Author: steve-guest
Date: 2011-12-05 00:10:15 +0000 (Mon, 05 Dec 2011)
New Revision: 12931
Added:
packages/trunk/xmoto/debian/patches/manpage.patch
Modified:
packages/trunk/xmoto/debian/changelog
packages/trunk/xmoto/debian/patches/series
Log:
Patch the manpage to fix hyphens and a few spelling mistakes.
Modified: packages/trunk/xmoto/debian/changelog
===================================================================
--- packages/trunk/xmoto/debian/changelog 2011-12-05 00:09:15 UTC (rev
12930)
+++ packages/trunk/xmoto/debian/changelog 2011-12-05 00:10:15 UTC (rev
12931)
@@ -11,6 +11,7 @@
* Switch to dh 9 with simple rules.
* Use source format "3.0 (quilt)".
* Add ${misc:Depends} where appropriate.
+ * Patch the manpage to fix hyphens and a few spelling mistakes.
-- Stephen Kitt <[email protected]> Mon, 05 Dec 2011 01:04:52 +0100
Added: packages/trunk/xmoto/debian/patches/manpage.patch
===================================================================
--- packages/trunk/xmoto/debian/patches/manpage.patch
(rev 0)
+++ packages/trunk/xmoto/debian/patches/manpage.patch 2011-12-05 00:10:15 UTC
(rev 12931)
@@ -0,0 +1,247 @@
+Description: Fix hyphens and some spelling mistakes
+Author: Stephen Kitt <[email protected]>
+
+--- xmoto-0.5.9.orig/xmoto.6
++++ xmoto-0.5.9/xmoto.6
+@@ -18,7 +18,7 @@
+ .\" for manpage-specific macros, see man(7)
+
+ .SH NAME
+-X-Moto \- 2D motocross platform game
++X-Moto\(em2D motocross platform game
+
+ .SH SYNOPSIS
+ .B xmoto
+@@ -35,7 +35,7 @@
+ is a challenging 2D motocross platform game, where physics plays an important
role in the gameplay. You need to control your bike to its limit, if you want
to have a chance finishing the more difficult of the challenges.
+
+ .SH GAMEPLAY
+-A number of strawberries are typically spread around each level, which
generally consists of a complicated landscape seen from the side - i.e. much
like islands in the sky. You need to collect all those berries to finish the
level - when you've got the last one, you need find the sunflower which will
complete the level when you touch it. Variations to this basic gameplay may be
found around some of the levels.
++A number of strawberries are typically spread around each level, which
generally consists of a complicated landscape seen from the side\(emi.e. much
like islands in the sky. You need to collect all those berries to finish the
level\(emwhen you've got the last one, you need find the sunflower which will
complete the level when you touch it. Variations to this basic gameplay may be
found around some of the levels.
+
+ Your motocross bike is likewise seen from the side, and you control its
throttle, braking, and simple changes to the attitude by jerking the bike back
and forth. Additionally you can change the direction of your driving, by
rotating on the spot.
+
+@@ -120,122 +120,122 @@
+ .SH OPTIONS
+ .B Most of these options also change your config settings, so be careful!
+ .TP
+-.B \-h, \-?, \-help, --help
++.B \-h, \-?, \-help, \-\-help
+ Show summary of options.
+ .TP
+-.B \-res, --resolution <widthxheight>
++.B \-res, \-\-resolution <widthxheight>
+ Forces a specific display resolution.
+ .TP
+-.B \--bpp <bits>
++.B \-\-bpp <bits>
+ Forces a specific number of bits per pixel.
+ .TP
+-.B \-fs, --fullscreen
++.B \-fs, \-\-fullscreen
+ Forces the game to run in fullscreen mode.
+ .TP
+-.B \-win, --windowed
++.B \-win, \-\-windowed
+ Forces the game to run in windowed mode.
+ .TP
+-.B --nosound
++.B \-\-nosound
+ Turns off sound effects, even if they are enabled in the config.
+ .TP
+-.B \-r, --replay <replay>
++.B \-r, \-\-replay <replay>
+ Play the replay and quit afterwards.
+ .TP
+-.B \-ri, --replayInfos <replay>
++.B \-ri, \-\-replayInfos <replay>
+ Display information about the replay and quit.
+ .TP
+-.B \-v, --verbose
++.B \-v, \-\-verbose
+ Be verbose and output debug messages on the standard output.
+ .TP
+-.BI \-l, --level\ id
++.B \-l, \-\-level\ id
+ Start playing the specified level right away. If
+ .I id
+ is a number the corresponding built-in level is selected, otherwise it should
be the identifier of an external level (not the file name).
+ .TP
+-.B --levelFile <FILE>
++.B \-\-levelFile <FILE>
+ Start playing the given level right away.
+ .TP
+-.B \-d, --debug
++.B \-d, \-\-debug
+ Enables debug mode.
+ .TP
+-.BI \-p, --profile\ name
++.B \-p, \-\-profile\ name
+ Use the player profile specified by
+ .IR name .
+ .TP
+-.BI \--children
++.B \-\-children
+ Force children compliant mode. It removes levels not suitable for children.
+ .TP
+-.B --configpath path
++.B \-\-configpath path
+ Use
+ .IR path
+ as the xmoto configuration path.
+ .TP
+-.B \-ll, --listlevels
++.B \-ll, \-\-listlevels
+ Output the list of available levels and quit.
+ .TP
+-.B \-lr, --listreplays
++.B \-lr, \-\-listreplays
+ Output the list of available replays and quit.
+ .TP
+-.B --fps
++.B \-\-fps
+ Enables framerate display.
+ .TP
+-.B \-td, --timedemo
++.B \-td, \-\-timedemo
+ Tries to render the game as fast as possible. No delaying, maximum framerate.
+ .TP
+-.B --benchmark
+-Only meaningful when combined with --replay and --timedemo. Useful to
determine graphics performance.
++.B \-\-benchmark
++Only meaningful when combined with \-\-replay and \-\-timedemo. Useful to
determine graphics performance.
+ .TP
+-.B --nowww
++.B \-\-nowww
+ Do not allow xmoto to connect to the web.
+ .TP
+-.B --testTheme
++.B \-\-testTheme
+ Enables testThemeMode. This will display the collision forms over the sprites
of the theme to check if the theme is nicely designed.
+ .TP
+-.B --drawlib drawlib
++.B \-\-drawlib drawlib
+ Choose which rendering engine to use (default one is OPENGL if available).
You do not need this unless you *really* know what you are doing.
+ .TP
+-.B --noexts
++.B \-\-noexts
+ Do not use any OpenGL extensions.
+ .TP
+-.B --novobs
++.B \-\-novobs
+ Don't use VOB OpenGL extension (GL_ARB_vertex_buffer_object).
+ .TP
+-.B --ugly
+-Enables "the ugly" mode. This will increase the game's framerate
significantly, but it will also make the graphics look very ugly - most things
inside the game will be drawn with lines, the rider for instance being a simple
stick figure. This option is very useful if your system doesn't have a proper
OpenGL-capable video card (like for instance if you have a laptop with on-board
video card). If you have the right amount of CPU power, it should even be
possible to run X-Moto in OpenGL software emulation mode (MesaGL on linux,
Windows' OpenGL fallback driver, etc).
++.B \-\-ugly
++Enables "the ugly" mode. This will increase the game's framerate
significantly, but it will also make the graphics look very ugly\(emmost things
inside the game will be drawn with lines, the rider for instance being a simple
stick figure. This option is very useful if your system doesn't have a proper
OpenGL-capable video card (like for instance if you have a laptop with on-board
video card). If you have the right amount of CPU power, it should even be
possible to run X-Moto in OpenGL software emulation mode (MesaGL on linux,
Windows' OpenGL fallback driver, etc).
+ .TP
+-.B --defaultTheme theme
++.B \-\-defaultTheme theme
+ Set
+ .IR theme
+ as default theme for new profiles created. This is mostly useful for
packagers wanting to set the theme of their distribution by default.
+ .TP
+-.B --noDBDirsCheck
+-Don't check that system and user dirs changed at startup. It is mainly
usefull if you use X-Moto on a USB key.
++.B \-\-noDBDirsCheck
++Don't check that system and user dirs changed at startup. It is mainly useful
if you use X-Moto on a USB key.
+ .TP
+-.B --server
++.B \-\-server
+ Run X-Moto as a server only (no gui).
+ .TP
+-.B --serverPort <port>
+-Specify the server port (with --server only).
++.B \-\-serverPort <port>
++Specify the server port (with \-\-server only).
+ .TP
+-.B --serverAdminPassword <password>
+-Specify a server admin password which is always valid (with --server only).
++.B \-\-serverAdminPassword <password>
++Specify a server admin password which is always valid (with \-\-server only).
+ .TP
+-.B --connectAtStartup
++.B \-\-connectAtStartup
+ Connect the client to the server at startup.
+ .TP
+-.B --updateLevelsOnly
++.B \-\-updateLevelsOnly
+ Only update levels (no gui).
+ .TP
+-.B --noLog
++.B \-\-noLog
+ Disable logging into xmoto.log
+ .TP
+-.B --pack bin dir
++.B \-\-pack bin dir
+ Build a
+ .IR bin
+ package from the directory
+ .IR dir .
+ .TP
+-.B --unpack bin dir no_list
++.B \-\-unpack bin dir no_list
+ Unpack the
+ .IR bin
+ package into the dir
+@@ -244,44 +244,44 @@
+ .IR no_list
+ if you do not need a list of all extracted files.
+ .TP
+-.B --cleancache
++.B \-\-cleancache
+ Deletes the content of the level cache.
+ .\" .TP
+-.\" .B --gdebug
+-.\" dont mention options that are not in -h!!!
++.\" .B \-\-gdebug
++.\" dont mention options that are not in \-h!!!
+ .TP
+-.B --cleanNoWWWLevels
++.B \-\-cleanNoWWWLevels
+ Check web levels list and remove levels which are not available on the web
(removed files are put into ~/.xmoto/Trash/Levels)
+ .TP
+-.B --sqlTrace
++.B \-\-sqlTrace
+ Enable sql trace mode.
+ .TP
+-.B --videoRecording
+-Enable video recording while plaing/replaying (should be used with --replay
and --benchmark).
++.B \-\-videoRecording
++Enable video recording while plaing/replaying (should be used with \-\-replay
and \-\-benchmark).
+ .TP
+-.B --videoRecordingSizeDivision DIVISION
++.B \-\-videoRecordingSizeDivision DIVISION
+ Change video size (1=full, 2=50%, 4=25%).
+ .TP
+-.B --videoRecordingFramerate FRAMERATE
++.B \-\-videoRecordingFramerate FRAMERATE
+ Change video framerate.
+ .TP
+-.B --videoRecordingStartTime NBCENTSOFSECONDS
++.B \-\-videoRecordingStartTime NBCENTSOFSECONDS
+ Start recording video after NBCENTSOFSECONDS time elapsed.
+ .TP
+-.B --videoRecordingEndTime NBCENTSOFSECONDS
++.B \-\-videoRecordingEndTime NBCENTSOFSECONDS
+ Stop recording video after NBCENTSOFSECONDS time elapsed.
+ .TP
+-.B --hidePlayingInformation
+-Don't show some information while playing/replaying ; usefull to make nicer
video.
++.B \-\-hidePlayingInformation
++Don't show some information while playing/replaying ; useful to make nicer
video.
+
+ .SH EXAMPLES
+ .B view a replay in windowed mode:
+ .br
+-xmoto --windowed ~/.xmoto/Replays/replay.rpl
++xmoto \-\-windowed ~/.xmoto/Replays/replay.rpl
+ .br
+ .B disable sounds, Internet connection and play mylevel.lvl directly:
+ .br
+-xmoto --nosound --nowww mylevel.lvl
++xmoto \-\-nosound \-\-nowww mylevel.lvl
+
+ .\".SH SEE ALSO
+ .\" xmoto-edit is deprecated. Should I leave it here and write "deprecated,
use inksmoto"?
Modified: packages/trunk/xmoto/debian/patches/series
===================================================================
--- packages/trunk/xmoto/debian/patches/series 2011-12-05 00:09:15 UTC (rev
12930)
+++ packages/trunk/xmoto/debian/patches/series 2011-12-05 00:10:15 UTC (rev
12931)
@@ -1,2 +1,3 @@
fix_segfault.patch
desktop.patch
+manpage.patch
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