Author: rainct-guest Date: 2008-02-20 23:52:35 +0000 (Wed, 20 Feb 2008) New Revision: 5868
Added: packages/trunk/glest-data/debian/langs/ packages/trunk/glest-data/debian/langs/catala.lng packages/trunk/glest-data/debian/langs/italiano.lng packages/trunk/glest-data/debian/langs/magyar.lng packages/trunk/glest-data/debian/langs/russian.lng Modified: packages/trunk/glest-data/debian/changelog packages/trunk/glest-data/debian/control packages/trunk/glest-data/debian/copyright packages/trunk/glest-data/debian/rules Log: Update description. Add translations. Modified: packages/trunk/glest-data/debian/changelog =================================================================== --- packages/trunk/glest-data/debian/changelog 2008-02-20 23:21:05 UTC (rev 5867) +++ packages/trunk/glest-data/debian/changelog 2008-02-20 23:52:35 UTC (rev 5868) @@ -1,8 +1,11 @@ glest-data (3.1.0-2) UNRELEASED; urgency=low - * NOT RELEASED YET + * Add community contributed translations (Catalan, Italian, + Hungarian and Russian). + * Change the description (match the new one in glest and move the + "this is the data package" stuff to a new paragraph, expanding it). - -- Alexander Schmehl <[EMAIL PROTECTED]> Fri, 15 Feb 2008 19:06:59 +0100 + -- Siegfried-Angel Gevatter Pujals (RainCT) <[EMAIL PROTECTED]> Thu, 21 Feb 2008 00:09:14 +0100 glest-data (3.1.0-1) unstable; urgency=low Modified: packages/trunk/glest-data/debian/control =================================================================== --- packages/trunk/glest-data/debian/control 2008-02-20 23:21:05 UTC (rev 5867) +++ packages/trunk/glest-data/debian/control 2008-02-20 23:52:35 UTC (rev 5868) @@ -12,11 +12,14 @@ Package: glest-data Architecture: all Recommends: glest -Description: A free 3d real-time customizable strategy game +Description: a free 3d real-time customizable strategy game Glest takes place in a context which could be compared to that of the pre-renaissance Europe, with the licence that magic forces exist in the environment and can be controlled. . - Current version is fully playable, includes single player game against CPU - controlled players, two factions with their corresponding tech trees, units, - buildings and some maps. This is the data package. + The current version is fully playable and supports both single player + games against CPU controlled players and multiplayer matches over the + Internet or a LAN. + . + This is the data package, which contains two factions, maps, tilesets, + language files, etc. Modified: packages/trunk/glest-data/debian/copyright =================================================================== --- packages/trunk/glest-data/debian/copyright 2008-02-20 23:21:05 UTC (rev 5867) +++ packages/trunk/glest-data/debian/copyright 2008-02-20 23:52:35 UTC (rev 5868) @@ -37,3 +37,32 @@ SDL port: Matze Braun Animation: Félix Menéndez 3D artist: Marcos Caruncho + +----------------------------------------------------------------------- +----------------------------------------------------------------------- + +The additional language files found in debian/langs were downloaded +from http://glest.eurion.net/?downloads and are all released under +the GNU General Public License, version 2 or later. + +Authors & Copyright: + + Catalan: Copyright (C) 2006-2008 Siegfried-A. Gevatter Pujals <[EMAIL PROTECTED]> + Hungarian: Copyright (C) 2008 Krisztián Kóródi + Italian: Copyright (C) Claudio Pucci <[EMAIL PROTECTED]> and Filippo Provera <[EMAIL PROTECTED]> + Russian: Copyright (C) 2008 Alexander Dedov <[EMAIL PROTECTED]> + +License: + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + On Debian systems, the complete text of the GNU General Public + License can be found in /usr/share/common-licenses/GPL. Added: packages/trunk/glest-data/debian/langs/catala.lng =================================================================== --- packages/trunk/glest-data/debian/langs/catala.lng (rev 0) +++ packages/trunk/glest-data/debian/langs/catala.lng 2008-02-20 23:52:35 UTC (rev 5868) @@ -0,0 +1,171 @@ +; Catalan Language File for Glest 3.0 +; By Siegfried-Angel Gevatter Pujals (RainCT) <[EMAIL PROTECTED]> +; Released under the GNU General Public License + +3dArt=Art 3D +3dAnd2dArt=Art 3D i 2D +2dArtAndWeb=Art 2D i Web +About=Crèdits +Address=Adreça +AlreadyUpgraded=Millora ja realitzada +All=Tots +AmbientVolume=Volum Ambiental +Animation=Animació +Armor=Cuirassa +Attack=Atacar +AttackDistance=Distància +AttackSpeed=Velocitat +AttackStopped=Atac aturat +AttackStrenght=Dany +AutoConfig=Auto config +Build=Construir +BuildSpeed=Vel. construcció +BuildingNoPlace=L'edifici no pot ser construit aquí +BuildingNoReqs=No es compleixen els requisits de l'edifici +BuildingNoRes=Recursos insuficients per crear l'edifici +Built=Construit +CameraModeSet=Mode de camera establert +CanRepair=Es pot arreglar +Cancel=Cancelar +Canceled=Cancelat +ChatMode=Mode xat +Closed=Tancat +Command=Ordre +CommonCommand=Ordre comuna +Connect=Connectar +Connected=Connectat +ConnectedToServer=Connectat al servidor +Consume=Consum +Control=Control +Cpu=CPU +CpuUltra=CPU (Ultra) +Deaths=Baixes +Defeat=Derrota +Deleting=Eliminant +Difficulty=Dificultat +Difficulty0=Molt fàcil +Difficulty1=Fàcil +Difficulty2=Mitja +Difficulty3=Difícil +Difficulty4=Molt difícil +Difficulty5=Impossible +Disabled=Desactivades +Disconnect=Disconnect +Discount=Descompte +Ep=EP +EpCost=Cost d'EP +Exit=Sortir +ExitGame?=vols sortir de la partida? +Faction=Bàndol +Fast=ràpid +Fields=Camps +Filter=Filtre +FreeCamera=Càmera lliure +FxVolume=Volum Efectes +GameCamera=Càmera de joc +GameMusic=Música +GamePaused=Joc en pausa +GameResumed=Joc représ +GameSpeedSet=Velocitat +GraphicInfo=Info Api +Harvest=Recolectar +HarvestSpeed=Vel. recolecció +Hp=HP +Human=Humà +Initializing=Inicialitzant +InvalidOrder=Ordre invàlida +InvalidPosition=Posició invàlida +Kills=Morts +JoinGame=Unir-se a una partida +Language=Llengua +LinuxPort=Port Linux +Load=Càrrega +LoadedSpeed=Vel. carregat +Loading=Carregant... +Map=Mapa +MaxFilterAnisotropy=Màxima Anisotropia del Filtre +MaxLights=Llums +MaxLoad=Càrrega màxima +MaxPlayers=Jugadors max +MeetingPoint=Punt de trobada +Morph=Transformar +MorphSpeed=Velocitat Transformació +Move=Moure +MusicVolume=Volum Música +Network=Xarxa +NewGame=Crear partida +No=No +NotConnected=Desconnectat +None=Cap +Normal=normal +Ok=D'acord +OpenGlExtensions=Extensions +OpenGlInfo=Informació sobre l'OpenGL +OpenGlMaxLights=Llums max +OpenGlMaxTextureSize=Mida max textura +OpenGlMaxTextureUnits=Unitats de textura max +OpenGlModelviewStack=Tamany de la pila de matrius de transformació +OpenGlPlatformExtensions=Extensions de la plataforma +OpenGlProjectionStack=Tamany de la pila de matrius de proyecció +OpenGlRenderer=Renderitzador +OpenGlVendor=Venedor +OpenGlVersion=Versió d'OpenGL +Options=Opcions +OrdersOnQueue=Ordres en cua +Play=Jugar +PlayNow=Jugar ja! +Player=Jugador +Port=Port +Produce=Produeix +Producing=Produïnt +ProductionSpeed=Vel de producció +Programming=Programació +Projected=Projectades +ReactionSpeed=Vel de reacció +Regeneration=Regeneració +Repair=Arreglar +RepairSpeed=Vel de reparació +Reqs=Reqs +Resources=Recursos +ResourcesHarvested=Recursos recolectats +Result=Resultat +Return=Tornar +Scenario=Escenari +Score=Puntuació +Server=Servidor +ServerType=Tipus de servidor +ServerTypeNew=Nou +ServerTypePrevious=Anterior +ShadowMapping=Shadow Mapping +Shadows=Ombres +Sight=Visió +Size=Tamany +Slow=lent +SomeOrdersFailed=Algunes ordres no s'han pogut donar +SoundAndMusic=So i música +SplashRadius=Radi d'efecte +StartingToUpgrade=Començant a millorar +Stop=Aturar +Store=Emmagatzemar +Team=Equip +TechTree=Arbre tecnològic +Textures3D=Textures 3D +Tileset=Tileset +UnitAddedToProductionQueue=Unitat afegida a la cua de producció +UnitNoPlace=No es pot posar l'unitat +UnitNoReqs=No es compleixen els requisits de l'unitat +UnitNoRes=Recursos insuficients per la producció de l'unitat +UnitReady=Unitat llesta +UnitsProduced=Unitats produïdes +Upgrade=Millorar +UpgradeNoReqs=No es compleixen els requisits de la millora +UpgradeNoRes=No hi han suficients recursos per produir la millora +UpgradeSpeed=Vel de millora +Upgrades=Millora +Upgrading=Millorant +Victory=Victòria +WalkSpeed=Velocitat +WaitingHost=Esperant que el servidor iniciï la partida +Yes=Si +YouLose=Has sigut derrotat de forma humiliant +YouWin=La victòria és teva Added: packages/trunk/glest-data/debian/langs/italiano.lng =================================================================== --- packages/trunk/glest-data/debian/langs/italiano.lng (rev 0) +++ packages/trunk/glest-data/debian/langs/italiano.lng 2008-02-20 23:52:35 UTC (rev 5868) @@ -0,0 +1,146 @@ +; Italian Language File for Glest 2.0 +; By Claudio Pucci <[EMAIL PROTECTED]> and Filippo Provera <[EMAIL PROTECTED]> +; Released under the GNU General Public License + +3dArt=Arte 3D +3dAnd2dArt=Arte 3D e 2D +2dArtAndWeb=Arte 2D e Web +About=About +AlreadyUpgraded=Già aggiornato +AmbientVolume=Volume ambientale +Animation=Animazioni +Armor=Armatura +Attack=Attacco +AttackDistance=Raggio di attacco +AttackSpeed=Velocità di attacco +AttackStopped=Attacco fermato +AttackStrenght=Danno +AutoConfig=Config. Autom. +Build=Costruisci +BuildSpeed=Velocità di costruzione +BuildingNoPlace=L'edificio non può essere collocato qui +BuildingNoReqs=Non soddisfi i requisiti di costruzione +BuildingNoRes=Risorse insufficienti per costruire l'edificio +Built=Costruito +CameraModeSet=Modalità telecamera settata a +CanRepair=Può riparare +Cancel=Annulla +Canceled=Annullato +Closed=Chiuso +Command=Comando +CommonCommand=Comandi comuni +Config=Configura +Consume=Consuma +Control=Controlli +Cpu=CPU +CpuUltra=CPU (Ultra) +Deaths=Morti +Defeat=Sconfitta +Deleting=Cancellazione.. +Disabled=Disabilitato +Discount=Sconto +Ep=EP +EpCost=Costo EP +Exit=Esci +ExitGame?=Esci dal gioco? +Faction=Fazione +Fast=Veloce +Fields=Spazi +Filter=Filtro +FreeCamera=Telecamera libera +FxVolume=Volume Fx +GameCamera=Telecamera del gioco +GameMusic=Musica +GamePaused=Gioco in pausa +GameResumed=Gioco ripristinato +GameSpeedSet=Velocità del gioco settata a +GraphicInfo=Info OpenGl +Harvest=Raccolta +HarvestSpeed=Velocità Raccolta +Hp=PF +Human=Umano +Initializing=Inizializzazione in corso.. +InvalidOrder=Ordine non valido +InvalidPosition=Posizione non valida +Kills=Uccisioni +Languaje=Lingua +LinuxPort=Linux port +Load=Caricamento +LoadedSpeed=Velocità caricamento +Loading=Caricamento in corso.. +Map=Mappa +MaxFilterAnisotropy=Filtro Anisotropico massimo +MaxLights=Max Luci +MaxLoad=Carico massimo +MaxPlayers=Max giocatori +MeetingPoint=Punto di raduno +Morph=Morph +MorphSpeed=Velocità di Morph +Move=Muovi +MusicVolume=Volume Musica +No=No +None=Nessuno +Normal=normale +Ok=Ok +OpenGlExtensions=Estensioni +OpenGlInfo=Info OpenGL +OpenGlMaxLights=Max luci +OpenGlMaxTextureSize=Dimensione max texture +OpenGlMaxTextureUnits=Max unità texture +OpenGlModelviewStack=Profondità stack matrice Modelview +OpenGlPlatformExtensions=Estensioni Piattaforma OpenGL +OpenGlProjectionStack=Profondità stack matrice di proiezione +OpenGlRenderer=Rendering +OpenGlVendor=Produttore +OpenGlVersion=Versione OpenGL +OrdersOnQueue=Ordini in coda +Play=Gioca +PlayNow=Gioca ora! +Player=Giocatore +Produce=Produci +Producing=Produzione in corso.. +ProductionSpeed=Velocità di produzione +Programming=Programmazione +Projected=Proiettate +ReactionSpeed=Velocità di reazione +Regeneration=Rigenerazione +Repair=Riparazione +RepairSpeed=Velocità riparazione +Reqs=Requisiti +Resources=Risorse +ResourcesHarvested=Risorse accumulate +Result=Risultato +Return=Ritorna +Score=Punteggio +ShadowMapping=Sh. Mapping +Shadows=Ombre +Sight=Vista +Size=Dimensione +Slow=Lento +SomeOrdersFailed=Alcuni ordini non possono essere dati +SoundAndMusic=Suoni e Musica +SplashRadius=Raggio di impatto +StartingToUpgrade=Inizio aggiornamento +Stop=Ferma +Store=Immagazzina +Team=Squadra +TechTree=Albero Tecnologie +Textures3D=Texture 3D +Tileset=Set texture +UnitAddedToProductionQueue=Unità aggiunta alla coda di produzione +UnitNoPlace=L'unità non può essere posizionata +UnitNoReqs=L'unità non soddisfa i requisiti +UnitNoRes=Risorse insufficienti per produrre l'unità +UnitReady=Unità pronta +UnitsProduced=Unità prodotte +Upgrade=Aggiornamento +UpgradeNoReqs=L'aggiornamento non soddisfa i requisiti +UpgradeNoRes=Risorse insufficienti per l'aggiornamento +UpgradeSpeed=Velocità aggiornamento +Upgrades=Aggiornamenti +Upgrading=Aggiornamento in corso.. +Victory=Vittoria +WalkSpeed=Velocità cammino +Yes=Sì +YouLose=Hai perso! +YouWin=Hai vinto! Added: packages/trunk/glest-data/debian/langs/magyar.lng =================================================================== --- packages/trunk/glest-data/debian/langs/magyar.lng (rev 0) +++ packages/trunk/glest-data/debian/langs/magyar.lng 2008-02-20 23:52:35 UTC (rev 5868) @@ -0,0 +1,165 @@ +; Hungarian Language File for Glest 3.0 +; By Krisztián Kóródi +; Released under the GNU General Public License + +3dArt=3D grafika +3dAnd2dArt=3D és 2D grafika +2dArtAndWeb=2D grafika és web +About=Névjegy +AlreadyUpgraded=Ki van fejlesztve +AmbientVolume=Környezet hangereje +Animation=Animáció +Armor=Páncélzat +Attack=Támadás +AttackDistance=Hatótávolság +AttackSpeed=Gyorsaság +AttackStopped=Támadás leállítva +AttackStrenght=Sebzés +AutoConfig=Auto. beállítás +Build=Építés +BuildSpeed=Építés sebessége +BuildingNoPlace=Nem lehet oda építeni! +BuildingNoReqs=Nincsenek meg az épület követelményei! +BuildingNoRes=Nincs elég nyersanyag! +Built=Felépült +CameraModeSet=Kamera mód átváltva: +CanRepair=Javítható +Cancel=Mégse +Canceled=Megszakítva +Closed=Bezárva +Command=Parancs +CommonCommand=Parancs +Connect=Csatlakozás +Connected=Csatlakozva +ConnectedToServer=Csatlakozva a szerverhez +Consume=Fogyasztás +Control=Irányítás +Cpu=CPU +CpuUltra=CPU (Erõs) +Deaths=Veszteségek +Defeat=Vereség +Deleting=Törlés +Difficulty=Nehézség +Difficulty0=Nagyon könnyû +Difficulty1=Könnyû +Difficulty2=Közepes +Difficulty3=Nehéz +Difficulty4=Nagyon nehéz +Difficulty5=Õrult +Disabled=Kikapcsolva +Disconnect=Kapcsolat bontása +Discount=Engedmény +Ep=EP +EpCost=EP költség +Exit=Kilépés +ExitGame?=Kilép a játékból? +Faction=Oldal +Fast=gyors +Fields=Területek +Filter=Szûrõ +FreeCamera=Szabad kameramozgás +FxVolume=Effektek hangereje +GameCamera=Játék kamera +GameMusic=Háttérzene +GamePaused=Játék megállítva +GameResumed=Játék folytatódik +GameSpeedSet=Játék Sebessége +GraphicInfo=Api info +Harvest=Begyûjtés +HarvestSpeed=Begyûjtés sebessége +Hp=ÉP +Human=Ember +Initializing=Inicializálás +InvalidOrder=Érvénytelen parancs +InvalidPosition=Érvénytelen pozíció +Ip=IP +Kills=Megölt egységek +Languaje=Nyelv +JoinGame=Csatlakozás +LinuxPort=Linux port +Load=Betöltés +LoadedSpeed=Töltési sebesség +Loading=Betöltés +Map=Térkép +MaxFilterAnisotropy=Max. szûrõ anizotrópia +MaxLights=Max. fények száma +MaxLoad=Teljes töltés +MaxPlayers=Összes játékos +MeetingPoint=Gyülekezõhely +Morph=Átváltozás +MorphSpeed=Átváltozás sebessége +Move=Mozgás +MusicVolume=Zene hangereje +Network=Hálózat +NewGame=Új játék +No=Nem +NotConnected=Nincs csatlakoztatva +None=Nincs +Normal=normál +Ok=Rendben +OpenGlExtensions=OpenGL Kiterjesztések +OpenGlInfo=OpenGL adatok +OpenGlMaxLights=Fények száma +OpenGlMaxTextureSize=Maximális textúraméret +OpenGlMaxTextureUnits=Maximális textúraegység +OpenGlModelviewStack=Modellnézeti mátrix veremmélysége +OpenGlRenderer=Leképezõ +OpenGlVendor=Gyártó +OpenGlVersion=OpenGL verzió +Options=Opciók +OrdersOnQueue=Gyártásban +Play=Játék +PlayNow=Indítás! +Player=Játékos +Port=Port +Produce=Termel +Producing=Termelés +ProductionSpeed=Termelés sebessége +Programming=Programozás +Projected=Kivetített +ReactionSpeed=Reakciósebesség +Regeneration=Gyógyulás +Repair=Javítás +RepairSpeed=Javítás sebessége +Reqs=Szükséges +Resources=Nyersanyagok +ResourcesHarvested=Begyûjtött erõforrások +Result=Eredmény +Return=Vissza +Scenario=Hadjárat +Score=Pont +Server=Szerver +ShadowMapping=Elmosott(szebb) +Shadows=Árnyékok +Sight=Látótávolság +Size=Méret +Slow=lassú +SomeOrdersFailed=Néhány parancsot nem sikerült kiadni +SoundAndMusic=Zene és Hangeffektek +SplashRadius=Szóródási sugár +StartingToUpgrade=Fejlesztés indul +Stop=Állj +Store=Kapacitás +Team=Csapat +TechTree=Fejlesztési fa +Textures3D=3D Textúrák +Tileset=Környezet +UnitAddedToProductionQueue=Egység kiképzés alatt +UnitNoPlace=Nem lehet elhelyezni az egységet! +UnitNoReqs=Nincsenek meg az egység követelményei! +UnitNoRes=Nincs elég nyersanyag! +UnitReady=Egység kiképezve! +UnitsProduced=Kiképzett egységek +Upgrade=Fejlesztés +UpgradeNoReqs=Nincsenek meg a fejlesztés követelményei! +UpgradeNoRes=Nincs elég nyersanyag! +UpgradeSpeed=Fejlesztési sebesség +Upgrades=Fejlesztések +Upgrading=Fejlesztés +VersionMismatch=A szerver játék verziója különbözik +Victory=Gyõzelem +WalkSpeed=Járási sebesség +WaitingHost=Várakozás a szerverre +Yes=Igen +YouLose=Vesztettél! +YouWin=Gyõztél! Added: packages/trunk/glest-data/debian/langs/russian.lng =================================================================== --- packages/trunk/glest-data/debian/langs/russian.lng (rev 0) +++ packages/trunk/glest-data/debian/langs/russian.lng 2008-02-20 23:52:35 UTC (rev 5868) @@ -0,0 +1,167 @@ +; Rusian Language File for Glest 3.0 +; By Alexander Dedov (Taran) <[EMAIL PROTECTED]> +; Released under the GNU General Public License + +3dArt = 3D Арт +3dAnd2dArt = 3D и 2D Арт +2dArtAndWeb = 2D Арт и сетка +About = Про игру +AlreadyUpgraded = Уже Обновлено +AmbientVolume = Окружающий звук +Animation = Анимация +Armor = Броня +Attack = Атака +AttackDistance = Радиус +AttackSpeed = Скорость атаки +AttackStopped = Атака остановлена +AttackStrenght = Урон +AutoConfig = Авто настройка +Build = Постройка +BuildSpeed = Скорость постройки +BuildingNoPlace = Постройка не может размесятся здесь +BuildingNoReqs = Постройка не удовлетворяет требования +BuildingNoRes = Нахватает ресурсов для постройки +Built = Построено +CameraModeSet = Режим установлен на +CanRepair = Можно ремонтировать +Cancel = Отмена +Canceled = Отменено +Closed = Закрыто +Command = Команда +CommonCommand = Общая команда +Connect = Соединение +Connected = Соединено +ConnectedToServer = Присоединено с сервером +Consume = Потребляет +Control = Контроль +Cpu = CPU (Компьютер) +CpuUltra = CPU Ultra (Компьютер Ультра) +Deaths = Убийства +Defeat = Проиграл +Deleting = Удаление +Difficulty = Сложность +Difficulty0 = Очень легкий +Difficulty1 = Легкий +Difficulty2 = Средний +Difficulty3 = Сложный +Difficulty4 = Очень сложный +Difficulty5 = Безумно сложный +Disabled = Отключено +Disconnect = Отсоединено +Discount = Скидка +Ep = EP +EpCost = EP цена +Exit = Выход +ExitGame? = Выйти из игры? +Faction = Фракция +Fast = Быстро +Fields = Поля +Filter = Фильтр +FreeCamera = Свободная камера +FxVolume = Громкость звука +GameCamera = Игровая камера +GameMusic = Игровая музыка +GamePaused = Игра приостановлена +GameResumed = Игра возобновлена +GameSpeedSet = Скорость игры установлена на +GraphicInfo = Информация графики +Harvest = Добывать +HarvestSpeed = Скорость добычи +Hp = HP +Human = Человек +Initializing = Инициализация +InvalidOrder = Неверный приказ +InvalidPosition = Неверная позиция +Ip = IP +Kills = Убийства +JoinGame = Присоседится к игре +Language = Язык +LinuxPort = Порт Linux +Load = Загрузка +LoadedSpeed = Загруженная скорость +Loading = Загружается +Map = Карта +MaxFilterAnisotropy = Максимальная Анизотропная фильтрация +MaxLights = Максимальное количество источников света +MaxLoad = Максимальная нагрузка +MaxPlayers = Максимум игроков +MeetingPoint = Точка сбора +Morph = Изменение +MorphSpeed = Скорость изменения +Move = Двигаться +MusicVolume = Громкость музыки +Network = Сеть +NewGame = Новая игра +No = Нет +NotConnected = Не присоединено +None = Нету +Normal = Нормально +Ok = Да +OpenGlExtensions = Расширения +OpenGlInfo = Информация OpenGL +OpenGlMaxLights = Максимум источников света +OpenGlMaxTextureSize = Максимальный размер текстуры +OpenGlMaxTextureUnits = Максимальное количество Текстурных модулей +OpenGlModelviewStack = Глубина стека матрицы модели +OpenGlPlatformExtensions = Расширения платформы +OpenGlProjectionStack = Глубина стека матрицы проекций +OpenGlRenderer = Рендер +OpenGlVendor = Производитель +OpenGlVersion = Версия +Options = Опции +OrdersOnQueue = Приказы в очереди +Play = Игра +PlayNow = Играть сейчас! +Player = Игрок +Port = Порт +Produce = Произведено +Producing = Производство +ProductionSpeed = Скорость производства +Programming = Программирование +Projected = Проектируются +ReactionSpeed = Скорость реакции +Regeneration = Регенерация +Repair = Repair +RepairSpeed = Repair speed +Reqs = Требования +Resources = Ресурсы +ResourcesHarvested = Ресурсов собрано +Result = Результат +Return = Назад +Scenario = Сценарий +Score = Счет +Server = Сервер +ShadowMapping = Карты теней +Shadows = Тени +Sight = Радиус зрения +Size = Размер +Slow = медлено +SomeOrdersFailed = Некоторые приказы не выполнимы +SoundAndMusic = Звук и музыка +SplashRadius = Радиус всплеска +StartingToUpgrade = Старт улучшения +Stop = Стоп +Store = Вместительность +Team = Команда +TechTree = Древо технологий +Textures3D = 3D Текстуры +Tileset = Наборы тайлов +UnitAddedToProductionQueue = Юнит добавлен в очередь +UnitNoPlace = Юнит не может быть размещен +UnitNoReqs = Юнит не удовлетворяет требования +UnitNoRes = Нахватает ресурсов для создания юнита +UnitReady = Юнит готов +UnitsProduced = Юнит создан +Upgrade = Улучшение +UpgradeNoReqs = Улучшение не удовлетворяет требования +UpgradeNoRes = Нахватает ресурсов для улучшения +UpgradeSpeed = Скорость улучшения +Upgrades = Улучшения +Upgrading = Улучшение +VersionMismatch = Неправильная версия игры на сервере +Victory = Победа +WalkSpeed = Скорость перемещения +WaitingHost = Ожидание запуска игры на сервере +Yes = Да +YouLose = Вы проиграли! +YouWin = Вы выиграли! Modified: packages/trunk/glest-data/debian/rules =================================================================== --- packages/trunk/glest-data/debian/rules 2008-02-20 23:21:05 UTC (rev 5867) +++ packages/trunk/glest-data/debian/rules 2008-02-20 23:52:35 UTC (rev 5868) @@ -1,25 +1,13 @@ #!/usr/bin/make -f # -*- makefile -*- -# Sample debian/rules that uses debhelper. -# This file was originally written by Joey Hess and Craig Small. -# As a special exception, when this file is copied by dh-make into a -# dh-make output file, you may use that output file without restriction. -# This special exception was added by Craig Small in version 0.37 of dh-make. # Uncomment this to turn on verbose mode. #export DH_VERBOSE=1 - - build: build-stamp build-stamp: dh_testdir - - # Add here commands to compile the package. - #$(MAKE) - #docbook-to-man debian/glest-data.sgml > glest-data.1 - touch build-stamp clean: @@ -27,8 +15,6 @@ dh_testroot rm -f build-stamp - # Add here commands to clean up after the build process. - #-$(MAKE) clean dh_clean install: build @@ -38,13 +24,12 @@ dh_installdirs # Add here commands to install the package into debian/glest-data. - #$(MAKE) install DESTDIR=$(CURDIR)/debian/glest-data cp -r data maps scenarios techs tilesets $(CURDIR)/debian/glest-data/usr/share/games/glest + cp debian/langs/* $(CURDIR)/debian/glest-data/usr/share/games/glest/data/lang/ mkdir -p $(CURDIR)/debian/glest-data/usr/share/doc/glest-data/html cp docs/tech/*.html $(CURDIR)/debian/glest-data/usr/share/doc/glest-data/html for i in $(CURDIR)/debian/glest-data/usr/share/doc/glest-data/html/*.html; do sed -i -e 's_\.\./\.\./techs_../../../games/glest/techs_' $$i; done - # Build architecture-independent files here. binary-indep: build install dh_testdir _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits

