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commit 14523d423d3d392f8eb3a4ccc129ec20d91304a4 Author: Mark Vejvoda <[email protected]> Date: Wed Oct 31 05:54:17 2012 +0000 updated to include changes for new upcoming upstream release --- debian/changelog | 6 ++ debian/control | 2 +- debian/copyright | 249 +++++++++++++++++++++++++++---------------------------- 3 files changed, 131 insertions(+), 126 deletions(-) diff --git a/debian/changelog b/debian/changelog index 835b062..a84137f 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,9 @@ +megaglest-data (3.7.0-1) unstable; urgency=low + + * New upstream release + + -- Mark Vejvoda <[email protected]> Mon, 29 Oct 2012 12:30:18 +0800 + megaglest-data (3.6.0.3-2) UNRELEASED; urgency=low [ Eddy Petrișor ] diff --git a/debian/control b/debian/control index a6523a3..a34d3a4 100644 --- a/debian/control +++ b/debian/control @@ -7,7 +7,7 @@ Uploaders: Siegfried-Angel Gevatter Pujals <[email protected]>, Mark Vejvoda <[email protected]> Build-Depends: cmake, debhelper (>= 7.0.50~), rdfind, symlinks -Standards-Version: 3.9.2 +Standards-Version: 3.9.3 Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/megaglest-data/ Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/megaglest-data/?op=log Homepage: http://megaglest.org/ diff --git a/debian/copyright b/debian/copyright index 5ea634f..808c4c4 100644 --- a/debian/copyright +++ b/debian/copyright @@ -12,78 +12,77 @@ Files: debian/* Copyright: 2011 Vincent Cheng <[email protected]> License: GPL-2+ -This package was debianized by Giuseppe Borzi <[email protected]> -and Mark Vejvoda <[email protected]> -on Wed, 25 May 2011 Wed, 25 May 2011 23:31:21 -0700. - -It was downloaded from http://sourceforge.net/projects/megaglest - -########################### -# Megaglest Data # -########################### - -Factions: -========= - -Magic: -Copyright 2001-2011 (c) The Glest Team (<http://glest.org>) -Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>) -The MegaGlest team has made minor modifications to the original data. - -Tech: -Copyright 2001-2011 (c) The Glest Team (<http://glest.org>) -Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>) -The MegaGlest team has made minor modifications to the original data. - -Indians: -Copyright 2007-2011 (c) Titus Tscharntke and Philipp Tscharntke -(<http://www.titusgames.de>) -Titus Tscharntke is AKA titi. -This faction uses some models contained in Glest as created by the Glest Team. - -Norsemen: -Copyright 2008-2011 (c) Titus Tscharntke, Raphael Schröder and Philipp -Tscharntke (<http://www.titusgames.de>) -Titus Tscharntke is AKA titi. -Raphael Schröder is AKA weedkiller. -This faction uses some models contained in Glest as created by the Glest Team. - -Egyptians: -Copyright 2010-2011 (c) Titus Tscharntke (<http://www.titusgames.de>) -Titus Tscharntke is AKA titi. - -Persians: -Copyright 2010-2011 (c) Titus Tscharntke and Philipp Tscharntke -(<http://www.titusgames.de>) -Titus Tscharntke is AKA titi. -This faction uses some models contained in Glest as created by the Glest Team. - -Romans: -Copyright 2010-2011 (c) Jacob Vejvoda (<http://www.soft-haus.com/jacob/blog>) -Jacob Vejvoda is AKA ElimNator. -The Romans faction uses music tracks from Mattias Westlund's album -"Chronicles III" - http://mattiaswestlund.jamendo.net/ - - -Tilesets: -========= -Tileset Jungle: by Titus Tscharntke(titi) & Philipp Tscharntke -Tileset Evergreen: by Titus Tscharntke(titi) -Tileset Autumn: by Titus Tscharntke(titi) -Tileset Desert2: by Idanwin and Titus Tscharntke(titi) -Tileset Winter: by Titus Tscharntke(titi) -Tileset Hell: by Titus Tscharntke(titi) -Tileset Mediterran: by Titus Tscharntke(titi) -Tileset Scurbland: by MadElf (improved a bit by titi) -Tileset Spring: by Philipp Tscharntke -Tileset Meadow: by Trappin ( with water from madelf ) -Tileset Fernland: by Titus Tscharntke(titi) -Tileset Pine Peat: by Trappin modified by Titus Tscharntke(titi). Uses some ground textures from Rhyzom and some models from wciow. -Tileset Karningul: by Trappin( with help from Omega) based on original imladris tileset by GameBoy - - -Maps: -===== +Comment: + This package was debianized by Giuseppe Borzi <[email protected]> + and Mark Vejvoda <[email protected]> + on Wed, 25 May 2011 Wed, 25 May 2011 23:31:21 -0700. + . + It was downloaded from http://sourceforge.net/projects/megaglest + . + ########################### + # Megaglest Data # + ########################### + . + Factions: + ========= + . + Magic: + Copyright 2001-2011 (c) The Glest Team (<http://glest.org>) + Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>) + The MegaGlest team has made minor modifications to the original data. + . + Tech: + Copyright 2001-2011 (c) The Glest Team (<http://glest.org>) + Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>) + The MegaGlest team has made minor modifications to the original data. + . + Indians: + Copyright 2007-2011 (c) Titus Tscharntke and Philipp Tscharntke + (<http://www.titusgames.de>) + Titus Tscharntke is AKA titi. + This faction uses some models contained in Glest as created by the Glest Team. + . + Norsemen: + Copyright 2008-2011 (c) Titus Tscharntke, Raphael Schröder and Philipp + Tscharntke (<http://www.titusgames.de>) + Titus Tscharntke is AKA titi. + Raphael Schröder is AKA weedkiller. + This faction uses some models contained in Glest as created by the Glest Team. + . + Egyptians: + Copyright 2010-2011 (c) Titus Tscharntke (<http://www.titusgames.de>) + Titus Tscharntke is AKA titi. + . + Persians: + Copyright 2010-2011 (c) Titus Tscharntke and Philipp Tscharntke + (<http://www.titusgames.de>) + Titus Tscharntke is AKA titi. + This faction uses some models contained in Glest as created by the Glest Team. + . + Romans: + Copyright 2010-2011 (c) Jacob Vejvoda (<http://www.soft-haus.com/jacob/blog>) + Jacob Vejvoda is AKA ElimNator. + The Romans faction uses music tracks from Mattias Westlund's album + "Chronicles III" - http://mattiaswestlund.jamendo.net/ + . + Tilesets: + ========= + Tileset Jungle: by Titus Tscharntke(titi) & Philipp Tscharntke + Tileset Evergreen: by Titus Tscharntke(titi) + Tileset Autumn: by Titus Tscharntke(titi) + Tileset Desert2: by Idanwin and Titus Tscharntke(titi) + Tileset Winter: by Titus Tscharntke(titi) + Tileset Hell: by Titus Tscharntke(titi) + Tileset Mediterran: by Titus Tscharntke(titi) + Tileset Scurbland: by MadElf (improved a bit by titi) + Tileset Spring: by Philipp Tscharntke + Tileset Meadow: by Trappin ( with water from madelf ) + Tileset Fernland: by Titus Tscharntke(titi) + Tileset Pine Peat: by Trappin modified by Titus Tscharntke(titi). Uses some ground textures from Rhyzom and some models from wciow. + Tileset Karningul: by Trappin( with help from Omega) based on original imladris tileset by GameBoy + . + Maps: + ===== conflict by ttsmj domination_isles by mapmaker(from the glest forum) one_on_one by original glest team ( but no longer in the game yet ) @@ -115,59 +114,59 @@ Maps: highlands by Titus Tscharntke(titi) team_island by Titus Tscharntke(titi) five_on_three by Tiger - -Scenarios: -========== -m4_amazones by Titus Tscharntke(titi) -m4_amazones_light by Titus Tscharntke(titi) -m4_beehive_castle by Titus Tscharntke(titi) -m4_indian_attack by Titus Tscharntke(titi) -m4_kill_the_magic by Titus Tscharntke(titi) -m4_magic_can_do_it by Titus Tscharntke(titi) -m4_my_island by Titus Tscharntke(titi) -m4_norsemen_attack by Titus Tscharntke(titi) -m4_persian_conflict by Philipp Tscharntke -m4_waterworld_light by Titus Tscharntke(titi) -m4_waterworld by Titus Tscharntke(titi) - -Tutorials: -========== -basic_tutorial2 by Philipp Tscharntke - -Translations: -============= -Italian by Marco "Pizza90" Gori -Danish by Frederick "Coldfusionstorm" Angelo -French by cygal and TrHiL-KiL based on the work of many others -German by Eduard Dopler (kontakt at eduard-dopler d0t de) based on the work of many others -Ukrainian by Dmitry Nikitin -Spanish by Miguel Verdú based on the work of many others -Catalan by Miguel Verdú - -Credits go to: -============== -Titus Tscharntke(titi) - Lead developer and creator of the new Mega-Glest project (http://www.titusgames.de) -Mark Vejvoda(SoftCoder) - Developer of the new Mega-Glest project (http://www.soft-haus.com) - -The original glest team who made all this possible!!! - -Aminos for the indians and persian background music !! -Margaras for the egypt background music!! -manolo camp for the background music(norsemen)!! -http://www.burningwell.org who have nice free (public domain) textures! -Gameboy for the norsemen icons -Weedkiller who created the spearman model of the indians, and the princess and swordman model of the persian faction -My family, some friends and neighbors for the unit voices. -ZaggyDad for some help with textures/models (norsemen) and for the persian elephant model. -Baida for the axe_thrower model (norsemen) -Elimnator (from http://www.soundbible.com) for the autumn day sound -Elimnator (from http://www.soundbible.com) for the autumn night sound -Elimnator (from http://www.soundbible.com) for the desert day sound -Cacatoes (from http://forum.freegamedev.net/) for a nice rock texture photo used in autumn tileset. -dobroide (from http://forum.freegamedev.net/) for spring ambiente daytime background sounds - -All files are released under the Terms of the Creative Commons -Attribution-ShareAlike 3.0 Unported license which is included in this distribution in the following file: + . + Scenarios: + ========== + amazones by Titus Tscharntke(titi) + amazones_light by Titus Tscharntke(titi) + beehive_castle by Titus Tscharntke(titi) + indian_attack by Titus Tscharntke(titi) + kill_the_magic by Titus Tscharntke(titi) + magic_can_do_it by Titus Tscharntke(titi) + my_island by Titus Tscharntke(titi) + norsemen_attack by Titus Tscharntke(titi) + persian_conflict by Philipp Tscharntke + waterworld_light by Titus Tscharntke(titi) + waterworld by Titus Tscharntke(titi) + . + Tutorials: + ========== + basic_tutorial2 by Philipp Tscharntke + . + Translations: + ============= + Italian by Marco "Pizza90" Gori + Danish by Frederick "Coldfusionstorm" Angelo + French by cygal and TrHiL-KiL based on the work of many others + German by Eduard Dopler (kontakt at eduard-dopler d0t de) based on the work of many others + Ukrainian by Dmitry Nikitin + Spanish by Miguel Verdú based on the work of many others + Catalan by Miguel Verdú + . + Credits go to: + ============== + Titus Tscharntke(titi) - Lead developer and creator of the new Mega-Glest project (http://www.titusgames.de) + Mark Vejvoda(SoftCoder) - Developer of the new Mega-Glest project (http://www.soft-haus.com) + . + The original glest team who made all this possible!!! + . + Aminos for the indians and persian background music !! + Margaras for the egypt background music!! + manolo camp for the background music(norsemen)!! + http://www.burningwell.org who have nice free (public domain) textures! + Gameboy for the norsemen icons + Weedkiller who created the spearman model of the indians, and the princess and swordman model of the persian faction + My family, some friends and neighbors for the unit voices. + ZaggyDad for some help with textures/models (norsemen) and for the persian elephant model. + Baida for the axe_thrower model (norsemen) + Elimnator (from http://www.soundbible.com) for the autumn day sound + Elimnator (from http://www.soundbible.com) for the autumn night sound + Elimnator (from http://www.soundbible.com) for the desert day sound + Cacatoes (from http://forum.freegamedev.net/) for a nice rock texture photo used in autumn tileset. + dobroide (from http://forum.freegamedev.net/) for spring ambiente daytime background sounds + . + All files are released under the Terms of the Creative Commons + Attribution-ShareAlike 3.0 Unported license which is included in this distribution in the following file: cc-by-sa-3.0-unported.txt License: GPL-2+ -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/megaglest-data.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

