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smcv pushed a commit to branch quake
in repository game-data-packager.

commit c840717a2d9014fcf2e7f10a8bf8422b7f04eb35
Author: Jack Coulter <jsci...@gmail.com>
Date:   Mon Jun 30 05:12:08 2008 +0000

    voip is still under development, appears impossible to use libspeex other 
than included one, i could be wrong though
---
 debian/control |  3 +--
 debian/rules   | 12 ++++++------
 2 files changed, 7 insertions(+), 8 deletions(-)

diff --git a/debian/control b/debian/control
index b35a77f..5c3b31b 100644
--- a/debian/control
+++ b/debian/control
@@ -2,8 +2,7 @@ Source: quake3
 Section: contrib/games
 Priority: optional
 Maintainer: Jack Coulter <jsci...@gmail.com>
-Build-Depends: debhelper (>= 5.0.51~), libopenal-dev, libsdl1.2-dev,
- libspeexdsp-dev, speex
+Build-Depends: debhelper (>= 5.0.51~), libopenal-dev, libsdl1.2-dev
 Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/quake3
 Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/quake3/?op=log
 Homepage: http://www.ioquake3.org/
diff --git a/debian/rules b/debian/rules
index 489024c..5d3fa90 100755
--- a/debian/rules
+++ b/debian/rules
@@ -22,7 +22,7 @@ build: build-arch
 build-arch: build-arch-stamp
 build-arch-stamp:
        dh_testdir
-       USE_INTERNAL_SPEEX=0 BUILD_GAME_QVM=0 BUILD_GAME_SO=0 $(MAKE) 
$(BUILD_FLAGS) # so/qvm unneeded
+       BUILD_GAME_QVM=0 BUILD_GAME_SO=0 $(MAKE) $(BUILD_FLAGS) # so/qvm 
unneeded
 
 clean:
        dh_testdir
@@ -40,10 +40,10 @@ install: install-indep install-arch
 install-indep:
        dh_testdir
        dh_testroot
-       dh_clean -k -a
-       dh_installdirs -a
-       dh_install -a
-       dh_icons -a
+       dh_clean -k -i
+       dh_installdirs -i
+       dh_install -i
+       dh_icons -i
 
 install-arch: build
        dh_testdir
@@ -71,7 +71,7 @@ binary-indep: install-indep
 
 # Build architecture-dependent files here.
 binary-arch: build-arch install-arch
-       $(MAKE) -f debian/rules DH_OPTIONS=-a binary-common
+       $(MAKE) -f debian/rules DH_OPTIONS=-s binary-common
 
 # Build architecture-dependent files here.
 binary-common:

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