Author: arand-guest
Date: 2011-10-28 14:13:20 +0000 (Fri, 28 Oct 2011)
New Revision: 12720
Modified:
non-free/packages/trunk/assaultcube-data/debian/assaultcube-server.6
non-free/packages/trunk/assaultcube-data/debian/assaultcube.6
Log:
hyphen/minus in manual pages
Modified: non-free/packages/trunk/assaultcube-data/debian/assaultcube-server.6
===================================================================
--- non-free/packages/trunk/assaultcube-data/debian/assaultcube-server.6
2011-10-28 13:27:22 UTC (rev 12719)
+++ non-free/packages/trunk/assaultcube-data/debian/assaultcube-server.6
2011-10-28 14:13:20 UTC (rev 12720)
@@ -174,7 +174,7 @@
Sets the maximum number of players that can play on the server to N (default
6). If extra players try to connect they will receive a "server full" error
message.
.TP
.BI \-n S
-Sets the server description that shows in the server list. Make sure you keep
it short, otherwise it'll become truncated, example: -n"Fruity: Bananas &
Cherry"
+Sets the server description that shows in the server list. Make sure you keep
it short, otherwise it'll become truncated, example: \-n"Fruity: Bananas &
Cherry"
.TP
.BI \-n1 S
Sets a prefix for the server description that remains when the server
description is changed using the /serverdesc command. A prefix AND/OR suffix
MUST be specified for the /serverdesc command to work.
@@ -189,15 +189,15 @@
Binds the AssaultCube server to a single IP address. This option is only of
use for servers that have multiple IP addresses. Don't use this unless you know
what you're doing.
.TP
.BI \-f PORT
-The AssaultCube server uses 2 ports (UDP), the default ports are 28763 and
28764. You need to use different ports if you want to run several servers on
the same IP address. This argument allows you to bind the AssaultCube server to
other ports. For example: -f9000 would run a server on ports 9000 and 9001.
+The AssaultCube server uses 2 ports (UDP), the default ports are 28763 and
28764. You need to use different ports if you want to run several servers on
the same IP address. This argument allows you to bind the AssaultCube server to
other ports. For example: \-f9000 would run a server on ports 9000 and 9001.
.TP
.BI \-p PASSWD
Sets the password of the server PASSWD. Only clients that know the password
will be able to connect. Clients will be required to append the password to the
end of the connect command.
.TP
.BI \-m URL
Forces the server to register with the URL of a different masterserver. When
using this argument, you need to exclude the protocol at the beginning (i.e.
add everything BUT http:// on to the argument).
-The default is -massault.cubers.net
-If you want your server to be hidden and not report to the masterserver, use
-mlocalhost
+The default is \-massault.cubers.net
+If you want your server to be hidden and not report to the masterserver, use
\-mlocalhost
.TP
.BI \-x PASSWD
Sets the administrator password to PASSWD. If you don't want your commandline
to contain the password, or if you need more than one admin password, use the
file "config/serverpwd.cfg".
@@ -305,8 +305,8 @@
T}
.TE
.IP
-For example: -PbmA enables ban & mastermode to be voted by normal players, but
only an administrator can change autoteam.
-The '-P' argument can be used several times, for example: '-Pb -Pm -PA' is the
same as '-PbmA'.
+For example: \-PbmA enables ban & mastermode to be voted by normal players,
but only an administrator can change autoteam.
+The '\-P' argument can be used several times, for example: '\-Pb \-Pm \-PA' is
the same as '\-PbmA'.
.TP
.B \-V
Verbose mode. This enables additional log messages to be printed, including
the server configuration files after parsing. Using this argument twice will
also enable logging of DEBUG messages. Be careful as your logs will show
everything in your serverpwd.cfg file.
@@ -343,7 +343,7 @@
T} T{
VERBOSE
T} T{
-Logs all messages of level VERBOSE and above. This is the same as using the -V
argument.
+Logs all messages of level VERBOSE and above. This is the same as using the
\-V argument.
T}
T{
2
@@ -393,7 +393,7 @@
T} T{
VERBOSE
T} T{
-Logs all messages of level VERBOSE and above. This is the same as using the -V
argument.
+Logs all messages of level VERBOSE and above. This is the same as using the
\-V argument.
T}
T{
2
@@ -426,10 +426,10 @@
.TE
.TP
.BI \-k N
-Sets the kick threshold to N. If a players score drops below it, he will be
kicked automatically. The default is -5, all negative values DO require a minus
sign.
+Sets the kick threshold to N. If a players score drops below it, he will be
kicked automatically. The default is \-5, all negative values DO require a
minus sign.
.TP
.BI \-y N
-Sets the ban threshold to N. If a players score drops below it, he will be
banned automatically. The default is -6, all negative values DO require a minus
sign.
+Sets the ban threshold to N. If a players score drops below it, he will be
banned automatically. The default is \-6, all negative values DO require a
minus sign.
.TP
.BI \-kA N
Sets the threshold (in seconds) for the "AFK" auto-kick to N. The server won't
auto-kick if:
@@ -447,7 +447,7 @@
.BI \-A mapname
Restricts voting for a particular map (or mode for that map, if
specified) to administrators. To only restrict a particular mode on the map,
but not the map itself, add the mode number to the end of it, separated by a
'#'. This argument can be used several times.
.IP
-Example: -Aac_desert#13 would restrict mode 13 on ac_desert.
+Example: \-Aac_desert#13 would restrict mode 13 on ac_desert.
.TP
.BI \-M curd
Sets whether the role required to sendmap belongs to a "player" or an
"administrator". The characters curd are used to set these requirements.
@@ -496,55 +496,55 @@
Limit downloading of demos until the intermission (this will increase the
intermission time if someone is downloading a demo).
.TP
.BI \-W f
-Sets the path (and optionally, the filename prefix) to write recorded demos to
from RAM. As an example: -Wserverdemos/mydemo would save all demos to the
directory "serverdemos", with a prefix in the filenames of "mydemo".
+Sets the path (and optionally, the filename prefix) to write recorded demos to
from RAM. As an example: \-Wserverdemos/mydemo would save all demos to the
directory "serverdemos", with a prefix in the filenames of "mydemo".
Demo filenames will contain the (optional) prefix, the (encoded) time, game
mode and map. To set a path without filename prefix, ensure you add a '/' to
the end of this argument.
The server owner has to take precautions that demo files don't fill up the
file system, as demos can become quite large (sometimes up to 2 megabytes).
.TP
.BI \-\-demofilenameformat= s
-Changes the format used for saving demos (if the -W argument is used) to s.
See demonameformat for options.
+Changes the format used for saving demos (if the \-W argument is used) to s.
See demonameformat for options.
.TP
.BI \-\-demotimestampformat= s
-Changes the timestamp format used for saving demos (if the -W argument is
used) to s. See demotimeformat for options.
+Changes the timestamp format used for saving demos (if the \-W argument is
used) to s. See demotimeformat for options.
.TP
.BI \-\-demotimelocal= s
-Changes whether timestamps are converted to localtime (if s is set to 1) or to
use UTC (if s is set to 0 - this is the default) when saving demos (if the -W
argument is used). See demotimelocal.
+Changes whether timestamps are converted to localtime (if s is set to 1) or to
use UTC (if s is set to 0 - this is the default) when saving demos (if the \-W
argument is used). See demotimelocal.
.TP
.BI \-C f
-Reads commandline arguments from a file (no files are read by default). For
example, -Cconfig/servercmdline.txt will read arguments from that file. Only
one argument per line is allowed in the file. Empty lines, and any text after
'//' in the file gets ignored. The file is only read once at server startup, so
changing the files content will not affect a running server, you would need to
restart it.
+Reads commandline arguments from a file (no files are read by default). For
example, \-Cconfig/servercmdline.txt will read arguments from that file. Only
one argument per line is allowed in the file. Empty lines, and any text after
'//' in the file gets ignored. The file is only read once at server startup, so
changing the files content will not affect a running server, you would need to
restart it.
See ./config/servercmdline.txt for additional info.
.TP
.BI \-X f
Changes the location of the administrator password file.
-The default is: -Xconfig/serverpwd.cfg
+The default is: \-Xconfig/serverpwd.cfg
.TP
.BI \-r f
Changes the location of the map rotation file.
-The default is: -rconfig/maprot.cfg
+The default is: \-rconfig/maprot.cfg
.TP
.BI \-B f
Changes the location of the IP blacklist file.
-The default is: -Bconfig/serverblacklist.cfg
+The default is: \-Bconfig/serverblacklist.cfg
.TP
.BI \-K f
Changes the location of the nickname blacklist file.
-The default is: -Kconfig/nicknameblacklist.cfg
+The default is: \-Kconfig/nicknameblacklist.cfg
.TP
.BI \-g f
Changes the location of the forbidden words file.
-The default is: -gconfig/forbidden.cfg
+The default is: \-gconfig/forbidden.cfg
.TP
.BI \-E f
Changes the location of the kill messages file.
-The default is: -gconfig/serverkillmessages.cfg
+The default is: \-gconfig/serverkillmessages.cfg
.TP
.BI \-I f
Changes the location of the "serverinfo text" filename prefix. The server
automatically adds "_en.txt" as a suffix to complete the filename.
-The default is: -Iconfig/serverinfo
+The default is: \-Iconfig/serverinfo
.TP
.BI \-O f
Changes the location of the MOTD (message of the day) filename prefix. The
server automatically adds "_en.txt" as a suffix to complete the filename.
-The default is: -Oconfig/motd
-The MOTD will only be read from a file if the -o argument hasn't been
specified.
+The default is: \-Oconfig/motd
+The MOTD will only be read from a file if the \-o argument hasn't been
specified.
.TP
.BI \-SW r
Starts the server as Microsoft Windows service and sets the name of the
windows service that should be used to r. This will only work if the server is
started directly from the windows service manager.
Modified: non-free/packages/trunk/assaultcube-data/debian/assaultcube.6
===================================================================
--- non-free/packages/trunk/assaultcube-data/debian/assaultcube.6
2011-10-28 13:27:22 UTC (rev 12719)
+++ non-free/packages/trunk/assaultcube-data/debian/assaultcube.6
2011-10-28 14:13:20 UTC (rev 12720)
@@ -99,35 +99,35 @@
from the
.I /usr/share/games/assaultcube/
directory
-using the "--home=${HOME}/.assaultcube_v1.104 --init" options. It will accept
any additional options
+using the "\-\-home=${HOME}/.assaultcube_v1.104 \-\-init" options. It will
accept any additional options
.SH OPTIONS
.TP
.BI \-w X
-Sets the desired screen width to X. The default is -w1024
+Sets the desired screen width to X. The default is \-w1024
.TP
.BI \-h Y
-Sets the desired screen height to Y. The default is -h768
+Sets the desired screen height to Y. The default is \-h768
.TP
.B \-t
Forces AssaultCube to run in "window" mode (turns fullscreen off).
-You can explicitly force fullscreen mode by using -t1
+You can explicitly force fullscreen mode by using \-t1
.TP
.BI \-z N
Sets the precision of the z-buffer to N bits.
This should be at least 24 or you may experience depth problems.
.TP
.BI \-b N
-Sets the colour depth to N bits per pixel (example: -b16 would set the colour
depth to 16-bits).
+Sets the colour depth to N bits per pixel (example: \-b16 would set the
colour depth to 16-bits).
.TP
.BI \-s N
Sets the stencil buffer precision to N bits.
This needs to be either 8 to enable shadowing effects, or 0 to turn it off
(the default).
.TP
.BI \-a N
-Sets full-scene anti-aliasing to N samples (example: -a4 is 4x).
+Sets full-scene anti-aliasing to N samples (example: \-a4 is 4x).
.TP
.BI \-v N
-Enables v-sync if N is greater 0. If N equals -1 then system defaults will be
used.
+Enables v-sync if N is greater 0. If N equals \-1 then system defaults will be
used.
.TP
.BI \-\-loadmap= FILE
Forces AssaultCube to load the map named FILE when launched.
@@ -136,10 +136,10 @@
Forces AssaultCube to playback the demo named FILE when launched.
.TP
.BI \-e \(dqC\(dq
-Executes the command C on launch (i.e. -e"echo hello"). Refer to the
CubeScript command reference for a list of all possible commands.
+Executes the command C on launch (i.e. \-e"echo hello"). Refer to the
CubeScript command reference for a list of all possible commands.
.TP
.B \-\-init
-Executes the init script before starting the graphics and sound subsystems
(recommended). By default, the file ./config/init.cfg is used. This can be
overriden by setting --init=yourfile.cfg
+Executes the init script before starting the graphics and sound subsystems
(recommended). By default, the file ./config/init.cfg is used. This can be
overriden by setting \-\-init=yourfile.cfg
.TP
.BI \-\-mod= PATH
Adds the specified path to the list of directories to be searched when loading
resources. Use this to "MOD" the game in a clean way without having to
place/replace files in the main directory.
@@ -151,7 +151,7 @@
.TP
.BI \-m URL
Sets the client to update its serverlist from the URL of a different
masterserver. When using this argument, you need to exclude the protocol at the
beginning (i.e. add everything BUT http:// on to the argument).
-The default is -massault.cubers.net
+The default is \-massault.cubers.net
.TP
.B \-T
Tags a timestamp to each line of text output to the console.
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