This is an automated email from the git hooks/post-receive script. smcv pushed a commit to branch master in repository game-data-packager.
commit 5b0bcca87a97160fe4d3fadd1b8ad931536cf4cd Author: Simon McVittie <[email protected]> Date: Thu Jan 22 12:25:27 2015 +0000 update changelog --- debian/changelog | 49 ++++++++++++++++++++----------------------------- 1 file changed, 20 insertions(+), 29 deletions(-) diff --git a/debian/changelog b/debian/changelog index ef6e3df..d6f8eb6 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,4 +1,4 @@ -game-data-packager (39) UNRELEASED; urgency=medium +game-data-packager (39) experimental; urgency=low Game support and other features: @@ -17,15 +17,17 @@ game-data-packager (39) UNRELEASED; urgency=medium loosely based on patches by Johey Shmit (Closes: #737137) * Add support for Hexen demo (Closes: #775483) * Add support for Heretic shareware - * For YAML games, always search the installed directory for game files - (like the --repack argument in version 38) - * For YAML games distributed via Steam, search various likely locations - for Steam files: Wine, winetricks, PlayOnLinux or native Linux - * Add --demo option to all YAML games with a demo/shareware version, + * Always search the installed directory for game files (like the + --repack argument in version 38) unless disabled with --no-search + * For games distributed via Steam, search various likely locations + for Steam files (Wine, winetricks, PlayOnLinux or native Linux) + unless disabled with --no-search + * Add --demo option to all games with a demo/shareware version, which will download/create the demo even if the full game is available * Show help after failing to build a package, since it often has hints on the data files that are required - * New command-line options for all YAML games: + * New command-line options for all games: + - --search, --no-search - --download, --no-download - --save-downloads - --package=PACKAGE (repeatable) @@ -48,16 +50,14 @@ game-data-packager (39) UNRELEASED; urgency=medium (Closes: #775152) * Install Heretic and Hexen to /usr/share/games/doom again * Automatically exclude __pycache__ from tarball - * Make the -f option for rott, tyrian, wolf3d do approximately what it used - to do before their YAML conversions * All games are now done in Python/YAML so all $@ vs. $* issues should have gone away (Closes: #742849) + * Upgrade game code for Quake II mission packs to latest version Internal changes: [ Alexandre Detiste ] - * convert tyrian-data to YAML style - * Convert Wolfenstein 3D to YAML style + * Convert tyrian, wolf3d to YAML style * Add 'make manual-check' which tests some common code paths using a local mirror of some freely downloadable games * generate control files automatically @@ -65,29 +65,20 @@ game-data-packager (39) UNRELEASED; urgency=medium encoding, which can be decompressed by unzip(1) but not by Python [ Simon McVittie ] - * For games in YAML style, do the .deb building and installation in - Python, not shell + * Do all .deb building and installation in Python, not shell - depend on python3-debian * Improve help text - * Use a common go() method to wrap all YAML games - * Allow YAML games to have a Python subclass of GameData to customize - their behaviour, and use that to implement rott and tyrian's - historical command-line options - * Switch Hexen II to YAML style - * Convert Doom games to YAML style, with the help of extra Python code - in game_data_packager.games.doom_common (Closes: #775081) - * Switch lgeneral to YAML style (Closes: #775083) - * Add support for ripping CD audio (Closes: #775078) - * Switch Quake 1 and 2 to YAML style (Closes: #775082) - * Add support for flagging files in YAML as known-but-unsuitable, - and use it for older versions of various .wad files - * Add support for concatenating files, needed for Quake 1 - * Add support for optional files, used for Wolfenstein 3D, Quake 1 - and Return to Castle Wolfenstein + * Switch all remaining games to YAML style (Closes: #775081, #775082, #775083) + - add support for ripping CD audio (Closes: #775078) + - allow games to have a Python subclass of GameData to customize + their behaviour, and use that to implement some games' + historical command-line options + - add support for flagging files in YAML as known-but-unsuitable, + and use it for older versions of various .wad files * Add myself and Alexandre to debian/copyright * Check for id-shr-extract, lgc-pg, lha tools before use - -- Simon McVittie <[email protected]> Mon, 05 Jan 2015 19:38:04 +0000 + -- Simon McVittie <[email protected]> Thu, 22 Jan 2015 12:25:21 +0000 game-data-packager (38) experimental; urgency=low -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

