,
-+      SDLK_F3                 = 284,
-+      SDLK_F4                 = 285,
-+      SDLK_F5                 = 286,
-+      SDLK_F6                 = 287,
-+      SDLK_F7                 = 288,
-+      SDLK_F8                 = 289,
-+      SDLK_F9                 = 290,
-+      SDLK_F10                = 291,
-+      SDLK_F11                = 292,
-+      SDLK_F12                = 293,
-+      SDLK_F13                = 294,
-+      SDLK_F14                = 295,
-+      SDLK_F15                = 296,
-+
-+      /* Key state modifier keys */
-+      SDLK_NUMLOCK            = 300,
-+      SDLK_CAPSLOCK           = 301,
-+      SDLK_SCROLLOCK          = 302,
-+      SDLK_RSHIFT             = 303,
-+      SDLK_LSHIFT             = 304,
-+      SDLK_RCTRL              = 305,
-+      SDLK_LCTRL              = 306,
-+      SDLK_RALT               = 307,
-+      SDLK_LALT               = 308,
-+      SDLK_RMETA              = 309,
-+      SDLK_LMETA              = 310,
-+      SDLK_LSUPER             = 311,          /* Left "Windows" key */
-+      SDLK_RSUPER             = 312,          /* Right "Windows" key */
-+      SDLK_MODE               = 313,          /* "Alt Gr" key */
-+      SDLK_COMPOSE            = 314,          /* Multi-key compose key */
-+
-+      /* Miscellaneous function keys */
-+      SDLK_HELP               = 315,
-+      SDLK_PRINT              = 316,
-+      SDLK_SYSREQ             = 317,
-+      SDLK_BREAK              = 318,
-+      SDLK_MENU               = 319,
-+      SDLK_POWER              = 320,          /* Power Macintosh power key */
-+      SDLK_EURO               = 321,          /* Some european keyboards */
-+      SDLK_UNDO               = 322,          /* Atari keyboard has Undo */
-+
-+      /* Add any other keys here */
-+
-+      SDLK_LAST
-+}
-+
-+/* Enumeration of valid key mods (possibly OR'd together) */
-+alias int SDLMod;
-+enum {
-+      KMOD_NONE  = 0x0000,
-+      KMOD_LSHIFT= 0x0001,
-+      KMOD_RSHIFT= 0x0002,
-+      KMOD_LCTRL = 0x0040,
-+      KMOD_RCTRL = 0x0080,
-+      KMOD_LALT  = 0x0100,
-+      KMOD_RALT  = 0x0200,
-+      KMOD_LMETA = 0x0400,
-+      KMOD_RMETA = 0x0800,
-+      KMOD_NUM   = 0x1000,
-+      KMOD_CAPS  = 0x2000,
-+      KMOD_MODE  = 0x4000,
-+      KMOD_RESERVED = 0x8000
-+}
-+
-+const uint KMOD_CTRL  = (KMOD_LCTRL|KMOD_RCTRL);
-+const uint KMOD_SHIFT = (KMOD_LSHIFT|KMOD_RSHIFT);
-+const uint KMOD_ALT           = (KMOD_LALT|KMOD_RALT);
-+const uint KMOD_META  = (KMOD_LMETA|KMOD_RMETA);
-diff -Naur vr/import/SDL_mixer.d vr-gentoo/import/SDL_mixer.d
---- vr/import/SDL_mixer.d      2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/import/SDL_mixer.d       2006-11-19 08:54:54.000000000 +0100
-@@ -22,7 +22,7 @@
- 
- // convert to D by shinichiro.h
- 
--/* $Id: SDL_mixer.d,v 1.1.1.1 2005/03/13 16:15:04 kenta Exp $ */
-+/* $Id: SDL_mixer.d,v 1.1.1.1 2006/11/19 07:54:54 kenta Exp $ */
- 
- import SDL;
- 
-diff -Naur vr/import/SDL_syswm.d vr-gentoo/import/SDL_syswm.d
---- vr/import/SDL_syswm.d      2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/import/SDL_syswm.d       2006-11-19 08:54:54.000000000 +0100
-@@ -22,7 +22,7 @@
- 
- /* Include file for SDL custom system window manager hooks */
- 
--import SDL_Version;
-+import SDL_version_;
- 
- extern(C):
- 
-diff -Naur vr/import/SDL_version_.d vr-gentoo/import/SDL_version_.d
---- vr/import/SDL_version_.d   1970-01-01 01:00:00.000000000 +0100
-+++ vr-gentoo/import/SDL_version_.d    2006-11-19 08:54:54.000000000 +0100
-@@ -0,0 +1,75 @@
-+/*
-+    SDL - Simple DirectMedia Layer
-+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
-+
-+    This library is free software; you can redistribute it and/or
-+    modify it under the terms of the GNU Library General Public
-+    License as published by the Free Software Foundation; either
-+    version 2 of the License, or (at your option) any later version.
-+
-+    This library is distributed in the hope that it will be useful,
-+    but WITHOUT ANY WARRANTY; without even the implied warranty of
-+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-+    Library General Public License for more details.
-+
-+    You should have received a copy of the GNU Library General Public
-+    License along with this library; if not, write to the Free
-+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-+
-+    Sam Lantinga
-+    [EMAIL PROTECTED]
-+*/
-+
-+/* This header defines the current SDL version */
-+
-+import SDL_types;
-+
-+extern(C):
-+
-+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-+*/
-+const uint SDL_MAJOR_VERSION  = 1;
-+const uint SDL_MINOR_VERSION  = 2;
-+const uint SDL_PATCHLEVEL             = 6;
-+
-+struct SDL_version {
-+      Uint8 major;
-+      Uint8 minor;
-+      Uint8 patch;
-+}
-+
-+/* This macro can be used to fill a version structure with the compile-time
-+ * version of the SDL library.
-+ */
-+void SDL_VERSION(SDL_version* X)
-+{
-+      X.major = SDL_MAJOR_VERSION;
-+      X.minor = SDL_MINOR_VERSION;
-+      X.patch = SDL_PATCHLEVEL;
-+}
-+
-+/* This macro turns the version numbers into a numeric value:
-+   (1,2,3) -> (1203)
-+   This assumes that there will never be more than 100 patchlevels
-+*/
-+uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z)
-+{
-+      return X * 1000 + Y * 100 + Z;
-+}
-+
-+/* This is the version number macro for the current SDL version */
-+const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 +
-+                                                                      
SDL_MINOR_VERSION * 100 +
-+                                                                      
SDL_PATCHLEVEL;
-+
-+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
-+bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z)
-+{
-+      return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z));
-+}
-+
-+/* This function gets the version of the dynamically linked SDL library.
-+   it should NOT be used to fill a version structure, instead you should
-+   use the SDL_Version() macro.
-+ */
-+SDL_version * SDL_Linked_Version();
-diff -Naur vr/Makefile vr-gentoo/Makefile
---- vr/Makefile        1970-01-01 01:00:00.000000000 +0100
-+++ vr-gentoo/Makefile 2007-07-15 01:21:53.000000000 +0200
-@@ -0,0 +1,17 @@
-+DSRC=$(shell find src -name "*.d")
-+SOURCES=$(DSRC) import/SDL_video.d import/SDL_mixer.d
-+OBJS=$(SOURCES:.d=.o)
-+CFLAGS=
-+DFLAGS=-O -release -Iimport -Isrc -I/usr/X11R6/include/
-+EXE=valandrick
-+
-+
-+all: $(EXE)
-+
-+$(EXE): import/SDL_keysym_.d $(OBJS) $(COBJS)
-+      gcc $(CFLAGS) -o $@ $(OBJS) $(COBJS) -lbulletml_d -L/usr/local/lib 
-L/usr/lib -lgphobos -lpthread -lGLU -lGL -lglut -lm -lstdc++ -lSDL -lSDL_mixer
-+
-+$(OBJS): %.o: %.d
-+      gdmd -debug -d -c -of$@ $(DFLAGS) $<
-+
-+clean: rm -r src/abagames/vr/*.o
-diff -Naur vr/src/abagames/util/logger.d vr-gentoo/src/abagames/util/logger.d
---- vr/src/abagames/util/logger.d      2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/src/abagames/util/logger.d       2006-12-19 16:41:41.000000000 
+0100
-@@ -5,7 +5,7 @@
-  */
- module abagames.util.logger;
- 
--private import std.stream;
-+private import std.cstream;
- private import std.string;
- 
- /**
-@@ -56,28 +56,28 @@
- 
-   public static void info(char[] msg, bool nline = true) {
-     if (nline)
--      stderr.writeLine(msg);
-+      derr.writeLine(msg);
-     else
--      stderr.writeString(msg);
-+      derr.writeString(msg);
-   }
- 
-   public static void info(double n, bool nline = true) {
-     if (nline)
--      stderr.writeLine(std.string.toString(n));
-+      derr.writeLine(std.string.toString(n));
-     else
--      stderr.writeString(std.string.toString(n) ~ " ");
-+      derr.writeString(std.string.toString(n) ~ " ");
-   }
- 
-   public static void error(char[] msg) {
--    stderr.writeLine("Error: " ~ msg);
-+    derr.writeLine("Error: " ~ msg);
-   }
- 
-   public static void error(Exception e) {
--    stderr.writeLine("Error: " ~ e.toString());
-+    derr.writeLine("Error: " ~ e.toString());
-   }
- 
-   public static void error(Error e) {
--    stderr.writeLine("Error: " ~ e.toString());
-+    derr.writeLine("Error: " ~ e.toString());
-     if (e.next)
-       error(e.next);
-   }
-diff -Naur vr/src/abagames/util/sdl/luminous.d 
vr-gentoo/src/abagames/util/sdl/luminous.d
---- vr/src/abagames/util/sdl/luminous.d        2005-03-14 01:15:04.000000000 
+0100
-+++ vr-gentoo/src/abagames/util/sdl/luminous.d 2006-12-19 16:42:47.000000000 
+0100
-@@ -7,6 +7,7 @@
- 
- private import std.math;
- private import std.string;
-+private import std.c.string;
- private import opengl;
- private import abagames.util.actor;
- 
-diff -Naur vr/src/abagames/util/sdl/screen3d.d 
vr-gentoo/src/abagames/util/sdl/screen3d.d
---- vr/src/abagames/util/sdl/screen3d.d        2005-03-14 01:15:04.000000000 
+0100
-+++ vr-gentoo/src/abagames/util/sdl/screen3d.d 2007-07-15 11:25:14.000000000 
+0200
-@@ -6,7 +6,8 @@
- module abagames.util.sdl.screen3d;
- 
- private import std.string;
--private import SDL;
-+private import SDL;
-+private import SDL_byteorder;
- private import opengl;
- private import abagames.util.vector;
- private import abagames.util.sdl.screen;
-@@ -22,7 +23,8 @@
-   float _nearPlane = 0.1;
-   int _width = 640;
-   int _height = 480;
--  bool _windowMode = false;
-+  bool _windowMode = false;
-+  const uint SDL_BYTEORDER = SDL_BIG_ENDIAN;
- 
-   protected abstract void init();
-   protected abstract void close();
-@@ -36,9 +38,9 @@
-     // Create an OpenGL screen.
-     Uint32 videoFlags;
-     if (_windowMode) {
--      videoFlags = SDL_OPENGL | SDL_RESIZABLE;
-+      videoFlags = SDL_OPENGL | SDL_RESIZABLE | SDL_GL_DOUBLEBUFFER;
-     } else {
--      videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
-+      videoFlags = SDL_OPENGL | SDL_FULLSCREEN | SDL_GL_DOUBLEBUFFER;
-     } 
-     if (SDL_SetVideoMode(_width, _height, 0, videoFlags) == null) {
-       throw new SDLInitFailedException
-diff -Naur vr/src/abagames/util/sdl/texture.d 
vr-gentoo/src/abagames/util/sdl/texture.d
---- vr/src/abagames/util/sdl/texture.d 2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/src/abagames/util/sdl/texture.d  2007-07-15 11:26:55.000000000 
+0200
-@@ -25,9 +25,7 @@
-   Uint32[128 * 128] maskPixels;
- 
-   public static SDL_Surface* loadBmp(char[] name) {
--    if (surface[name]) {
--      return surface[name];
--    } else {
-+{
-       char[] fileName = imagesDir ~ name;
-       SDL_Surface *s = SDL_LoadBMP(std.string.toStringz(fileName));
-       if (!s)
-@@ -97,13 +95,13 @@
-         }
-         glBindTexture(GL_TEXTURE_2D, num + ti);
-         gluBuild2DMipmaps(GL_TEXTURE_2D, 4, panelWidth, panelHeight,
--                          GL_RGBA, GL_UNSIGNED_BYTE, pixels);
-+                          GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, pixels);
-         
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
-         glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
-         if (maskColor != 0xffffffffu) {
-           glBindTexture(GL_TEXTURE_2D, maskNum + ti);
-           gluBuild2DMipmaps(GL_TEXTURE_2D, 4, panelWidth, panelHeight,
--                            GL_RGBA, GL_UNSIGNED_BYTE, maskPixels);
-+                            GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, maskPixels);
-           
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
-           glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
-         }
-diff -Naur vr/src/abagames/vr/barrage.d vr-gentoo/src/abagames/vr/barrage.d
---- vr/src/abagames/vr/barrage.d       2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/src/abagames/vr/barrage.d        2007-07-15 01:22:50.000000000 
+0200
-@@ -24,7 +24,8 @@
- public class BarrageManager {
-  private:
-   static BulletMLParserTinyXML *parser[char[]][char[]];
--  static const char[] BARRAGE_DIR_NAME = "barrage";
-+  static BulletMLParserTinyXML *parser2[char[]];
-+  static const char[] BARRAGE_DIR_NAME = "barrage";
- 
-   public static void load() {
-     char[][] dirs = listdir(BARRAGE_DIR_NAME);
-@@ -33,20 +34,21 @@
-       foreach (char[] fileName; files) {
-         if (getExt(fileName) != "xml")
-           continue;
--        parser[dirName][fileName] = getInstance(dirName, fileName);
-+      char[] barrageName = dirName ~ "/" ~ fileName;
-+        parser2[barrageName] = getInstance(dirName, fileName);
-       }
-     }
-   }
- 
-   public static BulletMLParserTinyXML* getInstance(char[] dirName, char[] 
fileName) {
--    if (!parser[dirName][fileName]) {
-       char[] barrageName = dirName ~ "/" ~ fileName;
-+    if (!parser2[barrageName]) {
-       Logger.info("Loading BulletML: " ~ barrageName);
--      parser[dirName][fileName] = 
-+      parser2[barrageName] = 
-         BulletMLParserTinyXML_new(std.string.toStringz(BARRAGE_DIR_NAME ~ "/" 
~ barrageName));
--      BulletMLParserTinyXML_parse(parser[dirName][fileName]);
-+      BulletMLParserTinyXML_parse(parser2[barrageName]);
-     }
--    return parser[dirName][fileName];
-+    return parser2[barrageName];
-   }
- 
-   public static BulletMLParserTinyXML*[] getInstanceList(char[] dirName) {
-diff -Naur vr/src/abagames/vr/stagemanager.d 
vr-gentoo/src/abagames/vr/stagemanager.d
---- vr/src/abagames/vr/stagemanager.d  2005-03-14 01:15:04.000000000 +0100
-+++ vr-gentoo/src/abagames/vr/stagemanager.d   2006-12-19 17:28:10.000000000 
+0100
-@@ -264,14 +264,14 @@
-       ebs.barrage = null;
-       BulletMLParserTinyXML* bp = BarrageManager.getInstance("basic", 
"straight.xml");
-       ebs.barrage ~= new ParserParam(bp, 1, false, 1);
--      BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
-+//      BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
-       while (morphRank > 1) {
-         morphRank /= 3;
--        int pi = rand.nextInt(ps.length);
-+        int pi = rand.nextInt(11);
-         float mr = morphRank;
-         if (mr > 0.75f)
-           mr = 0.75f + rand.nextFloat(0.25f);
--        ebs.barrage ~= new ParserParam(ps[pi], mr, false, 1);
-+   //     ebs.barrage ~= 11, mr, false, 1);
-       }
-       rad += radInc;
-       ad *= 1 + rand.nextSignedFloat(0.2f);
-@@ -310,14 +310,14 @@
-     bulletMinSpeed = 0.5f / (sr + 1);
-     if (ship.airMode) {
-       float morphRank = rank * 0.25f;
--      BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
-+    //  BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
-       while (morphRank > 1) {
-         morphRank /= 3;
--        int pi = rand.nextInt(ps.length);
-+        int pi = rand.nextInt(11);
-         float mr = morphRank;
-         if (mr > 0.75f)
-           mr = 0.75f + rand.nextFloat(0.25f);
--        spec.barrage ~= new ParserParam(ps[pi], mr, false, 1);
-+     //   spec.barrage ~= new 11, mr, false, 1);
-       }
-       bulletMaxSpeed *= 3;
-       bulletMinSpeed *= 1.75f;


_______________________________________________
Pkg-games-commits mailing list
[email protected]
http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits

Reply via email to