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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 1147f7a4978e616061ac148a6f2784439a7f4b27
Author: m4n4t4...@gmail.com 
<m4n4t4...@gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Mon Jan 20 22:06:24 2014 +0000

    All: Make the AL version of AddLoopingSound closer to Base version
---
 MP/code/client/snd_openal.c | 20 +++++++++++++++++---
 SP/code/client/snd_openal.c | 20 +++++++++++++++++---
 2 files changed, 34 insertions(+), 6 deletions(-)

diff --git a/MP/code/client/snd_openal.c b/MP/code/client/snd_openal.c
index 0657066..68ba042 100644
--- a/MP/code/client/snd_openal.c
+++ b/MP/code/client/snd_openal.c
@@ -1388,7 +1388,7 @@ S_AL_SrcLoop
 =================
 */
 static void S_AL_SrcLoop( alSrcPriority_t priority, sfxHandle_t sfx,
-               const vec3_t origin, const vec3_t velocity, int entityNum )
+               const vec3_t origin, const vec3_t velocity, int entityNum, int 
volume )
 {
        int                             src;
        sentity_t       *sent = &entityList[ entityNum ];
@@ -1448,8 +1448,15 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, 
sfxHandle_t sfx,
 
                VectorClear(sorigin);
 
+               if ( volume > 255 ) {
+                       volume = 255;
+               } else if ( volume < 0 ) {
+                       volume = 0;
+               }
+
                qalSourcefv(curSource->alSource, AL_POSITION, sorigin);
                qalSourcefv(curSource->alSource, AL_VELOCITY, vec3_origin);
+               S_AL_Gain(curSource->alSource, volume / 255.0f);
        }
        else
        {
@@ -1472,8 +1479,15 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, 
sfxHandle_t sfx,
                else
                        VectorClear(svelocity);
 
+               if ( volume > 255 ) {
+                       volume = 255;
+               } else if ( volume < 0 ) {
+                       volume = 0;
+               }
+
                qalSourcefv(curSource->alSource, AL_POSITION, (ALfloat *) 
sorigin);
                qalSourcefv(curSource->alSource, AL_VELOCITY, (ALfloat *) 
svelocity);
+               S_AL_Gain(curSource->alSource, volume / 255.0f);
        }
 }
 
@@ -1484,7 +1498,7 @@ S_AL_AddLoopingSound
 */
 static void S_AL_AddLoopingSound(int entityNum, const vec3_t origin, const 
vec3_t velocity, const int range, sfxHandle_t sfx, int volume)
 {
-       S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
+       S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum, volume);
 }
 
 /*
@@ -1494,7 +1508,7 @@ S_AL_AddRealLoopingSound
 */
 static void S_AL_AddRealLoopingSound(int entityNum, const vec3_t origin, const 
vec3_t velocity, const int range, sfxHandle_t sfx)
 {
-       S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
+       S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum, 0);
 }
 
 /*
diff --git a/SP/code/client/snd_openal.c b/SP/code/client/snd_openal.c
index f9dc9bd..52ea8f1 100644
--- a/SP/code/client/snd_openal.c
+++ b/SP/code/client/snd_openal.c
@@ -1388,7 +1388,7 @@ S_AL_SrcLoop
 =================
 */
 static void S_AL_SrcLoop( alSrcPriority_t priority, sfxHandle_t sfx,
-               const vec3_t origin, const vec3_t velocity, int entityNum )
+               const vec3_t origin, const vec3_t velocity, int entityNum, int 
volume )
 {
        int                             src;
        sentity_t       *sent = &entityList[ entityNum ];
@@ -1448,8 +1448,15 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, 
sfxHandle_t sfx,
 
                VectorClear(sorigin);
 
+               if ( volume > 255 ) {
+                       volume = 255;
+               } else if ( volume < 0 ) {
+                       volume = 0;
+               }
+
                qalSourcefv(curSource->alSource, AL_POSITION, sorigin);
                qalSourcefv(curSource->alSource, AL_VELOCITY, vec3_origin);
+               S_AL_Gain(curSource->alSource, volume / 255.0f);
        }
        else
        {
@@ -1472,8 +1479,15 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, 
sfxHandle_t sfx,
                else
                        VectorClear(svelocity);
 
+               if ( volume > 255 ) {
+                       volume = 255;
+               } else if ( volume < 0 ) {
+                       volume = 0;
+               }
+
                qalSourcefv(curSource->alSource, AL_POSITION, (ALfloat *) 
sorigin);
                qalSourcefv(curSource->alSource, AL_VELOCITY, (ALfloat *) 
svelocity);
+               S_AL_Gain(curSource->alSource, volume / 255.0f);
        }
 }
 
@@ -1484,7 +1498,7 @@ S_AL_AddLoopingSound
 */
 static void S_AL_AddLoopingSound(int entityNum, const vec3_t origin, const 
vec3_t velocity, const int range, sfxHandle_t sfx, int volume)
 {
-       S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
+       S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum, volume);
 }
 
 /*
@@ -1494,7 +1508,7 @@ S_AL_AddRealLoopingSound
 */
 static void S_AL_AddRealLoopingSound(int entityNum, const vec3_t origin, const 
vec3_t velocity, const int range, sfxHandle_t sfx)
 {
-       S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
+       S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum, 0);
 }
 
 /*

-- 
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