This is an automated email from the git hooks/post-receive script. smcv pushed a commit to branch master in repository game-data-packager.
commit 7f412a9456812713aa2350b20950aedc3b9a4a1e Author: Simon McVittie <[email protected]> Date: Sun Jul 12 17:18:57 2015 +0100 Where SVG icons exist, strip Inkscape-specific code for the installed .svgz version --- Makefile | 5 ++++- debian/changelog | 2 ++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/Makefile b/Makefile index b3310b1..a98507c 100644 --- a/Makefile +++ b/Makefile @@ -42,6 +42,9 @@ out/changelog.gz: debian/changelog out/game-data-packager: run install -m644 run out/game-data-packager +out/%.svg: data/%.svg + inkscape --export-plain-svg=$@ $< + out/memento-mori.svg: data/memento-mori-2.svg inkscape --export-plain-svg=$@ --export-id=layer1 --export-id-only $< @@ -54,7 +57,7 @@ out/%.png: data/%.xpm out/%.png: data/%.svg inkscape --export-png=$@ -w96 -h96 $< -out/%.svgz: data/%.svg +out/%.svgz: out/%.svg gzip -nc $< > $@ $(DIRS): diff --git a/debian/changelog b/debian/changelog index e5e8f2a..3cdbc7c 100644 --- a/debian/changelog +++ b/debian/changelog @@ -61,6 +61,8 @@ game-data-packager (42) UNRELEASED; urgency=medium * Do not generate a .svgz icon from memento-mori-2.svg, which uses relatively complex SVG features that librsvg cannot render * Where SVG icons exist, generate PNGs from those, not XPM icons + * Where SVG icons exist, strip Inkscape-specific code for the + installed .svgz version * chex.svg: make the icon square -- Simon McVittie <[email protected]> Sun, 03 May 2015 14:34:00 +0200 -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

