This is an automated email from the git hooks/post-receive script. detiste-guest pushed a commit to branch master in repository steamcmd.
commit 56d1e412ddfe6c72a13c4652c7f00f11768a0543 Author: Alexandre Detiste <[email protected]> Date: Mon Dec 7 20:03:50 2015 +0100 add autogenerated list of options from https://github.com/dgibbs64/SteamCMD-Commands-List --- debian/copyright | 6 ++ debian/steamcmdcommands.txt | 219 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 225 insertions(+) diff --git a/debian/copyright b/debian/copyright index 622246e..d0e07f2 100644 --- a/debian/copyright +++ b/debian/copyright @@ -53,6 +53,12 @@ Copyright: 2013-2015 Michael Gilbert <[email protected]> 2015 Alexandre Detiste <[email protected]> License: MIT + +Files: debian/steamcmdcommands.txt +Copyright: 2015 Daniel Gibbs <[email protected]> +License: MIT + +License: MIT Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation diff --git a/debian/steamcmdcommands.txt b/debian/steamcmdcommands.txt new file mode 100644 index 0000000..23b85f8 --- /dev/null +++ b/debian/steamcmdcommands.txt @@ -0,0 +1,219 @@ +ConVars: + app_info_http_min = "0" : + app_info_http_num_sockets = "8" : + AsyncFileIODisableWrite = "0" : + AsyncFileIOExpectOutstandingIO = "16" : + AsyncFileIOForceGenericIO = "0" : + AsyncFileIOMaxPending = "128" : + AsyncFileIOReadHandleCache = "32" : + AsyncFileIOWriteHandleCache = "128" : + batterypercent = "0" : + batterytime = "0" : + bCheckIPCAppid = "1" : + bCheckUGCIntegrity = "1" : + @bContentManifestUseProtobufs = "1" : + @bCSClientRateLimitUseDelays = "1" : + @bCSForceNoCache = "0" : + @bDepotBuilderReadBufferSizeKB = "8192" : + @bDepotBuilderUnbufferedReads = "1" : + bDisableTenFootOverlay = "0" : + @bEnableMovieRecording = "0" : + @bEnableOfflineLogonTicket = "1" : If true, an offline logon ticket will be requested during logon if none is cached + @bEnableSpewThrottle = "1" : + bEnableSubscribedFileCache = "1" : + bEnableSubscribedFileListCache = "1" : + bFinishStagedDepotVersions = "1" : + @bForceStreamUnsupportedApp = "0" : + bLogLegacyDiskDetails = "0" : + @bMsgErrorDump = "0" : + @bRequireOfflineLogonTicket = "0" : If true, a valid offline logon ticket is required when logging in in offline or no connection mode + @bRequireSignedParentalSettings = "1" : If true, a valid set of signed parental settings is required when logging in in offline or no connection mode + broadcast_upload_drop_sec = "6" : + broadcast_upload_update_sec = "3" : + bSteam3LimitedUserEnable = "1" : + bSteamLoaderEnable = "1" : + bSubscribedFilesDecompressOnClient = "1" : + bSubscribedFilesPollForUpdates = "0" : + bSubscribedFilesUseRangeRequests = "0" : + bVerifyAllDownloads = "0" : + cAppUpdateWorkingSetMB = "128" : + @cbPartnerUploadChunkSize = "1000000" : Chunk size to use for POSTing partner uploads + @cCSClientMaxNumSocketsPerHost = "8" : + @cDepotBuilderFileChunkingThreads = "4" : + cFileValidationMaxLog = "100" : + cFileValidationThreads = "2" : + ClientStatsUploadRateSeconds = "10" : + @cMaxContentServersToRequest = "20" : + @cMaxInitialDownloadSources = "-1" : + @cNetEncryptionHandshakeWorkMax_HighPri = "8000" : + @cNetEncryptionHandshakeWorkMax_LowPri = "2000" : + @cNetEncryptionHandshakeWorkMax_MedPri = "4000" : + countrycode = "" : + cPreallocateMinimumSizeKB = "256" : + @csecCSRequestProcessorTimeOut = "300" : + @csecFavoriteGameAccountCacheTime = "86400" : Control how often we refresh the account IDs in the game server favorites list + @csecIncomingDataRatePeriod = "1" : + csecManifestDownloadTimeout = "120" : + @csecUpdateTargetNumConnectionsEpoch = "10" : + @cSecUploadDownloadRates = "300" : + @CSInterfaceProxyPassword = "" : + @CSInterfaceProxyUsername = "" : + @cUDPSendRetries = "8" : + @CustomBinaryRequestRetryTimes = "20" : + @DepotBuilderAppInfoTimeout = "120" : + @DepotBuilderConfigRoot = "./depotscripts" : + @DepotBuilderContentRoot = "" : + @DepotBuilderNoReslist = "0" : + @DepotBuilderOutputRoot = "" : + @DepotBuilderParallelUploadChunks = "4" : + @DepotBuilderProgressTimeout = "1000" : + DepotDownloadProgressTimeout = "120" : + DepotReconstructionLowPrio = "1" : + DepotReconstructionNumIOThreads = "1" : + developer = "0" : + @EnableUDPHistory = "0" : +@fDownloadRateImprovementToAddAnotherConnection = "1.2" : + findbestcellstartupdelay = "600" : +@fMinDataRateToAttemptTwoConnectionsMbps = "0.5" : + @GCNameOverride = "" : + @IOCPGetCompletionBatchSize = "1" : + @LocalContentServer = "" : + log_files_always_flush = "0" : + log_matchmaking_callbacks = "0" : + @MaxOutstandingSendThreadItem = "1000" : + mic_autogain = "16000" : automatic gain control level for microphone input + mic_inputfile = "" : causes voice data to be read from the specified file instead of from the microphone + mic_outputfile = "" : causes microphone data to be written out to the specified file + musiclogging = "0" : + nBroadcastSessionHearbeatSec = "120" : + nBroadcastSessionMaxDropFrames = "100" : +nClientBackgroundAutoUpdateTimeSpreadMinutes = "0" : Number of minutes to spread background auto-updates out over +nClientCMUDPPingTimeGoodEnoughThresholdMS = "50" : + nClientCMUDPPingTimeoutUseGoodEnoughMS = "250" : +nClientGracePeriodAfterGameExitBeforeUpdatesMinutes = "5" : Time in minutes to inhibit kicking off an update after the game exits + nCloudDownloadMinIntervalSec = "60" : + nCloudFileCompressionMinFileSizeKB = "16" : +nCloudFileCompressionMinFileSizeKBSharedFile = "128" : + nCloudFileCompressionPercentageMin = "10" : +nCloudFileCompressionPercentageMinSharedFile = "50" : + nCloudSyncIntervalSec = "30" : + nCloudUploadMinIntervalSec = "1800" : + nContentStatsReportInterval = "72" : In Hours + @nCSClientRateLimitKbps = "0" : + @net_backlog_bytes_allowed = "12000000" : + @net_backlog_time_allowed_sec = "5" : + @NetConnectionBufferMsgLimit = "1000" : Max # of message that will be buffered into a single zipped packet + @NetConnectionBufferThreaded = "1" : + net_incomingcheck = "1" : + @net_loopback = "1" : + net_maxresendsperframe = "32" : + @nNetConnectionBufferZipLevel = "1" : + @NoPromptForPassword = "0" : + @nParentalSettingsLogLevel = "4" : Control the amount of spew written to the parental log file + nProductInfoUpdateInterval = "900" : + @nSpewThrottleNagFrequencyMs = "5000" : + n@SpewThrottlePeriodMs = "1000" : + @nSpewThrottleResumeThreshold = "3" : + @nSpewThrottleTriggerThreshold = "10" : + @nSpewThrottleUnconditionalResumeMs = "5000" : + @nSpewThrottleUnconditionalTriggerCount = "50" : + nSubscribedAutoDownloadMaxSimultaneous = "8" : + @nTCPLargeSendBufSizeMB = "16" : + p2p_connecttimeout = "15" : + p2p_unusedtimeout = "120" : + rtime32EarliestSubscribedFileToDownload = "1348857570" : + @sCSDSVirtualHostHeader = "" : + ServerBrowserPingSurveySubmitPct = "5" : + @ShutdownOnFailedCommand = "1" : Exit steamcmd immediately upon any failed build-related command + @sSteamCmdForcePlatformBitness = "" : Must be one of: [32 | 64] + @sSteamCmdForcePlatformType = "" : Must be one of: [windows | macos | linux] + @strCSNoCacheHeader = "no-cache" : + @StreamClientArgs = "" : + testappcloudpaths = "0" : + @UDPPktLossPct = "0" : Percentage of UDP packets to drop + @UDPTestMode = "0" : Turns on test modes for UDP layer + uForcePreloadApp = "0" : + UGCCDNReportPct = "100" : + voice_autogain = "0" : + voice_minabs = "0.15" : + voice_minavg = "1.0" : + voice_outputdevice = "0" : 0=>Miles 1=>XAudio2 + voice_outputfile = "" : causes output from voice system to be written out to the specified file + voice_preprocess = "1" : enables voice cleanup on incoming microphone data + voice_quality = "4" : + workshop_items_cache_days = "14" : + workshop_items_update_interval = "900" : +Commands: + + app_license_request : <AppID> - Requests a free licenses for this app if not already owned. + apps_running : displays information about running games tracked by Steam + build_installer : <project file> <target folder> [beta key] [beta pwd] + device_authorize_status : prints device authorization status + licenses_for_app : <appid> : shows active licenses for appid + test_failnextconnect : Tests failing the next connection + user_friends : Dumps list of friends + voice_game_usage : displays information about the game's use of Steam voice + api_logging : api_logging <enabled> <verbose> : enable/disable verbose API logging in steamcmd + app_build_all_depots : app_build_all_depots [-desc <text>] -depotconfigpath <folder> -contentroot <folder> -buildoutput <folder> <appid> : Build all depots for one app + app_config_print : Dumps app user config for appID + app_dlc_status : app_status <appId> <dlcId> + app_info_print : Dumps app info for appID + app_info_request : <AppID> - Issue an appinfo request for the given appid. Does not wait for results from the server. + app_info_update : [0|1] : trigger app info update, optionally for update all + app_license_request : <AppID> - Requests a free licenses for this app if not already owned. + app_set_config : <AppID> <key> <value> - sets a config value for given app. + app_set_update_flag : app_set_update_flag <appId> + apps_installed : + apps_running : displays information about running games tracked by Steam + app_status : app_status <appId> + app_stop : <appid> [force:0|1] stop this running app + app_uninstall : [-complete] <appId> + app_update : app_update <appid> [-validate] [-language <lang>] [-beta <betaname>] [-betapassword <pwd>] make sure a Steam application is up-to-date + app_update_cancel : <EAppUpdateError> + async_disconnect : async disconnect + build_installer : <project file> <target folder> [beta key] [beta pwd] + ceg_wrap : ceg_wrap <appid> <orig filename> <stripped filename> <strips filename> : upload executable to back end for CEG wrapping + cm_force_change : Change CM List + depot_dump : <filename> + device_authorize_status : prints device authorization status + download_depot : download_depot <appid> <depotid> : download a single depot + download_sources : Dumps list of download sources + drm_wrap : drm_wrap <appid> <input filename> <output filename> <toolname> <flags> : upload executable to back end for DRM wrapping + dump_scheduled_functions : usage: "dump_scheduled_functions" Displays internal Steam function callback timers + exit : Stops Steam client console + find : find substrings in console commands + force_install_dir : force_install_dir <appId> + help : Show help information + info : Dump various Steam info + install_folder_list : list all mounted Steam volumes + licenses_for_app : <appid> : shows active licenses for appid + licenses_print : display users's Steam3 licenses + log_callbacks : usage: "log_callbacks <first callbackID> [last callbackID] + login : <username> [<password>] [<Steam guard code>] - login to Steam + log_ipc : usage: "log_ipc [counts|verbose] <filter>" Enables IPC logging. Specifying "counts" or "verbose" is optional, defaulting to counts. + logoff : Disconnect from Steam + logon : see 'login' + logout : Disconnect from Steam + mem_stats : Dump memory stats + net_msgdump : Dumps list of sent net messages + net_msgspew : Spews sent net messages + p2p_info : usage: "p2p_info" Displays the current state of the P2P networking subsystem. + package_info_print : Dumps package info for packageID + quit : Stops Steam client console + run_app_build : run_app_build [-preview] [-desc <text>] <appbuildfile> : run app depot build as specified in appbuildfile + run_app_build_http : run_app_build_http : alias for run_app_build + runscript : <scriptfile> - runs a console command script + set_spew : <group> <level> <loglevel> set spew levels for the given group + set_spew_level : <SpewLevel LogLevel> Sets spew and log level for all groups + set_steam_guard_code : <code> - authorize this computer by adding the Steam Guard email code + sign_install_script : sign_install_script <appid> <input filename> <output filename> : upload install script to back end for signing + test_dropcon : Tests dropping a connection + test_failnextconnect : Tests failing the next connection + upload_controller_config : upload_controller_config <appid> <filename> : upload controller config to cloud + verify_chunk_store : verify_chunk_store <appid> <depotid> <datafile> : run app depot build as specified in appbuildfile + verify_vpk : verify_vpk <datafile> : verifies content of given VPK + voice_game_usage : displays information about the game's use of Steam voice + workshop_build_item : workshop_build_item <build config filename> : build a workshop item + workshop_create_legacy_item : workshop_create_legacy_item <appid> <workshop file> : build a legacy workshop item + workshop_download_item : workshop_download_item <appid> <PublishedFileId> : download a workshop item + workshop_status : workshop_status <appId> -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/steamcmd.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

