Author: jscinoz-guest Date: 2008-06-25 11:18:35 +0000 (Wed, 25 Jun 2008) New Revision: 7485
Modified: packages/trunk/quake3/debian/copyright packages/trunk/quake3/debian/quake3-server.6 packages/trunk/quake3/debian/quake3.6 packages/trunk/quake3/debian/quake3.desktop Log: .desktop file created Modified: packages/trunk/quake3/debian/copyright =================================================================== --- packages/trunk/quake3/debian/copyright 2008-06-25 11:18:14 UTC (rev 7484) +++ packages/trunk/quake3/debian/copyright 2008-06-25 11:18:35 UTC (rev 7485) @@ -1,7 +1,7 @@ This package was debianized by Jack Coulter <[EMAIL PROTECTED]> on Wed, 25 Jun 2008 14:09:27 +1000. -It was downloaded from <url://example.com> +It was downloaded from http://www.ioquake3.org Upstream Author(s): @@ -11,12 +11,9 @@ Copyright: <Copyright (C) YYYY Name OfAuthor> - <likewise for another author> -License: +License: GPL2 - <Put the license of the package here indented by 4 spaces> - The Debian packaging is (C) 2008, Jack Coulter <[EMAIL PROTECTED]> and is licensed under the GPL, see `/usr/share/common-licenses/GPL'. Modified: packages/trunk/quake3/debian/quake3-server.6 =================================================================== --- packages/trunk/quake3/debian/quake3-server.6 2008-06-25 11:18:14 UTC (rev 7484) +++ packages/trunk/quake3/debian/quake3-server.6 2008-06-25 11:18:35 UTC (rev 7485) @@ -0,0 +1,199 @@ +.TH QUAKE3-SERVER 6 "June 25 , 2008" +.SH NAME +quake3-server \- Quake 3 dedicated server +.SH SYNOPSIS +.B quake3-server +[\-h|\-\-help] [\-q|\-\-quiet] [+set \fIoption\fP \fIvalue\fP]... +.SH DESCRIPTION +.PP +This manual page documents briefly the +.B quake3-server +command. +.PP +\fBquake3-server\fP is the Quake 3 dedicated server. It is a multiplayer network game. +.SH OPTIONS +Options passed to the wrapper script: +.TP +\fB\-h\fR, \fB\-\-help\fR +Display a short help summary +.TP +\fB\-q\fR, \fB\-\-quiet\fR +Disable all console output +.PP +Options passed to the Quake 3 binary by the +set parameter +.br +(Note that this is not a full list!) +.PP +\fBcapturelimit\fR <value> +.PP +\fBdedicated\fR <bool> +.PP +\fBfraglimit\fR <value> +.PP +\fBfs_basepath\fR <string> +.PP +\fBfs_game\fR <value> +.PP +\fBg_allowVote\fR <bool> +.PP +\fBg_banIPs\fR <IP address> +.PP +\fBg_doWarmup\fR <bool> +.PP +\fBg_friendlyFire\fR <bool> +.PP +\fBg_gametype\fR <bool> +.PP +\fBg_gravity\fR <value> +.PP +\fBg_inactivity\fR <value> +.PP +\fBg_maxGameClients\fR <value> +.PP +\fBg_motd\fR <string> +.PP +\fBg_needpass\fR <bool> +.PP +\fBg_password\fR <string> +.PP +\fBg_quadfactor\fR <value> +.PP +\fBg_weaponrespawn\fR <value> +.PP +\fBnet_ip\fR <IP adress> +.PP +\fBnet_port\fR <value> +.PP +\fBnet_qport\fR <value> +.PP +\fBnextmap\fR <string> +.PP +\fBsv_allowDownload\fR <bool> +.PP +\fBsv_floodProtect\fR <bool> +.PP +\fBsv_fps\fR <value> +.PP +\fBsv_hostname\fR <string> +.PP +\fBsv_maxclients\fR <value> +.PP +\fBsv_maxPing\fR <value> +(Measurd in milliseconds) +.PP +\fBsv_minPing\fR <value> +(Measurd in milliseconds) +.PP +\fBsv_pure\fR <bool> +.PP +\fBtimelimit\fR <value> +(Measured in minutes) +.BR +.SH SEE ALSO +.BR quake3-server (6) +.br +.SH AUTHOR +The Quake 3 dedicated server is based off the GPL ioQuake3 engine; ioUrT, maintained by Frozen Sand LLC +.PP +This manual page was written by Jack "jscinoz" Coulter <[EMAIL PROTECTED]> for the Debian.TH QUAKE3-SERVER 6 "December 31 , 2007" +.SH NAME +quake3-server \- Quake 3 dedicated server +.SH SYNOPSIS +.B quake3-server +[\-h|\-\-help] [\-q|\-\-quiet] [+set \fIoption\fP \fIvalue\fP]... +.SH DESCRIPTION +.PP +This manual page documents briefly the +.B quake3-server +command. +.PP +\fBquake3-server\fP is the Quake 3 dedicated server. It is a multiplayer network game. +.SH OPTIONS +Options passed to the wrapper script: +.TP +\fB\-h\fR, \fB\-\-help\fR +Display a short help summary +.TP +\fB\-q\fR, \fB\-\-quiet\fR +Disable all console output +.PP +Options passed to the Quake 3 binary by the +set parameter +.br +(Note that this is not a full list!) +.PP +\fBcapturelimit\fR <value> +.PP +\fBdedicated\fR <bool> +.PP +\fBfraglimit\fR <value> +.PP +\fBfs_basepath\fR <string> +.PP +\fBfs_game\fR <value> +.PP +\fBg_allowVote\fR <bool> +.PP +\fBg_banIPs\fR <IP address> +.PP +\fBg_doWarmup\fR <bool> +.PP +\fBg_friendlyFire\fR <bool> +.PP +\fBg_gametype\fR <bool> +.PP +\fBg_gravity\fR <value> +.PP +\fBg_inactivity\fR <value> +.PP +\fBg_maxGameClients\fR <value> +.PP +\fBg_motd\fR <string> +.PP +\fBg_needpass\fR <bool> +.PP +\fBg_password\fR <string> +.PP +\fBg_quadfactor\fR <value> +.PP +\fBg_weaponrespawn\fR <value> +.PP +\fBnet_ip\fR <IP adress> +.PP +\fBnet_port\fR <value> +.PP +\fBnet_qport\fR <value> +.PP +\fBnextmap\fR <string> +.PP +\fBsv_allowDownload\fR <bool> +.PP +\fBsv_floodProtect\fR <bool> +.PP +\fBsv_fps\fR <value> +.PP +\fBsv_hostname\fR <string> +.PP +\fBsv_maxclients\fR <value> +.PP +\fBsv_maxPing\fR <value> +(Measured in milliseconds) +.PP +\fBsv_minPing\fR <value> +(Measured in milliseconds) +.PP +\fBsv_pure\fR <bool> +.PP +\fBtimelimit\fR <value> +(Measured in minutes) +.BR +.SH SEE ALSO +.BR quake3 (6) +.br +.SH AUTHOR +The Quake 3 dedicated server is based off the GPL ioQuake3 engine; ioUrT, maintained by Frozen Sand LLC +.PP +This manual page was written by Jack "jscinoz" Coulter <[EMAIL PROTECTED]> for the Debian project (but may be used by others). It is largely based off the manual page written by Bruno "Fuddl" Kleinert <[EMAIL PROTECTED]> for the Debian project. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. +.PP +On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. project (but may be used by others). It is largely based off the manual page written by Bruno "Fuddl" Kleinert <[EMAIL PROTECTED]> for the Debian project. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. +.PP +On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. Modified: packages/trunk/quake3/debian/quake3.6 =================================================================== --- packages/trunk/quake3/debian/quake3.6 2008-06-25 11:18:14 UTC (rev 7484) +++ packages/trunk/quake3/debian/quake3.6 2008-06-25 11:18:35 UTC (rev 7485) @@ -0,0 +1,91 @@ +.TH QUAKE3 6 "June 25 , 2008" +.SH NAME +quake3 \- Quake 3 Client +.SH SYNOPSIS +.B quake3 +[\-h|\-\-help] [\-q|\-\-quiet] [+set \fIoption\fP \fIvalue\fP]... +.SH DESCRIPTION +.PP +This manual page documents briefly the +.B quake3 +command. +.PP +\fBquake3\fP is the Quake 3 client. It is a multiplayer network game. +.SH OPTIONS +Options passed to the wrapper script: +.TP +\fB\-h\fR, \fB\-\-help\fR +Display a short help summary +.TP +\fB\-q\fR, \fB\-\-quiet\fR +Disable all console output +.PP +Options passed to the Quake 3 binary by the +set parameter +.br +(Note that this is not a full list!) +.PP +\fBcg_drawFPS\fR <bool> +.PP +\fBcg_drawTeamOverlay\fR <bool> +.PP +\fBcg_fov\fR <value> +.PP +\fBcg_lagometer\fR <bool> +.PP +\fBcg_shadows\fR <bool> +.PP +\fBcg_thirdPerson\fR <bool> +.PP +\fBcg_thirdPersonAngle\fR <value> +.PP +\fBcg_thirdPersonRange\fR <value> +.PP +\fBcg_zoomfov\fR <value> +.PP +\fBcl_mouseAccel\fR <bool> +.PP +\fBcom_blood\fR <bool> +.PP +\fBcom_hunkMegs\fR <value> +.PP +\fBcom_maxfps\fR <value> +.PP +\fBcom_soundMegs\fR <value> +.PP +\fBcom_zoneMegs\fR <value> +.PP +\fBfs_basepath\fR <string> +.PP +\fBfs_game\fR <string> +.PP +\fBr_allowExtensions\fR <bool> +.PP +\fBr_allowSoftwareGL\fR <bool> +.TP +\fBr_customheight\fR <value> +(Requires +set r_mode \-1) +.TP +\fBr_customwidth\fR <value> +(Requires +set r_mode \-1) +.PP +\fBr_dynamiclight\fR <bool> +.PP +\fBr_ext_compress_textures\fR <bool> +.PP +\fBr_ext_compressed_textures\fR <bool> +.PP +\fBr_fullscreen\fR <bool> +.PP +\fBr_ignoreGLErrors\fR <bool> +.PP +\fBr_mode\fR <value> +.BR +.SH SEE ALSO +.BR quake3-server (6) +.br +.SH AUTHOR +The Quake 3 client is based off the GPL ioQuake3 engine; ioUrT, maintained by Frozen Sand LLC +.PP +This manual page was written by Jack "jscinoz" Coulter <[EMAIL PROTECTED]> for the Debian project (but may be used by others). It is largely based off the manual page written by Bruno "Fuddl" Kleinert <[EMAIL PROTECTED]> for the Debian project. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. +.PP +On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. Modified: packages/trunk/quake3/debian/quake3.desktop =================================================================== --- packages/trunk/quake3/debian/quake3.desktop 2008-06-25 11:18:14 UTC (rev 7484) +++ packages/trunk/quake3/debian/quake3.desktop 2008-06-25 11:18:35 UTC (rev 7485) @@ -0,0 +1,9 @@ +[Desktop Entry] +Version=1.0 +Name=Quake 3 Arena +Exec=quake3 +Icon=quake3 +Comment=Play the original Quake 3 Arena +Terminal=false +Type=Application +Categories=Application;Game;ArcadeGame; _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits

