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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 29ac1171544bdbb5c61956f672753e7059c62a35
Author: SmileTheory <smilethe...@gmail.com>
Date:   Fri Jul 29 01:53:50 2016 -0700

    OpenGL2: Let unlit materials use parallax maps.
---
 code/renderergl2/tr_glsl.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/code/renderergl2/tr_glsl.c b/code/renderergl2/tr_glsl.c
index 50770da..d2bfbda 100644
--- a/code/renderergl2/tr_glsl.c
+++ b/code/renderergl2/tr_glsl.c
@@ -1004,9 +1004,6 @@ void GLSL_InitGPUShaders(void)
                if ((i & LIGHTDEF_USE_PARALLAXMAP) && 
!r_parallaxMapping->integer)
                        continue;
 
-               if (!lightType && (i & LIGHTDEF_USE_PARALLAXMAP))
-                       continue;
-
                if (!lightType && (i & LIGHTDEF_USE_SHADOWMAP))
                        continue;
 

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