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jcowgill-guest pushed a commit to branch experimental
in repository dolphin-emu.

commit f1ef00349c26c87bb725cc2c72dfa915a37e3d04
Author: James Cowgill <[email protected]>
Date:   Sun Sep 6 00:37:34 2015 +0100

    Drop all patches
    
    All patches (or alternate solutions) applied upstream.
---
 debian/patches/01_fixes-for-gcc-4.9.patch          |  22 -
 debian/patches/02_fixes-for-libav-10.patch         |  53 --
 debian/patches/03_fixes-for-polarssl-1.3.patch     | 191 ------
 debian/patches/04_use-polarssl-aes.patch           | 256 -------
 debian/patches/05_remove-powerpcdisasm.patch       |  62 --
 debian/patches/06_fix-findminiupnpc-warnings.patch |  24 -
 debian/patches/07_cmake-sfml-fixes.patch           |  27 -
 debian/patches/08_sfml-use-2.1.patch               | 755 ---------------------
 debian/patches/09_arm-use-gl.patch                 |  16 -
 debian/patches/10_include_findx11.patch            |  19 -
 debian/patches/series                              |  10 -
 11 files changed, 1435 deletions(-)

diff --git a/debian/patches/01_fixes-for-gcc-4.9.patch 
b/debian/patches/01_fixes-for-gcc-4.9.patch
deleted file mode 100644
index 0726ee4..0000000
--- a/debian/patches/01_fixes-for-gcc-4.9.patch
+++ /dev/null
@@ -1,22 +0,0 @@
-Description: Fix redeclaration of _mm_shuffle_epi8 in GCC 4.9
- Backported from upstream commit.
-Author: James Cowgill <[email protected]>
-Author: Ryan Houdek <[email protected]>
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/7c1ac441f633220365d0feef3871f891e7ed7a43
-
---- a/Source/Core/Common/Src/CommonFuncs.h
-+++ b/Source/Core/Common/Src/CommonFuncs.h
-@@ -30,7 +30,12 @@ struct ArraySizeImpl : public std::exten
- #define b32(x)  (b16(x) | (b16(x) >>16) )
- #define ROUND_UP_POW2(x)      (b32(x - 1) + 1)
- 
--#if defined __GNUC__ && !defined __SSSE3__ && !defined _M_GENERIC
-+#ifndef __GNUC_PREREQ
-+      #define __GNUC_PREREQ(a, b) 0
-+#endif
-+
-+#if (defined __GNUC__ && !__GNUC_PREREQ(4,9))  \
-+      && !defined __SSSE3__ && !defined _M_GENERIC
- #include <emmintrin.h>
- static __inline __m128i __attribute__((__always_inline__))
- _mm_shuffle_epi8(__m128i a, __m128i mask)
diff --git a/debian/patches/02_fixes-for-libav-10.patch 
b/debian/patches/02_fixes-for-libav-10.patch
deleted file mode 100644
index 5d265f5..0000000
--- a/debian/patches/02_fixes-for-libav-10.patch
+++ /dev/null
@@ -1,53 +0,0 @@
-Description: Copy avcodec_encode_video from libav so it compiles with newer 
versions.
- Will not be needed in next dolphin version.
-Author: Brandon Barnes <[email protected]>
-Forwarded: not-needed
-
---- a/Source/Core/VideoCommon/Src/AVIDump.cpp
-+++ b/Source/Core/VideoCommon/Src/AVIDump.cpp
-@@ -243,6 +243,45 @@ bool AVIDump::Start(int w, int h)
-       return CreateFile();
- }
- 
-+#if (LIBAVCODEC_VERSION_MAJOR >= 55)
-+
-+#define CODEC_ID_FFV1 AV_CODEC_ID_FFV1
-+
-+// Shamelessly copied from libav-9.13 utils.c
-+int avcodec_encode_video(AVCodecContext *avctx, uint8_t *buf, int buf_size,
-+                                             const AVFrame *pict)
-+{
-+    AVPacket pkt;
-+    int ret, got_packet = 0;
-+
-+    if (buf_size < FF_MIN_BUFFER_SIZE) {
-+        av_log(avctx, AV_LOG_ERROR, "buffer smaller than minimum size\n");
-+        return -1;
-+    }
-+
-+    av_init_packet(&pkt);
-+    pkt.data = buf;
-+    pkt.size = buf_size;
-+
-+    ret = avcodec_encode_video2(avctx, &pkt, pict, &got_packet);
-+    if (!ret && got_packet && avctx->coded_frame) {
-+        avctx->coded_frame->pts       = pkt.pts;
-+        avctx->coded_frame->key_frame = !!(pkt.flags & AV_PKT_FLAG_KEY);
-+    }
-+
-+    /* free any side data since we cannot return it */
-+    if (pkt.side_data_elems > 0) {
-+        int i;
-+        for (i = 0; i < pkt.side_data_elems; i++)
-+            av_free(pkt.side_data[i].data);
-+        av_freep(&pkt.side_data);
-+        pkt.side_data_elems = 0;
-+    }
-+
-+    return ret ? ret : pkt.size;
-+}
-+#endif
-+
- bool AVIDump::CreateFile()
- {
-       AVCodec *codec = NULL;
diff --git a/debian/patches/03_fixes-for-polarssl-1.3.patch 
b/debian/patches/03_fixes-for-polarssl-1.3.patch
deleted file mode 100644
index 76f440c..0000000
--- a/debian/patches/03_fixes-for-polarssl-1.3.patch
+++ /dev/null
@@ -1,191 +0,0 @@
-Description: Update to PolarSSL 1.3 API
-Author: James Cowgill <[email protected]>
-Author: Tillmann Karras <[email protected]>
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/33beaf20f3c511bf2c6b751366b38b3eb023aad7
-
---- a/CMakeTests/FindPolarSSL.cmake
-+++ b/CMakeTests/FindPolarSSL.cmake
-@@ -31,23 +31,23 @@ if (POLARSSL_FOUND)
-       check_cxx_source_compiles("
-       #include <polarssl/net.h>
-       #include <polarssl/ssl.h>
--      #include <polarssl/havege.h>
-+      #include <polarssl/entropy.h>
-       int main()
-       {
--      ssl_context ctx;
--      ssl_session session;
--      havege_state hs;
-+              ssl_context ctx;
-+              ssl_session session;
-+              entropy_context entropy;
- 
--      ssl_init(&ctx);
--      havege_init(&hs);
--      ssl_set_rng(&ctx, havege_random, &hs);
--      ssl_set_session(&ctx, &session);
-+              ssl_init(&ctx);
-+              entropy_init(&entropy);
-+              ssl_set_rng(&ctx, entropy_func, &entropy);
-+              ssl_set_session(&ctx, &session);
- 
--      ssl_close_notify(&ctx);
--      ssl_session_free(&session);
--      ssl_free(&ctx);
-+              ssl_close_notify(&ctx);
-+              ssl_session_free(&session);
-+              ssl_free(&ctx);
- 
--      return 0;
-+              return 0;
-       }"
-       POLARSSL_WORKS)
- 
---- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net_ssl.cpp
-+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net_ssl.cpp
-@@ -28,12 +28,12 @@ CWII_IPC_HLE_Device_net_ssl::~CWII_IPC_H
-                       ssl_session_free(&_SSL[i].session);
-                       ssl_free(&_SSL[i].ctx);
- 
--                      x509_free(&_SSL[i].cacert);
--                      x509_free(&_SSL[i].clicert);
-+                      x509_crt_free(&_SSL[i].cacert);
-+                      x509_crt_free(&_SSL[i].clicert);
- 
-                       memset(&_SSL[i].ctx, 0, sizeof(ssl_context));
-                       memset(&_SSL[i].session, 0, sizeof(ssl_session));
--                      memset(&_SSL[i].hs, 0, sizeof(havege_state));
-+                      memset(&_SSL[i].entropy, 0, sizeof(entropy_context));
-                       memset(_SSL[i].hostname, 0, NET_SSL_MAX_HOSTNAME_LEN);
- 
-                       _SSL[i].active = false;
-@@ -147,13 +147,12 @@ bool CWII_IPC_HLE_Device_net_ssl::IOCtlV
-                               goto _SSL_NEW_ERROR;
-                       }
- 
--                      havege_init(&_SSL[sslID].hs);
--                      ssl_set_rng(&_SSL[sslID].ctx, havege_random, 
&_SSL[sslID].hs);
-+                      entropy_init(&_SSL[sslID].entropy);
-+                      ssl_set_rng(&_SSL[sslID].ctx, entropy_func, 
&_SSL[sslID].entropy);
- 
-                       // For some reason we can't use TLSv1.2, v1.1 and below 
are fine!
-                       ssl_set_max_version(&_SSL[sslID].ctx, 
SSL_MAJOR_VERSION_3, SSL_MINOR_VERSION_2);
- 
--                      ssl_set_ciphersuites(&_SSL[sslID].ctx, 
ssl_default_ciphersuites);
-                       ssl_set_session(&_SSL[sslID].ctx, &_SSL[sslID].session);
- 
-                       ssl_set_endpoint(&_SSL[sslID].ctx, SSL_IS_CLIENT);
-@@ -192,12 +191,12 @@ _SSL_NEW_ERROR:
-                       ssl_session_free(&_SSL[sslID].session);
-                       ssl_free(&_SSL[sslID].ctx);
- 
--                      x509_free(&_SSL[sslID].cacert);
--                      x509_free(&_SSL[sslID].clicert);
-+                      x509_crt_free(&_SSL[sslID].cacert);
-+                      x509_crt_free(&_SSL[sslID].clicert);
- 
-                       memset(&_SSL[sslID].ctx, 0, sizeof(ssl_context));
-                       memset(&_SSL[sslID].session, 0, sizeof(ssl_session));
--                      memset(&_SSL[sslID].hs, 0, sizeof(havege_state));
-+                      memset(&_SSL[sslID].entropy, 0, 
sizeof(entropy_context));
-                       memset(_SSL[sslID].hostname, 0, 
NET_SSL_MAX_HOSTNAME_LEN);
- 
-                       _SSL[sslID].active = false;
-@@ -231,7 +230,7 @@ _SSL_NEW_ERROR:
-               int sslID = Memory::Read_U32(BufferOut) - 1;
-               if (SSLID_VALID(sslID))
-               {
--                      int ret = x509parse_crt_der(
-+                      int ret = x509_crt_parse_der(
-                               &_SSL[sslID].cacert,
-                               Memory::GetPointer(BufferOut2),
-                               BufferOutSize2);
-@@ -268,23 +267,23 @@ _SSL_NEW_ERROR:
-               if (SSLID_VALID(sslID))
-               {
-                       std::string 
cert_base_path(File::GetUserPath(D_WIIUSER_IDX));
--                      int ret = x509parse_crtfile(&_SSL[sslID].clicert, 
(cert_base_path + "clientca.pem").c_str());
--                      int rsa_ret = x509parse_keyfile(&_SSL[sslID].rsa, 
(cert_base_path + "clientcakey.pem").c_str(), NULL);
--                      if (ret || rsa_ret)
-+                      int ret = x509_crt_parse_file(&_SSL[sslID].clicert, 
(cert_base_path + "clientca.pem").c_str());
-+                      int pk_ret = pk_parse_keyfile(&_SSL[sslID].pk, 
(cert_base_path + "clientcakey.pem").c_str(), NULL);
-+                      if (ret || pk_ret)
-                       {
--                              x509_free(&_SSL[sslID].clicert);
--                              rsa_free(&_SSL[sslID].rsa);
--                              memset(&_SSL[sslID].clicert, 0, 
sizeof(x509_cert));
--                              memset(&_SSL[sslID].rsa, 0, 
sizeof(rsa_context));
-+                              x509_crt_free(&_SSL[sslID].clicert);
-+                              pk_free(&_SSL[sslID].pk);
-+                              memset(&_SSL[sslID].clicert, 0, 
sizeof(x509_crt));
-+                              memset(&_SSL[sslID].pk, 0, sizeof(pk_context));
-                               Memory::Write_U32(SSL_ERR_FAILED, _BufferIn);
-                       }
-                       else
-                       {
--                              ssl_set_own_cert(&_SSL[sslID].ctx, 
&_SSL[sslID].clicert, &_SSL[sslID].rsa);
-+                              ssl_set_own_cert(&_SSL[sslID].ctx, 
&_SSL[sslID].clicert, &_SSL[sslID].pk);
-                               Memory::Write_U32(SSL_OK, _BufferIn);
-                       }
- 
--                      INFO_LOG(WII_IPC_SSL, 
"IOCTLV_NET_SSL_SETBUILTINCLIENTCERT = (%d, %d)", ret, rsa_ret);
-+                      INFO_LOG(WII_IPC_SSL, 
"IOCTLV_NET_SSL_SETBUILTINCLIENTCERT = (%d, %d)", ret, pk_ret);
-               }
-               else
-               {
-@@ -306,10 +305,10 @@ _SSL_NEW_ERROR:
-               int sslID = Memory::Read_U32(BufferOut) - 1;
-               if (SSLID_VALID(sslID))
-               {
--                      x509_free(&_SSL[sslID].clicert);
--                      rsa_free(&_SSL[sslID].rsa);
--                      memset(&_SSL[sslID].clicert, 0, sizeof(x509_cert));
--                      memset(&_SSL[sslID].rsa, 0, sizeof(rsa_context));
-+                      x509_crt_free(&_SSL[sslID].clicert);
-+                      pk_free(&_SSL[sslID].pk);
-+                      memset(&_SSL[sslID].clicert, 0, sizeof(x509_crt));
-+                      memset(&_SSL[sslID].pk, 0, sizeof(pk_context));
- 
-                       ssl_set_own_cert(&_SSL[sslID].ctx, NULL, NULL);
-                       Memory::Write_U32(SSL_OK, _BufferIn);
-@@ -328,10 +327,10 @@ _SSL_NEW_ERROR:
-               {
-                       std::string 
cert_base_path(File::GetUserPath(D_WIIUSER_IDX));
- 
--                      int ret = x509parse_crtfile(&_SSL[sslID].cacert, 
(cert_base_path + "rootca.pem").c_str());
-+                      int ret = x509_crt_parse_file(&_SSL[sslID].cacert, 
(cert_base_path + "rootca.pem").c_str());
-                       if (ret)
-                       {
--                              x509_free(&_SSL[sslID].clicert);
-+                              x509_crt_free(&_SSL[sslID].clicert);
-                               Memory::Write_U32(SSL_ERR_FAILED, _BufferIn);
-                       }
-                       else
---- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h
-+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h
-@@ -7,9 +7,9 @@
- 
- #include "WII_IPC_HLE_Device.h"
- 
-+#include <polarssl/entropy.h>
- #include <polarssl/net.h>
- #include <polarssl/ssl.h>
--#include <polarssl/havege.h>
- 
- #define NET_SSL_MAX_HOSTNAME_LEN 256
- #define NET_SSL_MAXINSTANCES 4
-@@ -57,10 +57,10 @@ enum SSL_IOCTL
- typedef struct {
-       ssl_context ctx;
-       ssl_session session;
--      havege_state hs;
--      x509_cert cacert;
--      x509_cert clicert;
--      rsa_context rsa;
-+      entropy_context entropy;
-+      x509_crt cacert;
-+      x509_crt clicert;
-+      pk_context pk;
-       int sockfd;
-       char hostname[NET_SSL_MAX_HOSTNAME_LEN];
-       bool active;
diff --git a/debian/patches/04_use-polarssl-aes.patch 
b/debian/patches/04_use-polarssl-aes.patch
deleted file mode 100644
index 20dbb46..0000000
--- a/debian/patches/04_use-polarssl-aes.patch
+++ /dev/null
@@ -1,256 +0,0 @@
-Description: Use PolarSSL's AES implementation instead of OpenSSL
- Backported from upstream commit.
-Author: James Cowgill <[email protected]>
-Author: Ryan Houdek <[email protected]>
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/8e73e8ae5fad7f1f893832fcaf14b04e5e052795
-
---- a/Source/Core/Common/CMakeLists.txt
-+++ b/Source/Core/Common/CMakeLists.txt
-@@ -24,8 +24,6 @@ set(SRCS     Src/BreakPoints.cpp
-                       Src/x64ABI.cpp
-                       Src/x64Analyzer.cpp
-                       Src/x64Emitter.cpp
--                      Src/Crypto/aes_cbc.cpp
--                      Src/Crypto/aes_core.cpp
-                       Src/Crypto/bn.cpp
-                       Src/Crypto/ec.cpp)
- 
---- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp
-+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp
-@@ -38,7 +38,7 @@
- #include "../PowerPC/PowerPC.h"
- #include "../VolumeHandler.h"
- #include "FileUtil.h"
--#include "Crypto/aes.h"
-+#include <polarssl/aes.h>
- #include "ConfigManager.h"
- 
- #include "../Boot/Boot_DOL.h"
-@@ -859,10 +859,10 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32
-                       u8* newIV               = 
Memory::GetPointer(Buffer.PayloadBuffer[0].m_Address);
-                       u8* destination = 
Memory::GetPointer(Buffer.PayloadBuffer[1].m_Address);
- 
--                      AES_KEY AESKey;
--                      AES_set_encrypt_key(keyTable[keyIndex], 128, &AESKey);
-+                      aes_context AES_ctx;
-+                      aes_setkey_enc(&AES_ctx, keyTable[keyIndex], 128);
-                       memcpy(newIV, IV, 16);
--                      AES_cbc_encrypt(source, destination, size, &AESKey, 
newIV, AES_ENCRYPT);
-+                      aes_crypt_cbc(&AES_ctx, AES_ENCRYPT, size, newIV, 
source, destination);
- 
-                       _dbg_assert_msg_(WII_IPC_ES, keyIndex == 6, 
"IOCTL_ES_ENCRYPT: Key type is not SD, data will be crap");
-               }
-@@ -877,10 +877,10 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32
-                       u8* newIV               = 
Memory::GetPointer(Buffer.PayloadBuffer[0].m_Address);
-                       u8* destination = 
Memory::GetPointer(Buffer.PayloadBuffer[1].m_Address);
- 
--                      AES_KEY AESKey;
--                      AES_set_decrypt_key(keyTable[keyIndex], 128, &AESKey);
-+                      aes_context AES_ctx;
-+                      aes_setkey_dec(&AES_ctx, keyTable[keyIndex], 128);
-                       memcpy(newIV, IV, 16);
--                      AES_cbc_encrypt(source, destination, size, &AESKey, 
newIV, AES_DECRYPT);
-+                      aes_crypt_cbc(&AES_ctx, AES_DECRYPT, size, newIV, 
source, destination);
- 
-                       _dbg_assert_msg_(WII_IPC_ES, keyIndex == 6, 
"IOCTL_ES_DECRYPT: Key type is not SD, data will be crap");
-               }
---- a/Source/Core/DiscIO/Src/NANDContentLoader.cpp
-+++ b/Source/Core/DiscIO/Src/NANDContentLoader.cpp
-@@ -6,7 +6,7 @@
- 
- #include <algorithm>
- #include <cctype>
--#include "Crypto/aes.h"
-+#include <polarssl/aes.h>
- #include "MathUtil.h"
- #include "FileUtil.h"
- #include "Log.h"
-@@ -286,10 +286,10 @@ bool CNANDContentLoader::Initialize(cons
- }
- void CNANDContentLoader::AESDecode(u8* _pKey, u8* _IV, u8* _pSrc, u32 _Size, 
u8* _pDest)
- {
--      AES_KEY AESKey;
-+      aes_context AES_ctx;
- 
--      AES_set_decrypt_key(_pKey, 128, &AESKey);
--      AES_cbc_encrypt(_pSrc, _pDest, _Size, &AESKey, _IV, AES_DECRYPT);
-+      aes_setkey_dec(&AES_ctx, _pKey, 128);
-+      aes_crypt_cbc(&AES_ctx, AES_DECRYPT, _Size, _IV, _pSrc, _pDest);
- }
- 
- void CNANDContentLoader::GetKeyFromTicket(u8* pTicket, u8* pTicketKey)
---- a/Source/Core/DiscIO/Src/VolumeCreator.cpp
-+++ b/Source/Core/DiscIO/Src/VolumeCreator.cpp
-@@ -4,7 +4,7 @@
- 
- #include <vector>
- 
--#include "Crypto/aes.h"
-+#include <polarssl/aes.h>
- 
- #include "VolumeCreator.h"
- 
-@@ -183,11 +183,11 @@ static IVolume* CreateVolumeFromCryptedW
-                       memset(IV, 0, 16);
-                       _rReader.Read(rPartition.Offset + 0x44c, 8, IV);
- 
--                      AES_KEY AES_KEY;
--                      AES_set_decrypt_key((Korean ? g_MasterKeyK : 
g_MasterKey), 128, &AES_KEY);
-+                      aes_context AES_ctx;
-+                      aes_setkey_dec(&AES_ctx, (Korean ? g_MasterKeyK : 
g_MasterKey), 128);
- 
-                       u8 VolumeKey[16];
--                      AES_cbc_encrypt(SubKey, VolumeKey, 16, &AES_KEY, IV, 
AES_DECRYPT);
-+                      aes_crypt_cbc(&AES_ctx, AES_DECRYPT, 16, IV, SubKey, 
VolumeKey);
- 
-                       // -1 means the caller just wanted the partition with 
matching type
-                       if ((int)_VolumeNum == -1 || i == _VolumeNum)
---- a/Source/Core/DiscIO/Src/VolumeWiiCrypted.cpp
-+++ b/Source/Core/DiscIO/Src/VolumeWiiCrypted.cpp
-@@ -18,7 +18,8 @@ CVolumeWiiCrypted::CVolumeWiiCrypted(IBl
-       dataOffset(0x20000),
-       m_LastDecryptedBlockOffset(-1)
- {
--      AES_set_decrypt_key(_pVolumeKey, 128, &m_AES_KEY);
-+      m_AES_ctx = new aes_context;
-+      aes_setkey_dec(m_AES_ctx, _pVolumeKey, 128);
-       m_pBuffer = new u8[0x8000];
- }
- 
-@@ -29,6 +30,8 @@ CVolumeWiiCrypted::~CVolumeWiiCrypted()
-       m_pReader = NULL;
-       delete[] m_pBuffer;
-       m_pBuffer = NULL;
-+      delete m_AES_ctx;
-+      m_AES_ctx = NULL;
- }
- 
- bool CVolumeWiiCrypted::RAWRead( u64 _Offset, u64 _Length, u8* _pBuffer ) 
const
-@@ -67,7 +70,7 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOf
-               if (m_LastDecryptedBlockOffset != Block)
-               {
-                       memcpy(IV, m_pBuffer + 0x3d0, 16);
--                      AES_cbc_encrypt(m_pBuffer + 0x400, 
m_LastDecryptedBlock, 0x7C00, &m_AES_KEY, IV, AES_DECRYPT);
-+                      aes_crypt_cbc(m_AES_ctx, AES_DECRYPT, 0x7C00, IV, 
m_pBuffer + 0x400, m_LastDecryptedBlock);
- 
-                       m_LastDecryptedBlockOffset = Block;
-               }
-@@ -250,7 +253,8 @@ bool CVolumeWiiCrypted::CheckIntegrity()
-                       NOTICE_LOG(DISCIO, "Integrity Check: fail at cluster 
%d: could not read metadata", clusterID);
-                       return false;
-               }
--              AES_cbc_encrypt(clusterMDCrypted, clusterMD, 0x400, &m_AES_KEY, 
IV, AES_DECRYPT);
-+              aes_crypt_cbc(m_AES_ctx, AES_DECRYPT, 0x400, IV, 
clusterMDCrypted, clusterMD);
-+
- 
-               // Some clusters have invalid data and metadata because they 
aren't
-               // meant to be read by the game (for example, holes between 
files). To
---- a/Source/Core/DiscIO/Src/VolumeWiiCrypted.h
-+++ b/Source/Core/DiscIO/Src/VolumeWiiCrypted.h
-@@ -7,7 +7,7 @@
- 
- #include "Volume.h"
- #include "Blob.h"
--#include "Crypto/aes.h"
-+#include <polarssl/aes.h>
- 
- // --- this volume type is used for encrypted Wii images ---
- 
-@@ -38,7 +38,7 @@ private:
-       IBlobReader* m_pReader;
- 
-       u8* m_pBuffer;
--      AES_KEY m_AES_KEY;
-+      aes_context* m_AES_ctx;
- 
-       u64 m_VolumeOffset;
-       u64 dataOffset;
---- a/Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp
-+++ b/Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp
-@@ -78,7 +78,7 @@ CWiiSaveCrypted::CWiiSaveCrypted(const c
- 
-       if (!TitleID) // Import
-       {
--              AES_set_decrypt_key(SDKey, 128, &m_AES_KEY);
-+              aes_setkey_dec(&m_AES_ctx, SDKey, 128);
-                       b_valid = true;
-                       ReadHDR();
-                       ReadBKHDR();
-@@ -95,7 +95,7 @@ CWiiSaveCrypted::CWiiSaveCrypted(const c
-       }
-       else
-       {
--              AES_set_encrypt_key(SDKey, 128, &m_AES_KEY);
-+              aes_setkey_enc(&m_AES_ctx, SDKey, 128);
-               
-               if (getPaths(true))
-               {
-@@ -133,7 +133,7 @@ void CWiiSaveCrypted::ReadHDR()
-       }
-       fpData_bin.Close();
- 
--      AES_cbc_encrypt((const u8*)&_encryptedHeader, (u8*)&_header, HEADER_SZ, 
&m_AES_KEY, SD_IV, AES_DECRYPT);
-+      aes_crypt_cbc(&m_AES_ctx, AES_DECRYPT, HEADER_SZ, SD_IV, (const 
u8*)&_encryptedHeader, (u8*)&_header);
-       u32 bannerSize = Common::swap32(_header.hdr.BannerSize);
-       if ((bannerSize < FULL_BNR_MIN) || (bannerSize > FULL_BNR_MAX) ||
-               (((bannerSize - BNR_SZ) % ICON_SZ) != 0))
-@@ -197,7 +197,7 @@ void CWiiSaveCrypted::WriteHDR()
-       md5((u8*)&_header, HEADER_SZ, md5_calc);
-       memcpy(_header.hdr.Md5, md5_calc, 0x10);
- 
--      AES_cbc_encrypt((const unsigned char *)&_header, 
(u8*)&_encryptedHeader, HEADER_SZ, &m_AES_KEY, SD_IV, AES_ENCRYPT);
-+      aes_crypt_cbc(&m_AES_ctx, AES_ENCRYPT, HEADER_SZ, SD_IV, (const 
u8*)&_header, (u8*)&_encryptedHeader);
-       
-       File::IOFile fpData_bin(encryptedSavePath, "wb");
-       if (!fpData_bin.WriteBytes(&_encryptedHeader, HEADER_SZ))
-@@ -332,7 +332,7 @@ void CWiiSaveCrypted::ImportWiiSaveFiles
-                               
-                               
-                               memcpy(IV, _tmpFileHDR.IV, 0x10);
--                              AES_cbc_encrypt((const unsigned char 
*)&_encryptedData[0], &_data[0], RoundedFileSize, &m_AES_KEY, IV, AES_DECRYPT);
-+                              aes_crypt_cbc(&m_AES_ctx, AES_DECRYPT, 
RoundedFileSize, IV, (const u8*)&_encryptedData[0], &_data[0]);
-       
-                               if (!File::Exists(fullFilePath) || 
AskYesNoT("%s already exists, overwrite?", fullFilePath.c_str()))
-                               {
-@@ -421,7 +421,7 @@ void CWiiSaveCrypted::ExportWiiSaveFiles
-                               b_valid = false;
-                       }
- 
--                      AES_cbc_encrypt((const u8*)&_data[0], 
&_encryptedData[0], _roundedfileSize, &m_AES_KEY, tmpFileHDR.IV, AES_ENCRYPT);
-+                      aes_crypt_cbc(&m_AES_ctx, AES_ENCRYPT, 
_roundedfileSize, tmpFileHDR.IV, (const u8*)&_data[0], &_encryptedData[0]);
-                       
-                       File::IOFile fpData_bin(encryptedSavePath, "ab");
-                       if (!fpData_bin.WriteBytes(&_encryptedData[0], 
_roundedfileSize))
---- a/Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.h
-+++ b/Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.h
-@@ -6,8 +6,8 @@
- #define _WII_SAVE_CRYPTED
- 
- #include "StringUtil.h"
--#include "Crypto/aes.h"
- #include "Crypto/tools.h"
-+#include <polarssl/aes.h>
- #include "polarssl/md5.h"
- 
- // --- this is used for encrypted Wii save files
-@@ -35,8 +35,7 @@ private:
-       bool getPaths(bool forExport = false);
-       void ScanForFiles(std::string savDir, 
std::vector<std::string>&FilesList, u32 *_numFiles, u32 *_sizeFiles);
- 
--
--      AES_KEY m_AES_KEY;
-+      aes_context m_AES_ctx;
-       u8 SD_IV[0x10];
-       std::vector<std::string> FilesList;
- 
---- a/Source/Core/Core/Src/ec_wii.cpp
-+++ b/Source/Core/Core/Src/ec_wii.cpp
-@@ -10,7 +10,7 @@
- #include <stdio.h>
- #include <string.h>
- #include "Common.h"
--#include "Crypto/aes.h"
-+#include <polarssl/aes.h>
- #include "polarssl/sha1.h"
- #include "Crypto/tools.h"
- #include "FileUtil.h"
diff --git a/debian/patches/05_remove-powerpcdisasm.patch 
b/debian/patches/05_remove-powerpcdisasm.patch
deleted file mode 100644
index 5659335..0000000
--- a/debian/patches/05_remove-powerpcdisasm.patch
+++ /dev/null
@@ -1,62 +0,0 @@
-Description: Disable non-free PowerPC disassembler
- Replace disassembler code with an empty stub.
- Upstream have a new version which is free, but it's too big to backport.
-Author: Brandon Barnes <[email protected]>
-Forwarded: not-needed
-
---- /dev/null
-+++ b/Externals/Bochs_disasm/PowerPCDisasm.cpp
-@@ -0,0 +1,13 @@
-+/**
-+* This is a do-nothing stub to replace the PowerPC Disassembler module written
-+* by Frank Willie
-+* Copyright (c) 2013 Brandon Barnes <[email protected]>
-+* This file is public domain
-+*/
-+
-+#include <stdio.h>
-+
-+void DisassembleGekko(unsigned int unused1, unsigned int unused2, char * 
dest, int max_size)
-+{
-+      snprintf(dest, max_size, "(not supported)\t(not supported)");
-+}
---- /dev/null
-+++ b/Externals/Bochs_disasm/PowerPCDisasm.h
-@@ -0,0 +1,13 @@
-+/**
-+* This is a do-nothing stub to replace the PowerPC Disassembler module written
-+* by Frank Willie
-+* Copyright (c) 2013 Brandon Barnes <[email protected]>
-+* This file is public domain
-+*/
-+
-+#ifndef _POWERPC_DISASM
-+#define _POWERPC_DISASM
-+
-+void DisassembleGekko(unsigned int, unsigned int, char * dest, int max_size);
-+
-+#endif
---- a/Source/Core/DolphinWX/Src/Debugger/RegisterView.cpp
-+++ b/Source/Core/DolphinWX/Src/Debugger/RegisterView.cpp
-@@ -11,9 +11,6 @@
- 
- // F-zero 80005e60 wtf??
- 
--extern const char* GetGPRName(unsigned int index);
--extern const char* GetFPRName(unsigned int index);
--
- static const char *special_reg_names[] = {
-       "PC", "LR", "CTR", "CR", "FPSCR", "MSR", "SRR0", "SRR1", "Exceptions", 
"Int Mask", "Int Cause",
- };
-@@ -43,9 +40,9 @@ wxString CRegTable::GetValue(int row, in
-       {
-               switch (col)
-               {
--              case 0: return StrToWxStr(GetGPRName(row));
-+              case 0: return wxEmptyString;
-               case 1: return wxString::Format(wxT("%08x"), GPR(row));
--              case 2: return StrToWxStr(GetFPRName(row));
-+              case 2: return wxEmptyString;
-               case 3: return wxString::Format(wxT("%016llx"), riPS0(row));
-               case 4: return wxString::Format(wxT("%016llx"), riPS1(row));
-               default: return wxEmptyString;
diff --git a/debian/patches/06_fix-findminiupnpc-warnings.patch 
b/debian/patches/06_fix-findminiupnpc-warnings.patch
deleted file mode 100644
index 67b13b1..0000000
--- a/debian/patches/06_fix-findminiupnpc-warnings.patch
+++ /dev/null
@@ -1,24 +0,0 @@
-Description: Fix FindMiniupnpc.cmake warnings
-Author: Tillmann Karras <[email protected]>
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/269e2aefa79075cca3b4ea63812456549ddc0867
-
---- a/CMakeTests/FindMiniupnpc.cmake
-+++ b/CMakeTests/FindMiniupnpc.cmake
-@@ -128,7 +128,7 @@ IF (NOT MINIUPNPC_VERSION_1_7_OR_HIGHER)
-          static struct IGDdatas data;
-          int main()
-          {
--         char externalIP[16]     = "";
-+         char externalIP[16]     = \"\";
-          UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, 
externalIP);
- 
-          return 0;
-@@ -148,7 +148,7 @@ IF (NOT MINIUPNPC_VERSION_1_7_OR_HIGHER)
-               static struct IGDdatas data;
-               int main()
-               {
--              char externalIP[16]     = "";
-+              char externalIP[16]     = \"\";
-               UPNP_GetExternalIPAddress(urls.controlURL, data.servicetype, 
externalIP);
- 
-               return 0;
diff --git a/debian/patches/07_cmake-sfml-fixes.patch 
b/debian/patches/07_cmake-sfml-fixes.patch
deleted file mode 100644
index 3de51e7..0000000
--- a/debian/patches/07_cmake-sfml-fixes.patch
+++ /dev/null
@@ -1,27 +0,0 @@
-Description: Add info so that package links SFML successfully with newer gcc 
versions.
- Incorporated into SFML patch submitted upstream by James Cowgill
-Author: Brandon Barnes <[email protected]>
-Forwarded: https://github.com/dolphin-emu/dolphin/pull/1522
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/a93f86330ec4d8fec4010074ee5a8aa2102776cd
-
---- a/Source/Core/Core/CMakeLists.txt
-+++ b/Source/Core/Core/CMakeLists.txt
-@@ -220,7 +220,7 @@ if(_M_ARM)
-                       Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp)
- endif()
- 
--set(LIBS bdisasm inputcommon videosoftware sfml-network)
-+set(LIBS bdisasm inputcommon videosoftware sfml-network sfml-system)
- 
- if(NOT USE_GLES OR USE_GLES3)
-       set(LIBS ${LIBS} videoogl)
---- a/Source/Core/DolphinWX/CMakeLists.txt
-+++ b/Source/Core/DolphinWX/CMakeLists.txt
-@@ -11,6 +11,7 @@ set(LIBS     core
-                       audiocommon
-                       z
-                       sfml-network
-+                      sfml-system
-                       ${GTK2_LIBRARIES})
- 
- if(NOT ANDROID)
diff --git a/debian/patches/08_sfml-use-2.1.patch 
b/debian/patches/08_sfml-use-2.1.patch
deleted file mode 100644
index 1b57efd..0000000
--- a/debian/patches/08_sfml-use-2.1.patch
+++ /dev/null
@@ -1,755 +0,0 @@
-Description: Use SFML 2.1 instead of SFML 1.6.
- A modified version updated to use C++11 was forwarded upstream by James 
Cowgill.
-Author: Brandon Barnes <[email protected]>
-Forwarded: https://github.com/dolphin-emu/dolphin/pull/1522
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/a93f86330ec4d8fec4010074ee5a8aa2102776cd
-
---- a/Source/Core/Core/Src/NetPlayClient.cpp
-+++ b/Source/Core/Core/Src/NetPlayClient.cpp
-@@ -65,19 +65,18 @@ NetPlayClient::NetPlayClient(const std::
- 
-       is_connected = false;
- 
--      // why is false successful? documentation says true is
--      if (0 == m_socket.Connect(port, address, 5))
-+      if (m_socket.connect(address, port, sf::seconds(5)) == sf::Socket::Done)
-       {
-               // send connect message
-               sf::Packet spac;
-               spac << NETPLAY_VERSION;
-               spac << netplay_dolphin_ver;
-               spac << name;
--              m_socket.Send(spac);
-+              m_socket.send(spac);
- 
-               sf::Packet rpac;
-               // TODO: make this not hang
--              m_socket.Receive(rpac);
-+              m_socket.receive(rpac);
-               MessageId error;
-               rpac >> error;
- 
-@@ -99,7 +98,7 @@ NetPlayClient::NetPlayClient(const std::
-                               PanicAlertT("The server sent an unknown error 
message!");
-                               break;
-                       }
--                      m_socket.Close();
-+                      m_socket.disconnect();
-               }
-               else
-               {
-@@ -119,7 +118,7 @@ NetPlayClient::NetPlayClient(const std::
-                       //PanicAlertT("Connection successful: assigned player 
id: %d", m_pid);
-                       is_connected = true;
- 
--                      m_selector.Add(m_socket);
-+                      m_selector.add(m_socket);
-                       m_thread = 
std::thread(std::mem_fun(&NetPlayClient::ThreadFunc), this);
-               }
-       }
-@@ -273,7 +272,7 @@ unsigned int NetPlayClient::OnData(sf::P
-                       spac << ping_key;
- 
-                       std::lock_guard<std::recursive_mutex> lks(m_crit.send);
--                      m_socket.Send(spac);
-+                      m_socket.send(spac);
-               }
-               break;
- 
-@@ -306,10 +305,10 @@ void NetPlayClient::ThreadFunc()
- {
-       while (m_do_loop)
-       {
--              if (m_selector.Wait(0.01f))
-+              if (m_selector.wait(sf::milliseconds(10)))
-               {
-                       sf::Packet rpac;
--                      switch (m_socket.Receive(rpac))
-+                      switch (m_socket.receive(rpac))
-                       {
-                       case sf::Socket::Done :
-                               OnData(rpac);
-@@ -327,7 +326,7 @@ void NetPlayClient::ThreadFunc()
-               }
-       }
- 
--      m_socket.Close();
-+      m_socket.disconnect();
- 
-       return;
- }
-@@ -383,7 +382,7 @@ void NetPlayClient::SendChatMessage(cons
-       spac << msg;
- 
-       std::lock_guard<std::recursive_mutex> lks(m_crit.send);
--      m_socket.Send(spac);
-+      m_socket.send(spac);
- }
- 
- // called from ---CPU--- thread
-@@ -396,7 +395,7 @@ void NetPlayClient::SendPadState(const P
-       spac << np.nHi << np.nLo;
- 
-       std::lock_guard<std::recursive_mutex> lks(m_crit.send);
--      m_socket.Send(spac);
-+      m_socket.send(spac);
- }
- 
- // called from ---GUI--- thread
-@@ -411,7 +410,7 @@ bool NetPlayClient::StartGame(const std:
-       spac << (char *)&g_NetPlaySettings;
- 
-       std::lock_guard<std::recursive_mutex> lks(m_crit.send);
--      m_socket.Send(spac);
-+      m_socket.send(spac);
- 
-       if (m_is_running)
-       {
-@@ -619,7 +618,7 @@ void NetPlayClient::Stop()
-       {
-               sf::Packet spac;
-               spac << (MessageId)NP_MSG_STOP_GAME;
--              m_socket.Send(spac);
-+              m_socket.send(spac);
-       }
- }
- 
---- a/Source/Core/Core/Src/NetPlayClient.h
-+++ b/Source/Core/Core/Src/NetPlayClient.h
-@@ -101,9 +101,9 @@ protected:
-       NetWiimote              m_wiimote_input[4];
- 
-       NetPlayUI*              m_dialog;
--      sf::SocketTCP   m_socket;
-+      sf::TcpSocket   m_socket;
-       std::thread             m_thread;
--      sf::Selector<sf::SocketTCP>             m_selector;
-+      sf::SocketSelector              m_selector;
- 
-       std::string             m_selected_game;
-       volatile bool   m_is_running;
---- a/Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp
-+++ b/Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp
-@@ -160,20 +160,20 @@ void CodeConfigPanel::DownloadCodes(wxCo
-       }
- 
-       sf::Http::Request req;
--      req.SetURI("/txt.php?txt=" + gameid);
-+      req.setUri("/txt.php?txt=" + gameid);
- 
-       sf::Http http;
--      http.SetHost("geckocodes.org");
-+      http.setHost("geckocodes.org");
- 
--      const sf::Http::Response resp = http.SendRequest(req, 5.0f);
-+      const sf::Http::Response resp = http.sendRequest(req, sf::seconds(5));
- 
--      if (sf::Http::Response::Ok == resp.GetStatus())
-+      if (sf::Http::Response::Ok == resp.getStatus())
-       {
-               // temp vector containing parsed codes
-               std::vector<GeckoCode>  gcodes;
- 
-               // parse the codes
--              std::istringstream ss(resp.GetBody());
-+              std::istringstream ss(resp.getBody());
- 
-               // debug
-               //PanicAlert("File size is %i bytes.", ss.str().size());
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -574,12 +574,12 @@ if(LIBUSB_FOUND)
- endif(LIBUSB_FOUND)
- 
- set(SFML_FIND_VERSION TRUE)
--set(SFML_FIND_VERSION_MAJOR 1)
--set(SFML_FIND_VERSION_MINOR 5)
-+set(SFML_FIND_VERSION_MAJOR 2)
-+set(SFML_FIND_VERSION_MINOR 1)
- if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
-       include(FindSFML OPTIONAL)
- endif()
--if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define 
SFML_VERSION_MAJOR
-+if(SFML_FOUND AND SFML_VERSION_MAJOR) # SFML 1.x doesn't define 
SFML_VERSION_MAJOR
-       message("Using shared SFML")
- else()
-       message("Using static SFML 
${SFML_FIND_VERSION_MAJOR}.${SFML_FIND_VERSION_MINOR} from Externals")
---- a/Source/Core/Core/Src/HW/EXI_DeviceGecko.h
-+++ b/Source/Core/Core/Src/HW/EXI_DeviceGecko.h
-@@ -12,15 +12,15 @@
- #include <queue>
- 
- class GeckoSockServer
--      : public sf::SocketTCP
-+      : public sf::TcpSocket
- {
- public:
-       GeckoSockServer();
-       ~GeckoSockServer();
--      bool GetAvailableSock(sf::SocketTCP &sock_to_fill);
-+      bool GetAvailableSock(sf::TcpSocket * sock_to_fill);
- 
-       // Client for this server object
--      sf::SocketTCP client;
-+      sf::TcpSocket * client;
-       void ClientThread();
-       std::thread clientThread;
-       std::mutex transfer_lock;
-@@ -38,7 +38,7 @@ private:
-       static u16                                                      
server_port;
-       static volatile bool                            server_running;
-       static std::thread                                      
connectionThread;
--      static std::queue<sf::SocketTCP>        waiting_socks;
-+      static std::queue<sf::TcpSocket *>      waiting_socks;
-       static std::mutex                                       connection_lock;
- };
- 
---- a/Source/Core/Core/Src/NetPlayServer.cpp
-+++ b/Source/Core/Core/Src/NetPlayServer.cpp
-@@ -10,7 +10,7 @@ NetPlayServer::~NetPlayServer()
-       {
-               m_do_loop = false;
-               m_thread.join();
--              m_socket.Close();
-+              m_socket.close();
-       }
- 
- #ifdef USE_UPNP
-@@ -25,11 +25,11 @@ NetPlayServer::~NetPlayServer()
- NetPlayServer::NetPlayServer(const u16 port) : is_connected(false), 
m_is_running(false)
- {
-       memset(m_pad_map, -1, sizeof(m_pad_map));
--      if (m_socket.Listen(port))
-+      if (m_socket.listen(port) == sf::Socket::Done)
-       {
-               is_connected = true;
-               m_do_loop = true;
--              m_selector.Add(m_socket);
-+              m_selector.add(m_socket);
-               m_thread = 
std::thread(std::mem_fun(&NetPlayServer::ThreadFunc), this);
-       }
- }
-@@ -58,16 +58,13 @@ void NetPlayServer::ThreadFunc()
-               }
- 
-               // check which sockets need attention
--              const unsigned int num = m_selector.Wait(0.01f);
--              for (unsigned int i=0; i<num; ++i)
-+              if (m_selector.wait(sf::milliseconds(10)))
-               {
--                      sf::SocketTCP ready_socket = 
m_selector.GetSocketReady(i);
--
-                       // listening socket
--                      if (ready_socket == m_socket)
-+                      if (m_selector.isReady(m_socket))
-                       {
--                              sf::SocketTCP accept_socket;
--                              m_socket.Accept(accept_socket);
-+                              sf::TcpSocket * accept_socket = new 
sf::TcpSocket;
-+                              m_socket.accept(*accept_socket);
- 
-                               unsigned int error;
-                               {
-@@ -80,29 +77,46 @@ void NetPlayServer::ThreadFunc()
-                                       sf::Packet spac;
-                                       spac << (MessageId)error;
-                                       // don't need to lock, this client 
isn't in the client map
--                                      accept_socket.Send(spac);
-+                                      accept_socket->send(spac);
- 
-                                       // TODO: not sure if client gets the 
message if i close right away
--                                      accept_socket.Close();
-+                                      // Above comment regards sfml 1.6
-+                                      accept_socket->disconnect();
-+                                      delete accept_socket;
-+                              }
-+                              else
-+                              {
-+                                      m_clients.push_back(accept_socket);
-                               }
-                       }
-                       // client socket
-                       else
-                       {
-                               sf::Packet rpac;
--                              switch (ready_socket.Receive(rpac))
--                              {
--                              case sf::Socket::Done :
--                                      // if a bad packet is received, 
disconnect the client
--                                      if (0 == OnData(rpac, ready_socket))
--                                              break;
- 
--                              //case sf::Socket::Disconnected :
--                              default :
-+                              for (std::list<sf::TcpSocket *>::iterator it = 
m_clients.begin(); it != m_clients.end(); it++)
-+                              {
-+                                      sf::TcpSocket * client = *it;
-+                                      if (m_selector.isReady(*client))
-                                       {
--                                      std::lock_guard<std::recursive_mutex> 
lkg(m_crit.game);
--                                      OnDisconnect(ready_socket);
--                                      break;
-+                                              switch (client->receive(rpac))
-+                                              {
-+                                              case sf::Socket::Done :
-+                                                      // if a bad packet is 
received, disconnect the client
-+                                                      if (0 == OnData(rpac, 
client))
-+                                                              break;
-+
-+                                              //case sf::Socket::Disconnected 
:
-+                                              default :
-+                                                      {
-+                                                      
std::lock_guard<std::recursive_mutex> lkg(m_crit.game);
-+                                                      OnDisconnect(client);
-+                                                      delete *it;
-+                                                      *it = NULL;
-+//                                                    m_clients.erase(it);
-+                                                      break;
-+                                                      }
-+                                              }
-                                       }
-                               }
-                       }
-@@ -111,22 +125,23 @@ void NetPlayServer::ThreadFunc()
- 
-       // close listening socket and client sockets
-       {
--      std::map<sf::SocketTCP, Client>::reverse_iterator
-+      std::map<sf::TcpSocket *, Client>::reverse_iterator
-               i = m_players.rbegin(),
-               e = m_players.rend();
-       for ( ; i!=e; ++i)
--              i->second.socket.Close();
-+              i->second.socket->disconnect();
-+//            delete i->second.socket;
-       }
- 
-       return;
- }
- 
- // called from ---NETPLAY--- thread
--unsigned int NetPlayServer::OnConnect(sf::SocketTCP& socket)
-+unsigned int NetPlayServer::OnConnect(sf::TcpSocket * socket)
- {
-       sf::Packet rpac;
-       // TODO: make this not hang / check if good packet
--      socket.Receive(rpac);
-+      socket->receive(rpac);
- 
-       std::string npver;
-       rpac >> npver;
-@@ -173,36 +188,36 @@ unsigned int NetPlayServer::OnConnect(sf
-       SendToClients(spac);
- 
-       // send new client success message with their id
--      spac.Clear();
-+      spac.clear();
-       spac << (MessageId)0;
-       spac << player.pid;
--      socket.Send(spac);
-+      socket->send(spac);
- 
-       // send new client the selected game
-       if (m_selected_game != "")
-       {
--              spac.Clear();
-+              spac.clear();
-               spac << (MessageId)NP_MSG_CHANGE_GAME;
-               spac << m_selected_game;
--              socket.Send(spac);
-+              socket->send(spac);
-       }
- 
-       // send the pad buffer value
--      spac.Clear();
-+      spac.clear();
-       spac << (MessageId)NP_MSG_PAD_BUFFER;
-       spac << (u32)m_target_buffer_size;
--      socket.Send(spac);
-+      socket->send(spac);
- 
-       // sync values with new client
--      std::map<sf::SocketTCP, Client>::const_iterator
-+      std::map<sf::TcpSocket *, Client>::const_iterator
-               i,
-               e = m_players.end();
-       for (i = m_players.begin(); i!=e; ++i)
-       {
--              spac.Clear();
-+              spac.clear();
-               spac << (MessageId)NP_MSG_PLAYER_JOIN;
-               spac << i->second.pid << i->second.name << i->second.revision;
--              socket.Send(spac);
-+              socket->send(spac);
-       }
- 
-       } // unlock send
-@@ -217,13 +232,13 @@ unsigned int NetPlayServer::OnConnect(sf
-       
- 
-       // add client to selector/ used for receiving
--      m_selector.Add(socket);
-+      m_selector.add(*socket);
- 
-       return 0;
- }
- 
- // called from ---NETPLAY--- thread
--unsigned int NetPlayServer::OnDisconnect(sf::SocketTCP& socket)
-+unsigned int NetPlayServer::OnDisconnect(sf::TcpSocket * socket)
- {
-       if (m_is_running)
-       {
-@@ -244,7 +259,7 @@ unsigned int NetPlayServer::OnDisconnect
-       spac << (MessageId)NP_MSG_PLAYER_LEAVE;
-       spac << pid;
- 
--      m_selector.Remove(socket);
-+      m_selector.remove(*socket);
-       
-       std::lock_guard<std::recursive_mutex> lkp(m_crit.players);
-       m_players.erase(m_players.find(socket));
-@@ -304,7 +319,7 @@ void NetPlayServer::AdjustPadBufferSize(
- }
- 
- // called from ---NETPLAY--- thread
--unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket)
-+unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::TcpSocket * socket)
- {
-       MessageId mid;
-       packet >> mid;
-@@ -477,14 +492,15 @@ bool NetPlayServer::StartGame(const std:
- // called from multiple threads
- void NetPlayServer::SendToClients(sf::Packet& packet, const PlayerId skip_pid)
- {
--      std::map<sf::SocketTCP, Client>::iterator
-+      std::map<sf::TcpSocket *, Client>::iterator
-               i = m_players.begin(),
-               e = m_players.end();
-       for ( ; i!=e; ++i)
-               if (i->second.pid && (i->second.pid != skip_pid))
--                      i->second.socket.Send(packet);
-+                      i->second.socket->send(packet);
- }
- 
-+
- #ifdef USE_UPNP
- #include <miniwget.h>
- #include <miniupnpc.h>
-@@ -508,7 +524,7 @@ void NetPlayServer::TryPortmapping(u16 p
- // UPnP thread: try to map a port
- void NetPlayServer::mapPortThread(const u16 port)
- {
--      std::string ourIP = sf::IPAddress::GetLocalAddress().ToString();
-+      std::string ourIP = sf::IpAddress::getLocalAddress().toString();
- 
-       if (!m_upnp_inited)
-               if (!initUPnP())
---- a/Source/Core/Core/Src/NetPlayServer.h
-+++ b/Source/Core/Core/Src/NetPlayServer.h
-@@ -53,15 +53,15 @@ private:
-               std::string             name;
-               std::string             revision;
- 
--              sf::SocketTCP   socket;
-+              sf::TcpSocket * socket;
-               u32 ping;
-               u32 current_game;
-       };
- 
-       void SendToClients(sf::Packet& packet, const PlayerId skip_pid = 0);
--      unsigned int OnConnect(sf::SocketTCP& socket);
--      unsigned int OnDisconnect(sf::SocketTCP& socket);
--      unsigned int OnData(sf::Packet& packet, sf::SocketTCP& socket);
-+      unsigned int OnConnect(sf::TcpSocket * socket);
-+      unsigned int OnDisconnect(sf::TcpSocket * socket);
-+      unsigned int OnData(sf::Packet& packet, sf::TcpSocket * socket);
-       void UpdatePadMapping();
- 
-       NetSettings     m_settings;
-@@ -75,7 +75,7 @@ private:
-       unsigned int    m_target_buffer_size;
-       PadMapping      m_pad_map[4];
- 
--      std::map<sf::SocketTCP, Client> m_players;
-+      std::map<sf::TcpSocket *, Client>       m_players;
- 
-       struct
-       {
-@@ -86,9 +86,11 @@ private:
- 
-       std::string m_selected_game;
- 
--      sf::SocketTCP m_socket;
-+      sf::TcpListener m_socket;
-       std::thread m_thread;
--      sf::Selector<sf::SocketTCP> m_selector;
-+
-+      sf::SocketSelector m_selector;
-+      std::list<sf::TcpSocket *> m_clients;
- 
- #ifdef USE_UPNP
-       static void mapPortThread(const u16 port);
---- a/Source/Core/Core/Src/HW/SI_DeviceGBA.cpp
-+++ b/Source/Core/Core/Src/HW/SI_DeviceGBA.cpp
-@@ -10,7 +10,7 @@
- #include <queue>
- 
- static std::thread connectionThread;
--static std::queue<sf::SocketTCP> waiting_socks;
-+static std::queue<sf::TcpSocket *> waiting_socks;
- static std::mutex cs_gba;
- namespace { volatile bool server_running; }
- 
-@@ -22,24 +22,28 @@ void GBAConnectionWaiter()
- 
-       Common::SetCurrentThreadName("GBA Connection Waiter");
- 
--      sf::SocketTCP server;
-+      sf::TcpListener server;
-       // "dolphin gba"
--      if (!server.Listen(0xd6ba))
-+      if (!server.listen(0xd6ba))
-               return;
-       
--      server.SetBlocking(false);
-+      server.setBlocking(false);
-       
--      sf::SocketTCP new_client;
-       while (server_running)
-       {
--              if (server.Accept(new_client) == sf::Socket::Done)
-+              sf::TcpSocket * new_client = new sf::TcpSocket;
-+              if (server.accept(*new_client) == sf::Socket::Done)
-               {
-                       std::lock_guard<std::mutex> lk(cs_gba);
-                       waiting_socks.push(new_client);
-               }
-+              else
-+              {
-+                      delete new_client;
-+              }
-               SLEEP(1);
-       }
--      server.Close();
-+      server.close();
-       return;
- }
- 
-@@ -50,7 +54,7 @@ void GBAConnectionWaiter_Shutdown()
-               connectionThread.join();
- }
- 
--bool GetAvailableSock(sf::SocketTCP& sock_to_fill)
-+bool GetAvailableSock(sf::TcpSocket * sock_to_fill)
- {
-       bool sock_filled = false;
- 
-@@ -66,7 +70,8 @@ bool GetAvailableSock(sf::SocketTCP& soc
-       return sock_filled;
- }
- 
--GBASockServer::GBASockServer()
-+GBASockServer::GBASockServer() :
-+      client(NULL)
- {
-       if (!connectionThread.joinable())
-               connectionThread = std::thread(GBAConnectionWaiter);
-@@ -74,13 +79,16 @@ GBASockServer::GBASockServer()
- 
- GBASockServer::~GBASockServer()
- {
--      client.Close();
-+      if (client != NULL) {
-+              client->disconnect();
-+              delete client;
-+      }
- }
- 
- // Blocking, since GBA must always send lower byte of REG_JOYSTAT
- void GBASockServer::Transfer(char* si_buffer)
- {
--      if (!client.IsValid())
-+      if (client == NULL)
-               if (!GetAvailableSock(client))
-                       return;
- 
-@@ -90,9 +98,9 @@ void GBASockServer::Transfer(char* si_bu
-       u8 cmd = *current_data;
- 
-       if (cmd == CMD_WRITE)
--              client.Send(current_data, sizeof(current_data));
-+              client->send(current_data, sizeof(current_data));
-       else
--              client.Send(current_data, 1);
-+              client->send(current_data, 1);
- 
-       DEBUG_LOG(SERIALINTERFACE, "> command %02x %02x%02x%02x%02x",
-               (u8)current_data[0], (u8)current_data[1], (u8)current_data[2],
-@@ -100,8 +108,11 @@ void GBASockServer::Transfer(char* si_bu
- 
-       memset(current_data, 0, sizeof(current_data));
-       size_t num_received = 0;
--      if (client.Receive(current_data, sizeof(current_data), num_received) == 
sf::Socket::Disconnected)
--              client.Close();
-+      if (client->receive(current_data, sizeof(current_data), num_received) 
== sf::Socket::Disconnected) {
-+              client->disconnect();
-+              delete client;
-+              client = NULL;
-+      }
- 
-       DEBUG_LOG(SERIALINTERFACE, "< %02x%02x%02x%02x%02x",
-               (u8)current_data[0], (u8)current_data[1], (u8)current_data[2],
---- a/Source/Core/Core/Src/HW/SI_DeviceGBA.h
-+++ b/Source/Core/Core/Src/HW/SI_DeviceGBA.h
-@@ -11,7 +11,7 @@
- 
- void GBAConnectionWaiter_Shutdown();
- 
--class GBASockServer : public sf::SocketTCP
-+class GBASockServer : public sf::TcpSocket
- {
- public:
-       GBASockServer();
-@@ -28,7 +28,7 @@ private:
-               CMD_WRITE       = 0x15
-       };
- 
--      sf::SocketTCP client;
-+      sf::TcpSocket * client;
-       char current_data[5];
- };
- 
---- a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp
-+++ b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp
-@@ -203,8 +203,8 @@ bool Wiimote::Read()
-       {
-               if (Core::g_CoreStartupParameter.iBBDumpPort > 0 && index == 
WIIMOTE_BALANCE_BOARD)
-               {
--                      static sf::SocketUDP Socket;
--                      Socket.Send((char*)rpt.data(), rpt.size(), 
sf::IPAddress::LocalHost, Core::g_CoreStartupParameter.iBBDumpPort);
-+                      static sf::UdpSocket Socket;
-+                      Socket.send((char*)rpt.data(), rpt.size(), 
sf::IpAddress::LocalHost, Core::g_CoreStartupParameter.iBBDumpPort);
-               }
- 
-               // Add it to queue
-@@ -233,8 +233,8 @@ bool Wiimote::Write()
-               {
-                       if (Core::g_CoreStartupParameter.iBBDumpPort > 0 && 
index == WIIMOTE_BALANCE_BOARD)
-                       {
--                              static sf::SocketUDP Socket;
--                              Socket.Send((char*)rpt.data(), rpt.size(), 
sf::IPAddress::LocalHost, Core::g_CoreStartupParameter.iBBDumpPort);
-+                              static sf::UdpSocket Socket;
-+                              Socket.send((char*)rpt.data(), rpt.size(), 
sf::IpAddress::LocalHost, Core::g_CoreStartupParameter.iBBDumpPort);
-                       }
-                       IOWrite(rpt.data(), rpt.size());
-                       
---- a/Source/Core/Core/Src/HW/EXI_DeviceGecko.cpp
-+++ b/Source/Core/Core/Src/HW/EXI_DeviceGecko.cpp
-@@ -12,11 +12,11 @@ u16                                                        
GeckoSockServer::server_port;
- int                                                   
GeckoSockServer::client_count;
- std::thread                                   
GeckoSockServer::connectionThread;
- volatile bool                         GeckoSockServer::server_running;
--std::queue<sf::SocketTCP>     GeckoSockServer::waiting_socks;
-+std::queue<sf::TcpSocket *>   GeckoSockServer::waiting_socks;
- std::mutex                                    
GeckoSockServer::connection_lock;
- 
- GeckoSockServer::GeckoSockServer()
--      : client_running(false)
-+      : client(NULL), client_running(false)
- {
-       if (!connectionThread.joinable())
-               connectionThread = std::thread(GeckoConnectionWaiter);
-@@ -41,11 +41,11 @@ void GeckoSockServer::GeckoConnectionWai
- {
-       Common::SetCurrentThreadName("Gecko Connection Waiter");
- 
--      sf::SocketTCP server;
-+      sf::TcpListener server;
-       server_port = 0xd6ec; // "dolphin gecko"
-       for (int bind_tries = 0; bind_tries <= 10 && !server_running; 
bind_tries++)
-       {
--              if (!(server_running = server.Listen(server_port)))
-+              if (!(server_running = server.listen(server_port)))
-                       server_port++;
-       }
- 
-@@ -56,22 +56,26 @@ void GeckoSockServer::GeckoConnectionWai
-               StringFromFormat("USBGecko: Listening on TCP port %u", 
server_port),
-               5000);
- 
--      server.SetBlocking(false);
-+      server.setBlocking(false);
- 
--      sf::SocketTCP new_client;
-       while (server_running)
-       {
--              if (server.Accept(new_client) == sf::Socket::Done)
-+              sf::TcpSocket * new_client = new sf::TcpSocket;
-+              if (server.accept(*new_client) == sf::Socket::Done)
-               {
-                       std::lock_guard<std::mutex> lk(connection_lock);
-                       waiting_socks.push(new_client);
-               }
-+              else
-+              {
-+                      delete new_client;
-+              }
-               SLEEP(1);
-       }
--      server.Close();
-+      server.close();
- }
- 
--bool GeckoSockServer::GetAvailableSock(sf::SocketTCP &sock_to_fill)
-+bool GeckoSockServer::GetAvailableSock(sf::TcpSocket * sock_to_fill)
- {
-       bool sock_filled = false;
- 
-@@ -103,7 +107,7 @@ void GeckoSockServer::ClientThread()
- 
-       Common::SetCurrentThreadName("Gecko Client");
- 
--      client.SetBlocking(false);
-+      client->setBlocking(false);
- 
-       while (client_running)
-       {
-@@ -116,7 +120,7 @@ void GeckoSockServer::ClientThread()
-               char data[128];
-               std::size_t got = 0;
-               
--              if (client.Receive(&data[0], ArraySize(data), got) == 
sf::Socket::Disconnected)
-+              if (client->receive(&data[0], ArraySize(data), got) == 
sf::Socket::Disconnected)
-                       client_running = false;
-               
-               if (got != 0)
-@@ -133,7 +137,7 @@ void GeckoSockServer::ClientThread()
-                       std::vector<char> packet(send_fifo.begin(), 
send_fifo.end());
-                       send_fifo.clear();
-                       
--                      if (client.Send(&packet[0], packet.size()) == 
sf::Socket::Disconnected)
-+                      if (client->send(&packet[0], packet.size()) == 
sf::Socket::Disconnected)
-                               client_running = false;
-               }
-               }       // unlock transfer
-@@ -142,7 +146,9 @@ void GeckoSockServer::ClientThread()
-                       Common::YieldCPU();
-       }
- 
--      client.Close();
-+      client->disconnect();
-+      delete client;
-+      client = NULL;
- }
- 
- void CEXIGecko::ImmReadWrite(u32 &_uData, u32 _uSize)
-@@ -150,7 +156,7 @@ void CEXIGecko::ImmReadWrite(u32 &_uData
-       // We don't really care about _uSize
-       (void)_uSize;
- 
--      if (!client.IsValid())
-+      if (client == NULL)
-               GetAvailableSock(client);
- 
-       switch (_uData >> 28)
diff --git a/debian/patches/09_arm-use-gl.patch 
b/debian/patches/09_arm-use-gl.patch
deleted file mode 100644
index a9bee39..0000000
--- a/debian/patches/09_arm-use-gl.patch
+++ /dev/null
@@ -1,16 +0,0 @@
-Description: Don't force use of GLES on ARM
-Author: James Cowgill <[email protected]>
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/839df31347cd1331c5426c2eae549371d7ae160f
----
-This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -118,8 +118,6 @@ if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^a
-       add_definitions(-marm -march=armv7-a)
-       add_definitions(-D_M_ARM=1)
-       add_definitions(-D_M_GENERIC=1)
--      # Set generic options so you don't have to pass anything to cmake to 
build ARM
--      set(USE_GLES 1)
- endif()
- 
- if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "mips")
diff --git a/debian/patches/10_include_findx11.patch 
b/debian/patches/10_include_findx11.patch
deleted file mode 100644
index 79d4e8f..0000000
--- a/debian/patches/10_include_findx11.patch
+++ /dev/null
@@ -1,19 +0,0 @@
-Description: Include FindX11.cmake manually after changes in CMake 3.2
-Author: Maxime Gauduin <[email protected]>
-Bug-Debian: https://bugs.debian.org/793572
-Forwarded: not-needed
-Applied-Upstream: 
https://github.com/dolphin-emu/dolphin/commit/148ce85b26925e38ced2f196475086eb7884fb62
----
-This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -413,8 +413,7 @@ if(NOT ANDROID)
-                       add_definitions(-DHAVE_WAYLAND=0)
-               endif(USE_WAYLAND AND WAYLAND_FOUND)
- 
--              # Note: We do not need to explicitly check for X11 as it is 
done in the cmake
--              # FindOpenGL module on linux.
-+              include(FindX11)
-               if(USE_X11 AND X11_FOUND)
-                       set(USE_X11 1)
-                       add_definitions(-DHAVE_X11=1)
diff --git a/debian/patches/series b/debian/patches/series
deleted file mode 100644
index 1c9a272..0000000
--- a/debian/patches/series
+++ /dev/null
@@ -1,10 +0,0 @@
-01_fixes-for-gcc-4.9.patch
-02_fixes-for-libav-10.patch
-03_fixes-for-polarssl-1.3.patch
-04_use-polarssl-aes.patch
-05_remove-powerpcdisasm.patch
-06_fix-findminiupnpc-warnings.patch
-07_cmake-sfml-fixes.patch
-08_sfml-use-2.1.patch
-09_arm-use-gl.patch
-10_include_findx11.patch

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/dolphin-emu.git

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