This is an automated email from the git hooks/post-receive script. smcv pushed a commit to branch debian-experimental in repository ioquake3.
commit 3c1073c0af7a44c050f0b9dc07fe71ed18032eb2 Author: Simon McVittie <[email protected]> Date: Thu Mar 12 21:44:56 2015 +0000 Imported Upstream version 1.36+u20150228+dfsg1 --- Makefile | 9 ++++++ code/cgame/cg_consolecmds.c | 2 +- code/client/snd_openal.c | 2 +- code/game/ai_main.c | 3 +- code/renderergl1/tr_shader.c | 2 +- code/renderergl2/tr_fbo.c | 3 -- code/renderergl2/tr_shader.c | 2 +- code/sdl/sdl_input.c | 25 ++++++++++++---- code/server/sv_bot.c | 6 ++-- code/sys/con_win32.c | 70 +++++++++++++++++++++++++++++++++++++++----- 10 files changed, 101 insertions(+), 23 deletions(-) diff --git a/Makefile b/Makefile index d4d4229..d0d2007 100644 --- a/Makefile +++ b/Makefile @@ -52,6 +52,10 @@ endif ############################################################################# -include Makefile.local +ifeq ($(COMPILE_PLATFORM),cygwin) + PLATFORM=mingw32 +endif + ifndef PLATFORM PLATFORM=$(COMPILE_PLATFORM) endif @@ -584,6 +588,11 @@ ifeq ($(PLATFORM),mingw32) TOOLS_BINEXT=.exe endif + ifeq ($(COMPILE_PLATFORM),cygwin) + TOOLS_BINEXT=.exe + TOOLS_CC=$(CC) + endif + LIBS= -lws2_32 -lwinmm -lpsapi # clang 3.4 doesn't support this ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) diff --git a/code/cgame/cg_consolecmds.c b/code/cgame/cg_consolecmds.c index 4c9affa..4c8b075 100644 --- a/code/cgame/cg_consolecmds.c +++ b/code/cgame/cg_consolecmds.c @@ -358,7 +358,7 @@ static void CG_TauntDeathInsult_f (void ) { } static void CG_TauntGauntlet_f (void ) { - trap_SendConsoleCommand("cmd vsay kill_guantlet\n"); + trap_SendConsoleCommand("cmd vsay kill_gauntlet\n"); } static void CG_TaskSuicide_f (void ) { diff --git a/code/client/snd_openal.c b/code/client/snd_openal.c index 516368a..d6498a9 100644 --- a/code/client/snd_openal.c +++ b/code/client/snd_openal.c @@ -2115,7 +2115,7 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop ) issame = qfalse; // Copy the loop over - strncpy( s_backgroundLoop, loop, sizeof( s_backgroundLoop ) ); + Q_strncpyz( s_backgroundLoop, loop, sizeof( s_backgroundLoop ) ); if(!issame) { diff --git a/code/game/ai_main.c b/code/game/ai_main.c index 9c6fe3a..48958d8 100644 --- a/code/game/ai_main.c +++ b/code/game/ai_main.c @@ -149,7 +149,8 @@ void BotAI_Trace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, vec3_t maxs, VectorCopy(trace.plane.normal, bsptrace->plane.normal); bsptrace->plane.signbits = trace.plane.signbits; bsptrace->plane.type = trace.plane.type; - bsptrace->surface.value = trace.surfaceFlags; + bsptrace->surface.value = 0; + bsptrace->surface.flags = trace.surfaceFlags; bsptrace->ent = trace.entityNum; bsptrace->exp_dist = 0; bsptrace->sidenum = 0; diff --git a/code/renderergl1/tr_shader.c b/code/renderergl1/tr_shader.c index 43b2beb..525ac3c 100644 --- a/code/renderergl1/tr_shader.c +++ b/code/renderergl1/tr_shader.c @@ -1459,7 +1459,7 @@ static qboolean ParseShader( char **text ) else if ( token[0] == '{' ) { if ( s >= MAX_SHADER_STAGES ) { - ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s\n", shader.name ); + ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s (max is %i)\n", shader.name, MAX_SHADER_STAGES ); return qfalse; } diff --git a/code/renderergl2/tr_fbo.c b/code/renderergl2/tr_fbo.c index c5c641f..f02e6cc 100644 --- a/code/renderergl2/tr_fbo.c +++ b/code/renderergl2/tr_fbo.c @@ -653,9 +653,6 @@ void R_FBOList_f(void) ri.Printf(PRINT_ALL, " %i FBOs\n", tr.numFBOs); } -// FIXME -extern void RB_SetGL2D (void); - void FBO_BlitFromTexture(struct image_s *src, ivec4_t inSrcBox, vec2_t inSrcTexScale, FBO_t *dst, ivec4_t inDstBox, struct shaderProgram_s *shaderProgram, vec4_t inColor, int blend) { ivec4_t dstBox, srcBox; diff --git a/code/renderergl2/tr_shader.c b/code/renderergl2/tr_shader.c index 7ead2e5..8d7ed54 100644 --- a/code/renderergl2/tr_shader.c +++ b/code/renderergl2/tr_shader.c @@ -1714,7 +1714,7 @@ static qboolean ParseShader( char **text ) else if ( token[0] == '{' ) { if ( s >= MAX_SHADER_STAGES ) { - ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s\n", shader.name ); + ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s (max is %i)\n", shader.name, MAX_SHADER_STAGES ); return qfalse; } diff --git a/code/sdl/sdl_input.c b/code/sdl/sdl_input.c index 46f9546..b4cd3bb 100644 --- a/code/sdl/sdl_input.c +++ b/code/sdl/sdl_input.c @@ -802,7 +802,11 @@ static void IN_ProcessEvents( void ) case SDL_MOUSEMOTION: if( mouseActive ) + { + if( !e.motion.xrel && !e.motion.yrel ) + break; Com_QueueEvent( 0, SE_MOUSE, e.motion.xrel, e.motion.yrel, 0, NULL ); + } break; case SDL_MOUSEBUTTONDOWN: @@ -845,11 +849,19 @@ static void IN_ProcessEvents( void ) { case SDL_WINDOWEVENT_RESIZED: { - char width[32], height[32]; - Com_sprintf( width, sizeof( width ), "%d", e.window.data1 ); - Com_sprintf( height, sizeof( height ), "%d", e.window.data2 ); - Cvar_Set( "r_customwidth", width ); - Cvar_Set( "r_customheight", height ); + int width, height; + + width = e.window.data1; + height = e.window.data2; + + // check if size actually changed + if( cls.glconfig.vidWidth == width && cls.glconfig.vidHeight == height ) + { + break; + } + + Cvar_SetValue( "r_customwidth", width ); + Cvar_SetValue( "r_customheight", height ); Cvar_Set( "r_mode", "-1" ); // Wait until user stops dragging for 1 second, so @@ -883,7 +895,6 @@ void IN_Frame( void ) qboolean loading; IN_JoyMove( ); - IN_ProcessEvents( ); // If not DISCONNECTED (main menu) or ACTIVE (in game), we're loading loading = ( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE ); @@ -906,6 +917,8 @@ void IN_Frame( void ) else IN_ActivateMouse( ); + IN_ProcessEvents( ); + // In case we had to delay actual restart of video system if( ( vidRestartTime != 0 ) && ( vidRestartTime < Sys_Milliseconds( ) ) ) { diff --git a/code/server/sv_bot.c b/code/server/sv_bot.c index eb7089e..d92dfca 100644 --- a/code/server/sv_bot.c +++ b/code/server/sv_bot.c @@ -188,7 +188,8 @@ static void BotImport_Trace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mins, ve VectorCopy(trace.plane.normal, bsptrace->plane.normal); bsptrace->plane.signbits = trace.plane.signbits; bsptrace->plane.type = trace.plane.type; - bsptrace->surface.value = trace.surfaceFlags; + bsptrace->surface.value = 0; + bsptrace->surface.flags = trace.surfaceFlags; bsptrace->ent = trace.entityNum; bsptrace->exp_dist = 0; bsptrace->sidenum = 0; @@ -213,7 +214,8 @@ static void BotImport_EntityTrace(bsp_trace_t *bsptrace, vec3_t start, vec3_t mi VectorCopy(trace.plane.normal, bsptrace->plane.normal); bsptrace->plane.signbits = trace.plane.signbits; bsptrace->plane.type = trace.plane.type; - bsptrace->surface.value = trace.surfaceFlags; + bsptrace->surface.value = 0; + bsptrace->surface.flags = trace.surfaceFlags; bsptrace->ent = trace.entityNum; bsptrace->exp_dist = 0; bsptrace->sidenum = 0; diff --git a/code/sys/con_win32.c b/code/sys/con_win32.c index 454012e..e273ff0 100644 --- a/code/sys/con_win32.c +++ b/code/sys/con_win32.c @@ -44,6 +44,7 @@ static int qconsole_history_oldest = 0; static char qconsole_line[ MAX_EDIT_LINE ]; static int qconsole_linelen = 0; static qboolean qconsole_drawinput = qtrue; +static int qconsole_cursor; static HANDLE qconsole_hout; static HANDLE qconsole_hin; @@ -139,6 +140,7 @@ static void CON_HistPrev( void ) Q_strncpyz( qconsole_line, qconsole_history[ qconsole_history_pos ], sizeof( qconsole_line ) ); qconsole_linelen = strlen( qconsole_line ); + qconsole_cursor = qconsole_linelen; } /* @@ -163,6 +165,7 @@ static void CON_HistNext( void ) qconsole_history_pos = pos; qconsole_line[ 0 ] = '\0'; qconsole_linelen = 0; + qconsole_cursor = qconsole_linelen; return; } @@ -170,6 +173,7 @@ static void CON_HistNext( void ) Q_strncpyz( qconsole_line, qconsole_history[ qconsole_history_pos ], sizeof( qconsole_line ) ); qconsole_linelen = strlen( qconsole_line ); + qconsole_cursor = qconsole_linelen; } @@ -233,7 +237,11 @@ static void CON_Show( void ) // set curor position cursorPos.Y = binfo.dwCursorPosition.Y; - cursorPos.X = qconsole_linelen > binfo.srWindow.Right ? binfo.srWindow.Right : qconsole_linelen; + cursorPos.X = qconsole_cursor < qconsole_linelen + ? qconsole_cursor + : qconsole_linelen > binfo.srWindow.Right + ? binfo.srWindow.Right + : qconsole_linelen; SetConsoleCursorPosition( qconsole_hout, cursorPos ); } @@ -358,6 +366,7 @@ char *CON_Input( void ) if( key == VK_RETURN ) { newlinepos = i; + qconsole_cursor = 0; break; } else if( key == VK_UP ) @@ -370,6 +379,34 @@ char *CON_Input( void ) CON_HistNext(); break; } + else if( key == VK_LEFT ) + { + qconsole_cursor--; + if ( qconsole_cursor < 0 ) + { + qconsole_cursor = 0; + } + break; + } + else if( key == VK_RIGHT ) + { + qconsole_cursor++; + if ( qconsole_cursor > qconsole_linelen ) + { + qconsole_cursor = qconsole_linelen; + } + break; + } + else if( key == VK_HOME ) + { + qconsole_cursor = 0; + break; + } + else if( key == VK_END ) + { + qconsole_cursor = qconsole_linelen; + break; + } else if( key == VK_TAB ) { field_t f; @@ -380,6 +417,7 @@ char *CON_Input( void ) Q_strncpyz( qconsole_line, f.buffer, sizeof( qconsole_line ) ); qconsole_linelen = strlen( qconsole_line ); + qconsole_cursor = qconsole_linelen; break; } @@ -389,15 +427,33 @@ char *CON_Input( void ) if( key == VK_BACK ) { - int pos = ( qconsole_linelen > 0 ) ? - qconsole_linelen - 1 : 0; - - qconsole_line[ pos ] = '\0'; - qconsole_linelen = pos; + if ( qconsole_cursor > 0 ) + { + int newlen = ( qconsole_linelen > 0 ) ? qconsole_linelen - 1 : 0; + if ( qconsole_cursor < qconsole_linelen ) + { + memmove( qconsole_line + qconsole_cursor - 1, + qconsole_line + qconsole_cursor, + qconsole_linelen - qconsole_cursor ); + } + + qconsole_line[ newlen ] = '\0'; + qconsole_linelen = newlen; + qconsole_cursor--; + } } else if( c ) { - qconsole_line[ qconsole_linelen++ ] = c; + if ( qconsole_linelen > qconsole_cursor ) + { + memmove( qconsole_line + qconsole_cursor + 1, + qconsole_line + qconsole_cursor, + qconsole_linelen - qconsole_cursor ); + } + + qconsole_line[ qconsole_cursor++ ] = c; + + qconsole_linelen++; qconsole_line[ qconsole_linelen ] = '\0'; } } -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

