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smcv pushed a change to branch master
in repository openjk.
from fa60913 Don't run the systemd service as root!
new e0dad86 Redo init script and systemd units based on quake/12
new 4271874 New upstream snapshot
new ece0606 Imported Upstream version 0~20150204+ds1
new 9607385 Merge tag 'upstream/0_20150204+ds1'
new f0f21fb unfuzz patches
The 5 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
CHANGELOG.txt | 5 +-
code/CMakeLists.txt | 4 +-
code/Ratl/ratl.cpp | 25 -
code/Ratl/ratl_common.h | 4 -
code/cgame/cg_consolecmds.cpp | 1 +
code/client/cl_cin.cpp | 9 +
code/client/cl_main.cpp | 3 +
code/client/snd_dma.cpp | 10 +-
code/client/snd_public.h | 2 +-
code/game/fields.h | 2 +-
code/game/g_public.h | 2 +-
code/game/g_ref.cpp | 2 +
code/game/wp_saberLoad.cpp | 113 +-
code/qcommon/cm_patch.cpp | 4 +-
code/qcommon/cmd.cpp | 77 +-
code/qcommon/common.cpp | 2 +-
code/qcommon/{files_pc.cpp => files.cpp} | 1635 ++++++++++++++++----
code/qcommon/files.h | 130 --
code/qcommon/files_common.cpp | 660 --------
code/qcommon/files_console.cpp | 1029 ------------
code/qcommon/qcommon.h | 39 +-
code/rd-common/tr_image_png.cpp | 2 +-
code/rd-common/tr_public.h | 6 +-
code/rd-vanilla/tr_WorldEffects.cpp | 2 +-
code/rd-vanilla/tr_init.cpp | 5 +-
code/rd-vanilla/tr_local.h | 2 +-
code/rd-vanilla/tr_shade.cpp | 3 +-
code/rd-vanilla/tr_shader.cpp | 2 +-
code/server/sv_game.cpp | 672 ++++++--
code/ui/ui_connect.cpp | 2 +
code/ui/ui_debug.cpp | 747 ---------
code/ui/ui_public.h | 2 +-
code/ui/ui_shared.cpp | 11 +-
code/ui/ui_splash.cpp | 292 ----
code/ui/ui_splash.h | 11 -
code/win32/win_main.cpp | 92 --
codeJK2/cgame/cg_consolecmds.cpp | 1 +
codeJK2/game/NPC_misc.cpp | 4 +-
codeJK2/game/NPC_stats.cpp | 3 -
codeJK2/game/Q3_Interface.cpp | 4 +-
codeJK2/game/fields.h | 4 +-
codeJK2/game/g_public.h | 2 +-
codeJK2/game/g_ref.cpp | 2 +
codemp/client/FxPrimitives.cpp | 125 +-
codemp/client/snd_dma.cpp | 10 +-
codemp/client/snd_public.h | 2 +-
codemp/game/bg_vehicleLoad.c | 510 +++---
codemp/game/bg_vehicles.h | 3 -
codemp/qcommon/cm_patch.cpp | 4 +-
codemp/rd-dedicated/G2_API.cpp | 26 +-
codemp/rd-dedicated/tr_shader.cpp | 2 +-
codemp/rd-dedicated/tr_skin.cpp | 2 +-
codemp/rd-vanilla/G2_API.cpp | 26 +-
codemp/rd-vanilla/tr_image.cpp | 3 +-
codemp/rd-vanilla/tr_shader.cpp | 126 +-
codemp/rd-vanilla/tr_skin.cpp | 2 +-
codemp/server/sv_ccmds.cpp | 1 +
codemp/server/sv_main.cpp | 2 +-
codemp/ui/ui_main.c | 132 +-
codemp/ui/ui_shared.c | 22 +-
debian/changelog | 4 +-
debian/openjk-academy-server.README.Debian | 61 +-
debian/openjk-academy-server.init | 80 +
debian/openjk-academy-server.install | 4 +-
debian/openjk-academy-server.links | 2 +-
debian/openjk-academy-server.openjkded.init | 67 -
debian/openjk-academy-server.openjkded.service | 15 -
debian/openjk-academy-server.service | 29 +
debian/[email protected] | 26 +
debian/[email protected] | 23 -
...renderer-and-clients-to-a-bunch-of-unnece.patch | 2 +-
...ep-or-Sys_Sleep-for-SP-to-avoid-busy-wait.patch | 20 +-
debian/rules | 16 +-
debian/{default.cfg => server.cfg} | 0
74 files changed, 2836 insertions(+), 4140 deletions(-)
rename code/qcommon/{files_pc.cpp => files.cpp} (53%)
delete mode 100644 code/qcommon/files.h
delete mode 100644 code/qcommon/files_common.cpp
delete mode 100644 code/qcommon/files_console.cpp
delete mode 100644 code/ui/ui_debug.cpp
delete mode 100644 code/ui/ui_splash.cpp
delete mode 100644 code/ui/ui_splash.h
create mode 100644 debian/openjk-academy-server.init
delete mode 100644 debian/openjk-academy-server.openjkded.init
delete mode 100644 debian/openjk-academy-server.openjkded.service
create mode 100644 debian/openjk-academy-server.service
create mode 100644 debian/[email protected]
delete mode 100644 debian/[email protected]
rename debian/{default.cfg => server.cfg} (100%)
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