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arand-guest pushed a commit to branch debdir
in repository redeclipse.

commit 36c1851c513c8047fbc5a41fb11abcc53017334d
Author: Arand Nash <ienor...@gmail.com>
Date:   Mon Mar 7 06:06:35 2011 +0000

    Minor tweaks to manpages
---
 reclient.6   | 4 ++--
 redeclipse.6 | 6 +++---
 2 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/reclient.6 b/reclient.6
index 3f841a7..370128e 100644
--- a/reclient.6
+++ b/reclient.6
@@ -36,9 +36,9 @@ Red Eclipse \- Single-player and multi-player first-person 
ego-shooter
 
 .SH DESCRIPTION
 Red Eclipse is a single-player and multi-player first-person ego-shooter, 
built as a total conversion of Cube Engine 2, which lends itself toward a 
balanced gameplay, with a general theme of agility in a variety of environments.
-
+.PP
 The recommended way to change the settings of the client are to edit the 
config.cfg and init.cfg files. Examples are available in 
/usr/share/games/redeclipse/data/examples, most options apply to both the 
client and the server.
-
+.PP
 .I Warning:
 Many of command-line options options will be stored in the init.cfg if used.
 
diff --git a/redeclipse.6 b/redeclipse.6
index be55eb0..b00479f 100644
--- a/redeclipse.6
+++ b/redeclipse.6
@@ -36,14 +36,14 @@ Red Eclipse \- Single-player and multi-player first-person 
ego-shooter
 
 .SH DESCRIPTION
 Red Eclipse is a single-player and multi-player first-person ego-shooter, 
built as a total conversion of Cube Engine 2, which lends itself toward a 
balanced gameplay, with a general theme of agility in a variety of environments.
-
+.PP
 .B redeclipse
 is a script which executes
 .BR reclient (6)
 using the "-p/usr/share/games/redeclipse/data" and "-r" options, it will 
accept any additional options.
-
+.PP
 The recommended way to change the settings of the client are to edit the 
config.cfg and init.cfg files. Examples are available in 
/usr/share/games/redeclipse/data/examples, most options apply to both the 
client and the server.
-
+.PP
 .I Warning:
 Many of command-line options options will be stored in the init.cfg if used.
 

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