Author: alfie
Date: 2008-12-14 18:36:07 +0000 (Sun, 14 Dec 2008)
New Revision: 8508
Removed:
packages/trunk/wesnoth/debian/patches/03recruite_more_than_99_castle_tiles_away
Modified:
packages/trunk/wesnoth/debian/changelog
packages/trunk/wesnoth/debian/patches/series
Log:
wesnoth (1:1.4.7-3) unstable; urgency=low
* Revert change in last revision - it would impose a compatibility issue.
Will be fixed with first release candidate of 1.6.
Modified: packages/trunk/wesnoth/debian/changelog
===================================================================
--- packages/trunk/wesnoth/debian/changelog 2008-12-14 01:19:01 UTC (rev
8507)
+++ packages/trunk/wesnoth/debian/changelog 2008-12-14 18:36:07 UTC (rev
8508)
@@ -1,3 +1,10 @@
+wesnoth (1:1.4.7-3) unstable; urgency=low
+
+ * Revert change in last revision - it would impose a compatibility issue.
+ Will be fixed with first release candidate of 1.6.
+
+ -- Gerfried Fuchs <[email protected]> Sun, 14 Dec 2008 16:10:47 +0100
+
wesnoth (1:1.4.7-2) unstable; urgency=low
* Fetch upstream revision 28805 to allow recruit more than 99 castle tiles
Deleted:
packages/trunk/wesnoth/debian/patches/03recruite_more_than_99_castle_tiles_away
===================================================================
---
packages/trunk/wesnoth/debian/patches/03recruite_more_than_99_castle_tiles_away
2008-12-14 01:19:01 UTC (rev 8507)
+++
packages/trunk/wesnoth/debian/patches/03recruite_more_than_99_castle_tiles_away
2008-12-14 18:36:07 UTC (rev 8508)
@@ -1,19 +0,0 @@
-Author: Eric S. Raymond <[email protected]> vim:ft=diff:
-Description: Address bug #12185: Cannot recruit more than 99 castle tiles away.
-
-Index: wesnoth-1.4.7/src/actions.cpp
-===================================================================
---- wesnoth-1.4.7.orig/src/actions.cpp
-+++ wesnoth-1.4.7/src/actions.cpp
-@@ -112,7 +112,10 @@ bool can_recruit_on(const gamemap& map,
- return false;
-
- castle_cost_calculator calc(map);
-- const paths::route& rt = a_star_search(leader, loc, 100.0, &calc,
map.w(), map.h());
-+ // The limit computed in the third argument is more than enough for
-+ // any convex castle on the map. Strictly speaking it could be
-+ // reduced to sqrt(map.w()**2 + map.h()**2).
-+ const paths::route& rt = a_star_search(leader, loc, map.w()+map.h(),
&calc, map.w(), map.h());
-
- if(rt.steps.empty())
- return false;
Modified: packages/trunk/wesnoth/debian/patches/series
===================================================================
--- packages/trunk/wesnoth/debian/patches/series 2008-12-14 01:19:01 UTC
(rev 8507)
+++ packages/trunk/wesnoth/debian/patches/series 2008-12-14 18:36:07 UTC
(rev 8508)
@@ -1,2 +1 @@
02wesnoth-nolog-desktop-file
-03recruite_more_than_99_castle_tiles_away
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