This is an automated email from the git hooks/post-receive script. smcv pushed a commit to branch master in repository game-data-packager.
commit e62b6e3634c66bea3e2c581bd710bd8d20b213a2 Author: Simon McVittie <[email protected]> Date: Mon Apr 27 23:12:18 2015 +0100 doom2-masterlevels: make the "no data" message a modal dialog over the main window This is better Gtk style, avoiding this warning: Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged. and also makes it easier to get an idea of what the launcher looks like even without having the wads installed. --- runtime/doom2-masterlevels.py | 51 +++++++++++++++++++++---------------------- 1 file changed, 25 insertions(+), 26 deletions(-) diff --git a/runtime/doom2-masterlevels.py b/runtime/doom2-masterlevels.py index d561063..bce6ab9 100755 --- a/runtime/doom2-masterlevels.py +++ b/runtime/doom2-masterlevels.py @@ -48,32 +48,6 @@ levels = { } description = dict() -for level in levels.keys(): - level = os.path.splitext(level)[0] - fullpath = '/usr/share/games/doom/%s.wad' % level - if not os.path.isfile(fullpath): - print('\n') - message = fullpath + " is missing !\n\n" \ - "This launcher needs the .wad files from DOOM 2 Master Levels\n" \ - "These can be for example bought on Steam:\n" \ - "http://store.steampowered.com/app/9160/ ;\n" \ - "or found on 'Doom 3: Resurrection of Evil' Xbox game disc\n\n" \ - "The data then need to be put at the right location,\n" \ - "You can use game-data-packager(6) to automate this task.\n" \ - "It will also automatically pick up the data downloaded by a\n" \ - "windows Steam instance running through Wine." - md = Gtk.MessageDialog(None, 0, Gtk.MessageType.WARNING, - Gtk.ButtonsType.OK, message) - md.run() - exit(message) - txt = '/usr/share/doc/doom2-masterlevels-wad/%s.txt' % level - try: - with open(txt, 'r', encoding='latin1') as f: - description[level] = f.read() - except (PermissionError, FileNotFoundError): - description[level] = "failed to read " + txt - - class Launcher: def __init__(self): self.game = None @@ -246,6 +220,31 @@ class Launcher: '-skill', '%d' % self.difficulty]) def main(self): + for level in levels.keys(): + level = os.path.splitext(level)[0] + fullpath = '/usr/share/games/doom/%s.wad' % level + if not os.path.isfile(fullpath): + print('\n') + message = fullpath + " is missing !\n\n" \ + "This launcher needs the .wad files from DOOM 2 Master Levels\n" \ + "These can be for example bought on Steam:\n" \ + "http://store.steampowered.com/app/9160/ ;\n" \ + "or found on 'Doom 3: Resurrection of Evil' Xbox game disc\n\n" \ + "The data then need to be put at the right location,\n" \ + "You can use game-data-packager(6) to automate this task.\n" \ + "It will also automatically pick up the data downloaded by a\n" \ + "windows Steam instance running through Wine." + md = Gtk.MessageDialog(self.window, 0, Gtk.MessageType.WARNING, + Gtk.ButtonsType.OK, message) + md.run() + exit(message) + txt = '/usr/share/doc/doom2-masterlevels-wad/%s.txt' % level + try: + with open(txt, 'r', encoding='latin1') as f: + description[level] = f.read() + except (PermissionError, FileNotFoundError): + description[level] = "failed to read " + txt + Gtk.main() if __name__ == "__main__": -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

