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thansen pushed a commit to branch master
in repository aseprite.

commit 2a582638ec89e021ce146dcd30f9a978edb5c110
Author: David Capello <[email protected]>
Date:   Wed Jan 28 11:04:07 2015 -0300

    Fix crash trying to move pixels and the current layer is nullptr
    
    This fix was found thanks to a user provided memory dump. We don't know
    why the layer can be nullptr, but there are some conditions preventing
    this situation already in other places of the StandbyState::onMouseDown()
    member function.
---
 src/app/ui/editor/standby_state.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/app/ui/editor/standby_state.cpp 
b/src/app/ui/editor/standby_state.cpp
index d8fd49c..205de71 100644
--- a/src/app/ui/editor/standby_state.cpp
+++ b/src/app/ui/editor/standby_state.cpp
@@ -243,7 +243,7 @@ bool StandbyState::onMouseDown(Editor* editor, 
MouseMessage* msg)
       if (handle != NoHandle) {
         int x, y, opacity;
         Image* image = location.image(&x, &y, &opacity);
-        if (image) {
+        if (layer && image) {
           if (!layer->isWritable()) {
             StatusBar::instance()->showTip(1000,
               "Layer '%s' is locked", layer->name().c_str());
@@ -258,7 +258,7 @@ bool StandbyState::onMouseDown(Editor* editor, 
MouseMessage* msg)
     }
 
     // Move selected pixels
-    if (editor->isInsideSelection() && msg->left()) {
+    if (layer && editor->isInsideSelection() && msg->left()) {
       if (!layer->isWritable()) {
         StatusBar::instance()->showTip(1000,
           "Layer '%s' is locked", layer->name().c_str());

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