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smcv pushed a commit to branch quake
in repository game-data-packager.

commit 9604fb488c063c79d101d9e13a6b7fb262bc1446
Author: Simon McVittie <s...@debian.org>
Date:   Sun Dec 27 23:30:20 2015 +0000

    changelog
---
 debian/changelog | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/debian/changelog b/debian/changelog
index 06fc700..6a233c0 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -5,6 +5,16 @@ quake (17) UNRELEASED; urgency=medium
     propietary binaries (there is no open-source engine)
     and following the same patterns as used for Quake 4.
 
+  [ Simon McVittie ]
+  * Add a confirmation step before running binary-only executables
+  * etqw.desktop: add some more keywords
+  * etqw*.6: document QUAKE4_BACKTRACE, QUAKE4_DEBUGGER
+  * Remove unused (and not installed) quake4smp wrapper
+  * Check scripts for missing substitutions
+  * quake4.in: use the same source for ETQW
+  * README.etqw-data: expand
+  * d/copyright: mention the idTech4 games, and Alexandre's contributions
+
  -- Simon McVittie <s...@debian.org>  Thu, 10 Dec 2015 00:44:21 +0100
 
 quake (16) unstable; urgency=medium

-- 
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