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commit 4be8381cb6a73062dcabb82425c922cb3cbbe70c Author: Simon McVittie <[email protected]> Date: Sun Aug 2 23:32:23 2015 +0100 Add patch to replace __DATE__ with PRODUCT_DATE, and define that from the changelog date --- debian/changelog | 2 + ...E__-to-be-avoided-for-reproducible-builds.patch | 160 +++++++++++++++++++++ debian/patches/series | 1 + debian/rules | 1 + 4 files changed, 164 insertions(+) diff --git a/debian/changelog b/debian/changelog index 898049d..d25fa33 100644 --- a/debian/changelog +++ b/debian/changelog @@ -7,6 +7,8 @@ openjk (0~20150731+dfsg1-1) UNRELEASED; urgency=medium * debian/rules: use CMAKE_BUILD_TYPE=None now that that works * debian/copyright: license packaging GPL-2+ for ease of sharing with ioquake3 + * Add patch to replace __DATE__ with PRODUCT_DATE, and define that + from the changelog date -- Simon McVittie <[email protected]> Mon, 27 Jul 2015 23:12:50 +0100 diff --git a/debian/patches/Allow-__DATE__-to-be-avoided-for-reproducible-builds.patch b/debian/patches/Allow-__DATE__-to-be-avoided-for-reproducible-builds.patch new file mode 100644 index 0000000..ed6c981 --- /dev/null +++ b/debian/patches/Allow-__DATE__-to-be-avoided-for-reproducible-builds.patch @@ -0,0 +1,160 @@ +From: Simon McVittie <[email protected]> +Date: Sat, 1 Aug 2015 23:30:13 +0100 +Subject: Allow __DATE__ to be avoided, for reproducible builds + +Forwarded: no +--- + code/game/g_main.cpp | 4 ++-- + code/qcommon/common.cpp | 4 ++-- + code/qcommon/q_shared.h | 4 ++++ + codeJK2/game/g_main.cpp | 4 ++-- + codemp/game/g_main.c | 2 +- + codemp/game/g_xcvar.h | 2 +- + codemp/qcommon/common.cpp | 4 ++-- + codemp/qcommon/q_shared.h | 4 ++++ + 8 files changed, 18 insertions(+), 10 deletions(-) + +diff --git a/code/game/g_main.cpp b/code/game/g_main.cpp +index aeeea5b..7ba6eac 100644 +--- a/code/game/g_main.cpp ++++ b/code/game/g_main.cpp +@@ -602,7 +602,7 @@ void G_InitCvars( void ) { + + // noset vars + gi.cvar( "gamename", GAMEVERSION , CVAR_SERVERINFO | CVAR_ROM ); +- gi.cvar( "gamedate", __DATE__ , CVAR_ROM ); ++ gi.cvar( "gamedate", PRODUCT_DATE , CVAR_ROM ); + g_skippingcin = gi.cvar ("skippingCinematic", "0", CVAR_ROM); + + // latched vars +@@ -717,7 +717,7 @@ void InitGame( const char *mapname, const char *spawntarget, int checkSum, cons + + gi.Printf ("------- Game Initialization -------\n"); + gi.Printf ("gamename: %s\n", GAMEVERSION); +- gi.Printf ("gamedate: %s\n", __DATE__); ++ gi.Printf ("gamedate: %s\n", PRODUCT_DATE); + + srand( randomSeed ); + +diff --git a/code/qcommon/common.cpp b/code/qcommon/common.cpp +index 9817462..4f7b018 100644 +--- a/code/qcommon/common.cpp ++++ b/code/qcommon/common.cpp +@@ -1050,7 +1050,7 @@ extern void Com_InitZoneMemory(); + void Com_Init( char *commandLine ) { + char *s; + +- Com_Printf( "%s %s %s\n", Q3_VERSION, PLATFORM_STRING, __DATE__ ); ++ Com_Printf( "%s %s %s\n", Q3_VERSION, PLATFORM_STRING, PRODUCT_DATE ); + + try { + Cvar_Init (); +@@ -1126,7 +1126,7 @@ void Com_Init( char *commandLine ) { + Cmd_AddCommand ("freeze", Com_Freeze_f); + } + +- s = va("%s %s %s", Q3_VERSION, PLATFORM_STRING, __DATE__ ); ++ s = va("%s %s %s", Q3_VERSION, PLATFORM_STRING, PRODUCT_DATE ); + com_version = Cvar_Get ("version", s, CVAR_ROM | CVAR_SERVERINFO ); + + #ifdef JK2_MODE +diff --git a/code/qcommon/q_shared.h b/code/qcommon/q_shared.h +index 96e58eb..0a525ad 100644 +--- a/code/qcommon/q_shared.h ++++ b/code/qcommon/q_shared.h +@@ -76,6 +76,10 @@ along with this program; if not, see <http://www.gnu.org/licenses/>. + #define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN + #endif + ++#ifndef PRODUCT_DATE ++# define PRODUCT_DATE __DATE__ ++#endif ++ + #define BASEGAME "base" + #define OPENJKGAME "OpenJK" + +diff --git a/codeJK2/game/g_main.cpp b/codeJK2/game/g_main.cpp +index 2fc693c..16734c6 100644 +--- a/codeJK2/game/g_main.cpp ++++ b/codeJK2/game/g_main.cpp +@@ -546,7 +546,7 @@ void G_InitCvars( void ) { + + // noset vars + gi.cvar( "gamename", GAMEVERSION , CVAR_SERVERINFO | CVAR_ROM ); +- gi.cvar( "gamedate", __DATE__ , CVAR_ROM ); ++ gi.cvar( "gamedate", PRODUCT_DATE , CVAR_ROM ); + g_skippingcin = gi.cvar ("skippingCinematic", "0", CVAR_ROM); + + // latched vars +@@ -608,7 +608,7 @@ void InitGame( const char *mapname, const char *spawntarget, int checkSum, cons + + gi.Printf ("------- Game Initialization -------\n"); + gi.Printf ("gamename: %s\n", GAMEVERSION); +- gi.Printf ("gamedate: %s\n", __DATE__); ++ gi.Printf ("gamedate: %s\n", PRODUCT_DATE); + + srand( randomSeed ); + +diff --git a/codemp/game/g_main.c b/codemp/game/g_main.c +index e2a3e6b..25e5a66 100644 +--- a/codemp/game/g_main.c ++++ b/codemp/game/g_main.c +@@ -193,7 +193,7 @@ void G_InitGame( int levelTime, int randomSeed, int restart ) { + + trap->Print ("------- Game Initialization -------\n"); + trap->Print ("gamename: %s\n", GAMEVERSION); +- trap->Print ("gamedate: %s\n", __DATE__); ++ trap->Print ("gamedate: %s\n", PRODUCT_DATE); + + srand( randomSeed ); + +diff --git a/codemp/game/g_xcvar.h b/codemp/game/g_xcvar.h +index ea1761c..cc4a8a1 100644 +--- a/codemp/game/g_xcvar.h ++++ b/codemp/game/g_xcvar.h +@@ -165,7 +165,7 @@ XCVAR_DEF( g_voteDelay, "3000", NULL, CVAR_NONE, qfalse ) + XCVAR_DEF( g_warmup, "20", NULL, CVAR_ARCHIVE, qtrue ) + XCVAR_DEF( g_weaponDisable, "0", NULL, CVAR_SERVERINFO|CVAR_ARCHIVE|CVAR_LATCH, qtrue ) + XCVAR_DEF( g_weaponRespawn, "5", NULL, CVAR_NONE, qtrue ) +-XCVAR_DEF( gamedate, __DATE__, NULL, CVAR_ROM, qfalse ) ++XCVAR_DEF( gamedate, PRODUCT_DATE, NULL, CVAR_ROM, qfalse ) + XCVAR_DEF( gamename, GAMEVERSION, NULL, CVAR_SERVERINFO|CVAR_ROM, qfalse ) + XCVAR_DEF( pmove_fixed, "0", NULL, CVAR_SYSTEMINFO|CVAR_ARCHIVE, qtrue ) + XCVAR_DEF( pmove_float, "0", NULL, CVAR_SYSTEMINFO|CVAR_ARCHIVE, qtrue ) +diff --git a/codemp/qcommon/common.cpp b/codemp/qcommon/common.cpp +index 899ddcc..f584eab 100644 +--- a/codemp/qcommon/common.cpp ++++ b/codemp/qcommon/common.cpp +@@ -1125,7 +1125,7 @@ void Com_Init( char *commandLine ) { + char *s; + int qport; + +- Com_Printf( "%s %s %s\n", JK_VERSION, PLATFORM_STRING, __DATE__ ); ++ Com_Printf( "%s %s %s\n", JK_VERSION, PLATFORM_STRING, PRODUCT_DATE ); + + try + { +@@ -1240,7 +1240,7 @@ void Com_Init( char *commandLine ) { + + com_bootlogo = Cvar_Get( "com_bootlogo", "1", CVAR_ARCHIVE); + +- s = va("%s %s %s", JK_VERSION_OLD, PLATFORM_STRING, __DATE__ ); ++ s = va("%s %s %s", JK_VERSION_OLD, PLATFORM_STRING, PRODUCT_DATE ); + com_version = Cvar_Get ("version", s, CVAR_ROM | CVAR_SERVERINFO ); + + SE_Init(); +diff --git a/codemp/qcommon/q_shared.h b/codemp/qcommon/q_shared.h +index 2bf37ac..a2d0492 100644 +--- a/codemp/qcommon/q_shared.h ++++ b/codemp/qcommon/q_shared.h +@@ -38,6 +38,10 @@ along with this program; if not, see <http://www.gnu.org/licenses/>. + #define BASEGAME "base" + #define OPENJKGAME "OpenJK" + ++#ifndef PRODUCT_DATE ++# define PRODUCT_DATE __DATE__ ++#endif ++ + //NOTENOTE: Only change this to re-point ICARUS to a new script directory + #define Q3_SCRIPT_DIR "scripts" + diff --git a/debian/patches/series b/debian/patches/series index ebc409c..5a63394 100644 --- a/debian/patches/series +++ b/debian/patches/series @@ -1,3 +1,4 @@ MP-PM_VehicleViewAngles-fix-use-of-uninitialized-var.patch g_utils-disarm-debug-code-that-writes-to-c-nofreeent.patch Use-NET_Sleep-or-Sys_Sleep-in-SP-to-avoid-busy-waiti.patch +Allow-__DATE__-to-be-avoided-for-reproducible-builds.patch diff --git a/debian/rules b/debian/rules index f02d840..74861d9 100755 --- a/debian/rules +++ b/debian/rules @@ -19,6 +19,7 @@ DEB_CXXFLAGS_MAINT_APPEND := \ # OpenJK assumes that absence of -D_DEBUG implies -DNDEBUG DEB_CPPFLAGS_MAINT_APPEND := \ -DNDEBUG \ + -DPRODUCT_DATE=\"$(date --utc --date="`dpkg-parsechangelog -SDate`" "+%b %_d %Y")\" \ $(NULL) DEB_LDFLAGS_MAINT_APPEND := \ -lm \ -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/openjk.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

