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arand-guest pushed a commit to branch debdir
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commit 20894cf11ad3c83c4be9deffa08fd317d446674b
Author: Arand Nash <ienor...@gmail.com>
Date:   Sat Jun 11 03:33:45 2011 +0200

    Remove bin manpages
---
 reclient.6                 | 286 ---------------------------------------------
 redeclipse-server.6        |   4 +-
 redeclipse-server.manpages |   1 -
 redeclipse.6               |   4 +-
 redeclipse.manpages        |   1 -
 reserver.6                 | 163 --------------------------
 6 files changed, 2 insertions(+), 457 deletions(-)

diff --git a/reclient.6 b/reclient.6
deleted file mode 100644
index 8fd7a35..0000000
--- a/reclient.6
+++ /dev/null
@@ -1,286 +0,0 @@
-.ig
-This manual page is Copyright (C) 2011 Arand Nash <ienor...@gmail.com>
-It is released under the MIT Expat License:
-
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and associated documentation files (the "Software"),
- to deal in the Software without restriction, including without limitation
- the rights to use, copy, modify, merge, publish, distribute, sublicense,
- and/or sell copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following conditions:
- .
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- .
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- DEALINGS IN THE SOFTWARE.
-..
-.TH RECLIENT 6
-.SH NAME
-reclient \- client for the Red Eclipse FPS game
-.SH SYNOPSIS
-.B reclient
-[
-.BI \-dw width
-]
-[
-.BI \-dh height
-]
-[
-.BI \-dd depth
-]
-[
-.BI \-dc depth
-]
-[
-.BI \-da samples
-]
-[
-.BR \-dv {0|1}
-]
-[
-.BR \-df {0|1}
-]
-[
-.BI \-ds bits
-]
-[
-.BR \-du {0..3}
-]
-[
-.BR \-k {0|1}
-]
-[
-.BI \-h homedir
-]
-[
-.BI \-p packagedir
-]
-[
-.BR \-v {0..4}
-]
-[
-.BI \-r scriptname
-]
-[
-.BI \-x \(dqcommand(s)\(dq
-]
-[
-.BI \-o sauerdir
-]
-[
-.BI \-ss servertype
-]
-[
-.BI \-sm servermaster
-]
-[
-.BI \-sa servermasterport
-]
-[
-.BI \-g logfile
-]
-.PP
-[
-[
-.BI \-su serveruprate
-]
-[
-.BI \-si serverip
-]
-[
-.BI \-sl defaultmap
-]
-[
-.BI \-sp serverport
-]
-[
-.BI \-sP adminpass
-]
-[
-.BI \-sk joinpass
-]
-]
-.SH DESCRIPTION
-Red Eclipse is a single-player and multi-player first-person ego-shooter, 
built as a total conversion of Cube Engine 2, which lends itself toward a 
balanced gameplay, with a general theme of agility in a variety of environments.
-.PP
-The recommended way to change the settings of the client are to edit the
-.I config.cfg
-and
-.I init.cfg
-files. Examples are available in
-.I /usr/share/games/redeclipse/data/examples/
-.PP
-The redeclipse client starts a local loopback server upon launch which it uses 
to connect to, hence many of the server options are accepted by the redeclipse 
binary as well, to edit the specific settings related to the loopback server, 
use the
-.I localexec.cfg
-and
-.IR localinit.cfg .
-.SH CAVEATS
-Many of these options will, if used, be permanently saved in the init.cfg.
-.SH OPTIONS
-.TP
-.BI \-dw width
-Sets screen width to
-.IR width .
-If height not specified, also sets height to width * 3/4. min is 320.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-dh height
-Sets screen height to
-.IR height .
-If width not specified, also sets width to height * 4/3. min is 320.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-dd depth
-Sets z-buffer depth to
-.IR depth .
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-dc depth
-Sets colour depth (bits per pixel) to
-.IR depth .
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-da samples
-Sets full-scene anti-aliasing (FSAA) to
-.I samples
-samples.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-dv {0|1}
-Turns vertical sync on or off. 0 to disable, 1 to enable. Defaults to 0.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-df {0|1}
-Turns fullscreen mode on or off. 0 to disable, 1 to enable. Defaults to 1.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-ds bits
-Sets stencil buffer bits to
-.IR bits .
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-du {0..3}
-Set shader quality. 0 for none, 1 for shaders with fastest quality, max is 3. 
Defaults to 1 where hardware supports it.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-k {0|1}
-Enables or disables kid mode, which reduces blood and death effects somewhat. 
0 to disable, 1 to enable.
-.TP
-.BI \-h homedir
-Sets your home directory to
-.IR homedir .
-If set, the engine will look for files in your home directory as well as the 
normal installation directory. However, all files will be written to your home 
directory, instead of the normal installation directory. Defaults to 
$HOME/.redeclipse/
-.TP
-.BI \-p packagedir
-Includes the data files found in
-.IR packagedir .
-Can be used for adding additional mods. Packages will be loaded in the order 
specified. By default reclient only inludes data files in the current working 
directory.
-.TP
-.BR \-v {0..4}
-Sets verbosity. This affects how much information is printed to the console. 0 
is the least verbose, 4 is the most verbose.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-r scriptname
-Executes the specified init script before OpenGL and various libraries are 
initialized. If no file specified, executes init.cfg.
-.TP
-.BI \-x "\(dqcommand 1; command 2; ...\(dq"
-.
-Executes a list of commands once the engine has started up and initialized the 
game.
-.TP
-.BI \-o sauerdir
-Sets the path to your Sauerbraten directory. If Red Eclipse can find your 
Sauerbraten directory, you can load and play Sauerbraten maps from withing Red 
Eclipse.
-.TP
-.BR \-ss {0..3}
-Sets server type. 0 for local only, 1 for private, 2 for public, 3 for 
dedicated. Defaults to 1.
-.TP
-.BI \-sm servermaster
-Connects to
-.I servermaster
-to get the list of available servers. May also use this setting if the local 
client server is configured to be public?
-.TP
-.BI \-sa servermasterport
-Contacts the master server using port
-.IR servermasterport .
-.IP
-.BI \-g logfile
-Output log to
-.IR logfile .
-.TP
-.BI \-su serveruprate
-Sets upstream rate to
-.IR serveruprate .
-Do not set this unless you know what you are doing, it should normally be left 
out.
-.IP
-This option is accepted by the client, however it is probably not meant to be 
used and it is unclear if it has any effect.
-.TP
-.BI \-si serverip
-Binds to the ip address
-.IR serverip .
-Only needed for machines with more than one interface.
-.IP
-This option is accepted by the client, however it is probably not meant to be 
used and it is unclear if it has any effect.
-.TP
-.BI \-sl defaultmap
-Sets default map to
-.IR defaultmap .
-.IP
-This option is accepted by the client, however it is probably not meant to be 
used and it is unclear if it has any effect.
-.TP
-.BI \-sp serverport
-sets the server port to
-.IR serverport .
-(Presumably these two are the game data and information ports for the server.)
-.IP
-This option is accepted by the client, however it is probably not meant to be 
used and it is unclear if it has any effect.
-.TP
-.BI \-sP adminpass
-Sets the admin password to
-.IR adminpass .
-.IP
-This option is accepted by the client, however it is probably not meant to be 
used and it is unclear if it has any effect.
-.TP
-.BI \-sk joinpass
-Sets the join password to
-.IR joinpass .
-Users must know the password before they can connect.
-.IP
-This option is accepted by the client, however it is probably not meant to be 
used and it is unclear if it has any effect.
-.SH EXAMPLES
-.B reclient -p/usr/share/games/redeclipse/data
-.RS 4
-Includes data from the specified directory
-.RE
-.B reclient -h$HOME/reclient_configs/
-.RS 4
-Reads and writes the configuration files to the specified directory instead of 
$HOME/.redeclipse/
-.RE
-.B reclient -x"mode 7; trialweapon 0; map hinder"
-.RS 4
-Sets game mode to time trial, trialmode weapon to empty hands, and starts a 
game on the map "hinder".
-.RE
-.SH AUTHORS
-Red Eclipse's main developers are Quinton "quin" Reeves and Lee "eihrul" 
Salzman
-.PP
-This manpage was written by Arand Nash <ienor...@gmail.com>
-.SH HISTORY
-Red Eclipse was forked as a continuation of the game Bloodfrontier, which in 
turn was based on the Cube2 engine and the Sauerbraten game. Red Eclipse and 
Sauerbraten are now developed in parallel.
-.SH "SEE ALSO"
-.BR redeclipse (6),
-.BR reserver (6).
-.BR redeclipse-server (6).
diff --git a/redeclipse-server.6 b/redeclipse-server.6
index 1791b8b..a4ff8ea 100644
--- a/redeclipse-server.6
+++ b/redeclipse-server.6
@@ -78,7 +78,7 @@ Red Eclipse is a single-player and multi-player first-person 
ego-shooter, built
 .PP
 .B redeclipse-server
 is a script which executes
-.BR reserver (6)
+.BR reserver
 using the "-p/usr/share/games/redeclipse/data" option, it will accept any 
additional options.
 .PP
 The recommended way to change the settings of the server is to create and edit 
the files servexec.cfg and servinit.cfg files in your home directory. Examples 
are available in
@@ -175,5 +175,3 @@ This manpage was written by Arand Nash <ienor...@gmail.com>
 Red Eclipse was forked as a continuation of the game Bloodfrontier, which in 
turn was based on the Cube2 engine and the Sauerbraten game. Red Eclipse and 
Sauerbraten are now developed in parallel.
 .SH "SEE ALSO"
 .BR redeclipse (6),
-.BR reclient (6).
-.BR reserver (6).
diff --git a/redeclipse-server.manpages b/redeclipse-server.manpages
index 7d18118..7f056b8 100644
--- a/redeclipse-server.manpages
+++ b/redeclipse-server.manpages
@@ -1,2 +1 @@
 debian/redeclipse-server.6
-debian/reserver.6
diff --git a/redeclipse.6 b/redeclipse.6
index b222747..eb85c4f 100644
--- a/redeclipse.6
+++ b/redeclipse.6
@@ -90,7 +90,7 @@ Red Eclipse is a single-player and multi-player first-person 
ego-shooter, built
 .PP
 .B redeclipse
 is a script which executes
-.BR reclient (6)
+.BR reclient
 from the
 .I /usr/lib/games/redeclipse
 directory using the "-r" option, it will accept any additional options.
@@ -230,6 +230,4 @@ This manpage was written by Arand Nash <ienor...@gmail.com>
 .SH HISTORY
 Red Eclipse was forked as a continuation of the game Bloodfrontier, which in 
turn was based on the Cube2 engine and the Sauerbraten game. Red Eclipse and 
Sauerbraten are now developed in parallel.
 .SH "SEE ALSO"
-.BR reclient (6),
-.BR reserver (6).
 .BR redeclipse-server (6).
diff --git a/redeclipse.manpages b/redeclipse.manpages
index ed25a11..de3bdb2 100644
--- a/redeclipse.manpages
+++ b/redeclipse.manpages
@@ -1,2 +1 @@
 debian/redeclipse.6
-debian/reclient.6
diff --git a/reserver.6 b/reserver.6
deleted file mode 100644
index b0345e9..0000000
--- a/reserver.6
+++ /dev/null
@@ -1,163 +0,0 @@
-.ig
-This manual page is Copyright (C) 2011 Arand Nash <ienor...@gmail.com>
-It is released under the MIT Expat License:
-
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and associated documentation files (the "Software"),
- to deal in the Software without restriction, including without limitation
- the rights to use, copy, modify, merge, publish, distribute, sublicense,
- and/or sell copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following conditions:
- .
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- .
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- DEALINGS IN THE SOFTWARE.
-..
-.TH RESERVER 6
-.SH NAME
-reserver \- server for the Red Eclipse FPS game
-.SH SYNOPSIS
-.B reserver
-[
-.BI \-h homedir
-]
-[
-.BI \-p packagedir
-]
-[
-.BR \-v {0..4}
-]
-[
-.BI \-x \(dqcommand(s)\(dq
-]
-[
-.BI \-o sauerdir
-]
-[
-.BI \-ss servertype
-]
-[
-.BI \-g logfile
-]
-[
-.BI \-su serveruprate
-]
-[
-.BI \-si serverip
-]
-[
-.BI \-sm servermaster
-]
-[
-.BI \-sa servermasterport
-]
-[
-.BI \-sl defaultmap
-]
-[
-.BI \-sp serverport
-]
-[
-.BI \-sP adminpass
-]
-[
-.BI \-sk joinpass
-]
-.SH DESCRIPTION
-Red Eclipse is a single-player and multi-player first-person ego-shooter, 
built as a total conversion of Cube Engine 2, which lends itself toward a 
balanced gameplay, with a general theme of agility in a variety of environments.
-.PP
-The recommended way to change the settings of the server is to create and edit 
the files servexec.cfg and servinit.cfg files in your home directory. Examples 
are available in
-.IR /usr/share/games/redeclipse/data/examples/
-.SH OPTIONS
-.BI \-h homedir
-Sets your home directory to
-.IR homedir .
-This is where servinit.cfg and servexec.cfg are read from, it defaults to 
$HOME/.redeclipse/
-.TP
-.BI \-p packagedir
-Includes the data files found in
-.IR packagedir .
-Can be used for adding additional mods. Packages will be loaded in the order 
specified. By default reserver only inludes data files in the current working 
directory.
-.TP
-.BR \-v {0..4}
-Sets verbosity. This affects how much information is printed to the console. 0 
is the least verbose, 4 is the most verbose.
-.TP
-.BI \-x "\(dqcommand 1; command 2; ...\(dq"
-.
-Executes a list of commands once the engine has started up and initialized the 
game.
-.TP
-.BI \-o sauerdir
-Sets the path to your Sauerbraten directory. If Red Eclipse can find your 
Sauerbraten directory, you can load and play Sauerbraten maps from withing Red 
Eclipse.
-.TP
-.BR \-ss {0..3}
-Sets server type. 0 for local only, 1 for private, 2 for public, 3 for 
dedicated. Defaults to 1.
-.TP
-.BI \-g logfile
-Output log to
-.IR logfile .
-.TP
-.BI \-su serveruprate
-Sets upstream rate to
-.IR serveruprate .
-Do not set this unless you know what you are doing, it should normally be left 
out.
-.TP
-.BI \-sc maxclients
-Sets the maximum number of clients to
-.IR maxclients .
-.TP
-.BI \-si serverip
-Binds to the ip address
-.IR serverip .
-Only needed for machines with more than one interface.
-.TP
-.BI \-sm servermaster
-uses
-.I servermaster
-as the master server.
-.TP
-.BI \-sa servermasterport
-Contacts the master server using port
-.IR servermasterport .
-.TP
-.BI \-sl defaultmap
-Sets default map to
-.IR defaultmap .
-.TP
-.BI \-sp serverport
-sets the server port to
-.IR serverport .
-.TP
-.BI \-sP adminpass
-Sets the admin password to
-.IR adminpass .
-.TP
-.BI \-sk joinpass
-Sets the join password to
-.IR joinpass .
-Users must know the password before they can connect.
-.SH EXAMPLES
-.B reserver -p/usr/share/games/redeclipse/data -ss0 -slbath
-.RS 4
-Includes data from the specified directory, sets the server type to local 
(LAN) and sets the default map to "bath"
-.RE
-.B reserver -h$HOME/reserver_configs/
-.RS 4
-Reads and writes the configuration files to the specified directory instead of 
$HOME/.redeclipse/
-.RE
-.SH AUTHORS
-Red Eclipse's main developers are Quinton "quin" Reeves and Lee "eihrul" 
Salzman
-.PP
-This manpage was written by Arand Nash <ienor...@gmail.com>
-.SH HISTORY
-Red Eclipse was forked as a continuation of the game Bloodfrontier, which in 
turn was based on the Cube2 engine and the Sauerbraten game. Red Eclipse and 
Sauerbraten are now developed in parallel.
-.SH "SEE ALSO"
-.BR redeclipse (6),
-.BR reclient (6).
-.BR redeclipse-server (6).

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/redeclipse.git

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