Author: miriam Date: 2009-08-25 23:15:01 +0000 (Tue, 25 Aug 2009) New Revision: 10217
Modified: packages/branches/zaz/miriam-i18n/debian/i18n/es.po packages/branches/zaz/miriam-i18n/debian/patches/add_gettext.patch Log: Add missing strings Modified: packages/branches/zaz/miriam-i18n/debian/i18n/es.po =================================================================== --- packages/branches/zaz/miriam-i18n/debian/i18n/es.po 2009-08-25 22:47:08 UTC (rev 10216) +++ packages/branches/zaz/miriam-i18n/debian/i18n/es.po 2009-08-25 23:15:01 UTC (rev 10217) @@ -7,8 +7,8 @@ msgstr "" "Project-Id-Version: es\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2009-08-26 00:44+0200\n" -"PO-Revision-Date: 2009-08-26 00:47+0200\n" +"POT-Creation-Date: 2009-08-26 01:12+0200\n" +"PO-Revision-Date: 2009-08-26 01:14+0200\n" "Last-Translator: Miriam Ruiz <[email protected]>\n" "Language-Team: español <[email protected]>\n" "MIME-Version: 1.0\n" @@ -97,7 +97,7 @@ "[http://nin.com] Publicado bajo la licencia Creative Commons Reconocimiento-" "No comercial-Compartir bajo la misma licencia" -#: src/gameloop.cpp:57 src/gameloop.cpp:63 +#: src/gameloop.cpp:57 src/gameloop.cpp:63 src/gameloop.cpp:77 msgid "End game" msgstr "Terminar el juego" @@ -109,11 +109,11 @@ msgid "Next level" msgstr "Siguiente nivel" -#: src/gameloop.cpp:64 src/gameloop.cpp:71 +#: src/gameloop.cpp:64 src/gameloop.cpp:71 src/gameloop.cpp:78 msgid "View replay" msgstr "Ver repetición" -#: src/gameloop.cpp:65 src/gameloop.cpp:72 +#: src/gameloop.cpp:65 src/gameloop.cpp:72 src/gameloop.cpp:79 msgid "Export video" msgstr "Exportar vídeo" @@ -121,6 +121,10 @@ msgid "Restart game" msgstr "Volver a empezar" +#: src/gameloop.cpp:76 +msgid "Retry level" +msgstr "Reintentar nivel" + #: src/gameloop.cpp:474 #, c-format msgid "Lives left: %d" @@ -160,6 +164,10 @@ msgid "please enter your name" msgstr "por favor, introduce tu nombre" +#: src/game.cpp:613 src/game.cpp:622 +msgid "Time bonus !" +msgstr "¡Tiempo extra!" + #: data/data/level10.lvl:1 msgid "The Three Dragonz" msgstr "Los tres dragones" @@ -198,5 +206,5 @@ #: data/data/level9.lvl:1 msgid "Joker" -msgstr "Joker" +msgstr "Bufón" Modified: packages/branches/zaz/miriam-i18n/debian/patches/add_gettext.patch =================================================================== --- packages/branches/zaz/miriam-i18n/debian/patches/add_gettext.patch 2009-08-25 22:47:08 UTC (rev 10216) +++ packages/branches/zaz/miriam-i18n/debian/patches/add_gettext.patch 2009-08-25 23:15:01 UTC (rev 10217) @@ -160,9 +160,25 @@ glLoadIdentity(); glEnable(GL_TEXTURE_2D); +@@ -512,13 +512,13 @@ + double size = 0.08; + glLoadIdentity( ); + glColor4d(1.0, 1.0, 1.0, 1); +- FTBBox b = font->BBox(levels[f].lev.name.c_str()); ++ FTBBox b = font->BBox(gettext(levels[f].lev.name.c_str())); + double txtw = b.Upper().X() / (1.0 / size); + glTranslated((xx * tw + spc) + (tw / 2) - (txtw / 2) + xmv, 16, 5); + glScaled(size, size, size); + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); +- font->Render(levels[f].lev.name.c_str()); ++ font->Render(gettext(levels[f].lev.name.c_str())); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + if (levels[f].locked) --- zaz-0.2.8.orig/src/gameloop.cpp +++ zaz-0.2.8/src/gameloop.cpp -@@ -54,22 +54,22 @@ +@@ -54,29 +54,29 @@ } }; @@ -195,6 +211,17 @@ gameOverMenu.SetDimensions(30, 40, 40); +- lifeLostMenu.Add(new GenericMenuItem("Retry level", lifeLostMenuRetryLevelHandler, this)); +- lifeLostMenu.Add(new GenericMenuItem("End game", pauseMenuEndGameHandler, this)); +- lifeLostMenu.Add(new GenericMenuItem("View replay", nextLevelMenuViewReplayHandler, this)); +- lifeLostMenu.Add(new GenericMenuItem("Export video", nextLevelMenuExportVideoHandler, this)); ++ lifeLostMenu.Add(new GenericMenuItem(_("Retry level"), lifeLostMenuRetryLevelHandler, this)); ++ lifeLostMenu.Add(new GenericMenuItem(_("End game"), pauseMenuEndGameHandler, this)); ++ lifeLostMenu.Add(new GenericMenuItem(_("View replay"), nextLevelMenuViewReplayHandler, this)); ++ lifeLostMenu.Add(new GenericMenuItem(_("Export video"), nextLevelMenuExportVideoHandler, this)); + + lifeLostMenu.SetDimensions(30, 40, 40); + @@ -471,10 +471,10 @@ glColor3d(1.0, 1.0, 1.0); @@ -286,3 +313,21 @@ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glPopMatrix(); +@@ -610,7 +610,7 @@ + { + + glLoadIdentity( ); +- FTBBox b = font3->BBox("Time bonus !"); ++ FTBBox b = font3->BBox(_("Time bonus !")); + double tw = b.Upper().X() / 5; + + glTranslated((100 - tw) / 2, 50, 50); +@@ -619,7 +619,7 @@ + glColor4d(1.0, 0.0, 0.0, 1.0); + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); +- font3->Render("Time bonus !"); ++ font3->Render(_("Time bonus !")); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + glPopMatrix(); _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits

