This is an automated email from the git hooks/post-receive script. detiste-guest pushed a commit to branch master in repository game-data-packager.
commit 77c3ecb9329fe2a3d20251786e4ebcfc47d9cde7 Author: Alexandre Detiste <[email protected]> Date: Mon Oct 31 04:11:07 2016 +0100 typos --- debian/TODO | 2 +- debian/changelog | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/debian/TODO b/debian/TODO index 705360b..7565ec2 100644 --- a/debian/TODO +++ b/debian/TODO @@ -5,7 +5,7 @@ See also: https://wiki.debian.org/Games/GameDataPackager/Development --- WON'T FIX (... unless someone want to spend a lot of time -to see wether these could still work on a modern system): +to see whether these could still work on a modern system): These are old native ports like the ones sold by Loki Software around year 2000. diff --git a/debian/changelog b/debian/changelog index cae4502..e097695 100644 --- a/debian/changelog +++ b/debian/changelog @@ -68,7 +68,7 @@ quake (17) unstable; urgency=medium [ Alexandre Detiste ] * Add support for "Enemy Territory: Quake Wars" using the - propietary binaries (there is no open-source engine) + proprietary binaries (there is no open-source engine) and following the same patterns as used for Quake 4. [ Simon McVittie ] -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

